Uploaded July 2023 | Updated September 2026, 3 days ago
Okay, to give some compensation for the cruddy last bit of the video I uploaded yesterday (the one of what would Mario Kart 64 look like running at 60 FPS), I actually found GameShark codes that allow the game to run at higher framerates.
Now, these codes were clearly made to be used on an emulator, not on a console, and as such, it just doesn't work very well at all. I don't know what the codes do, but I assume it changes the logic speed of some parts of the game (other bits remain too fast, like the menus and the Chomps on Rainbow Road) and another code to unlock the framerate. I am assuming there's something messing up the blanking intervals or something since when the framerate goes too high, you get black bars covering the screen.
I mentioned on the previous video that emulators don't really do cycle-accurate emulation of the console, and they're noticeably faster than the real deal. Most of the time it's not really noticeable and it can break games a little bit here and there, but in this case, it's very desirable to have that extra power, since unfortunately, using this code, the game slows down when the framerate goes down, and the console can't keep up most of the time. I found out the best track for this is Rainbow Road. Luigi Raceway and Banshee Boardwalk almost work fine, but they start lagging at one point, all the rest are pretty much slow motion the whole way through. Still, it's pretty sweet to see this game running so smoothly on the real deal!
Okay, to give some compensation for the cruddy last bit of the video I uploaded yesterday (the one of what would Mario Kart 64 look like running at 60 FPS), I actually found GameShark codes that allow the game to run at higher framerates.
Now, these codes were clearly made to be used on an emulator, not on a console, and as such, it just doesn't work very well at all. I don't know what the codes do, but I assume it changes the logic speed of some parts of the game (other bits remain too fast, like the menus and the Chomps on Rainbow Road) and another code to unlock the framerate. I am assuming there's something messing up the blanking intervals or something since when the framerate goes too high, you get black bars covering the screen.
I mentioned on the previous video that emulators don't really do cycle-accurate emulation of the console, and they're noticeably faster than the real deal. Most of the time it's not really noticeable and it can break games a little bit here and there, but in this case, it's very desirable to have that extra power, since unfortunately, using this code, the game slows down when the framerate goes down, and the console can't keep up most of the time. I found out the best track for this is Rainbow Road. Luigi Raceway and Banshee Boardwalk almost work fine, but they start lagging at one point, all the rest are pretty much slow motion the whole way through. Still, it's pretty sweet to see this game running so smoothly on the real deal!


![José Navarrete - Live at the 2016 USS Talent Show, November 4, 2016 [Full performance]
0:00 Intro speech
1:54 Departure
5:55 Catharsis
This was my presentation on the final talent show I got to be part during my university years. To give some context, the English Pedagogy department put up a talent show for its students every year during early November, so we just, well, show our talents. This was not a competition and it was just a display of what we could do aside from (trying to speak) speaking English and teaching kids how to do it. Unlike previous talent shows in which I was part of temporary bands put together for the show, I decided to perform by myself on this one, doing a medley of Departure and Catharsis, both songs from my album Catharsis, which was ultimately released in May 2019. This special medley had never been officially released until now and it was made specifically for this performance.
The performance was mediocre, the audio kinda sucks but I did what I could blending the original backing track with the audio from the GoPro Hero3 here, tweaking things here and there to make it sound more acceptable.
This is the first time I ever show this footage to anybody. Ive had it for all these years kept away in a hard drive, but never got around doing something with it until today. Also, to the time of uploading this, this has been the one and only proper performance of me as a solo artist. The closest I had gotten to that before was when a group of classmates and me played Backstab (featured in Catharsis Outtakes) for the 2015 version of this talent show.
I hope you enjoy! José Navarrete - Live at the 2016 USS Talent Show, November 4, 2016 [Full performance]](https://i.ytimg.com/vi/o9AYmFKv3Fo/mqdefault.jpg)




