Uploaded November 2018 | Updated September 2026, 4 days ago
In the Kiosk Demo version of MKDS, when you go to Shine Runners and collect a shine, there's no sound for them. But in the SDAT file, go to WAVE_SE_COMMON.swar, and there the SWAV 68 is the shine collect sound. It's from MKDD and is different from the final version's. Here I've ported it to the final version (SSAR editing included, SSAR 0 and 1: Seq 315)
In the Kiosk Demo version of MKDS, when you go to Shine Runners and collect a shine, there's no sound for them. But in the SDAT file, go to WAVE_SE_COMMON.swar, and there the SWAV 68 is the shine collect sound. It's from MKDD and is different from the final version's. Here I've ported it to the final version (SSAR editing included, SSAR 0 and 1: Seq 315)










