Marauder Commodore 64 © 1988 Hewson @maiki60fps
Marauder Commodore 64 © 1988 Hewson  @maiki60fps
Uploaded August 2010 | Updated September 2026, 18 hours ago
Control your Marauder Battlecar to destroy and pass through the alien defence systems. Use smart bombs when needed. Shooting the right colour will give you extra shields, smart bombs or even battlecars. Technically very well coded game with very impressive graphics, multicolour smooth sprites and scrolling; coupled with top-notch SID generated music all running at rock solid framerate. Bad things about the Commodore version: (1) your shots do not reach very far in the horizontal directions - impossible to shoot many objects (2) as a vertical scrolling game, you would expect the playfield to be rather vertically oriented but the game actually is overgrown horizontally, not even occupying all the potential scanlines vertically (3) gameplay is not so intence and balanced as I would expect - often leading to tough situations impossible to get away from
Marauder Commodore 64 © 1988 HewsonOctan ZX Spectrum © 1987 FirebirdDeactivators ZX Spectrum 48k © 1986 ReaktorKokotoni Wilf ZX Spectrum L2 of 6 © 1984 EliteMoley Christmas ZX Spectrum © 1987 Gremlin GraphicsRubicon Commodore 64 In-game MusicNinja (Mastertronic) Commodore 64 MusicTranz Am ZX Spectrum © 1983 UltimateX-Out ZX Spectrum 128k © 1990 Rainbow ArtsWiz n Liz Ending Sega GenesisRansack Music Commodore 64R-Type ZX Spectrum © 1988 Electric Dreams (L3 of 8)
maiki60fps |

Marauder Commodore 64 © 1988 Hewson

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER