MapleStory Europe - Level 204 High-Dex Hero vs Alien Visitor PQ [After FLY] @Rayque3
MapleStory Europe - Level 204 High-Dex Hero vs Alien Visitor PQ [After FLY]  @Rayque3
Uploaded September 2014 | Updated September 2026, 1 week ago
This is a high-dex Hero (me) versus the Alien Visitor Party Quest (PQ), a special mode that is unlocked after Level 200. Alien Visitor is an arena where in three stages 180 monsters have to be killed within the time limit. In the third and fifth stage, there will be a boss.

For most people this Party Quest is hard to pull off on your own. This is purely class-based. It also really depends on how you play your class - not many Heroes actually use the reach of Puncture as an advantage, or use Shout/Soul Driver (if the Hero has obtained Soul Driver) on fourth job at all.

I'll be honest that soloing this Party Quest wasn't able for me before the RED update (unless I would guarantee one-hit kill the monsters, which I still can't do because of the miss ratio). This would be because of two reasons:
- The RED update increased the respawn times for several maps. Alien Visitor PQ is actually not heavily increased, however any extra advantage is welcome for every player.
- The RED update "fixed" Raging Blow's Y-Axle range, speeded up Shout and made Rush available to move your character without requiring to hit anything.

Before the Big Bang update, Hero had an enormous advantage above any other melee class back then with Brandish, since the Y-Axle range was ridiculously large. After Brandish got replaced by Brave Slash after Big Bang, the Y-Axle range was missing until RED (which was almost two years between) - which was an disadvantage against flying enemies, platforming and certain bosses. However, the new Raging Blow Y-Axle is even larger than the old Brandish one, so it makes it more convenient for most situations (as you can see in the video there are some platforms you can just hit with jumping + Raging Blow, a technique that is rarely seen from Heroes in the European version of MapleStory).

The downward jump + Shout technique is something I've been using since before the Big Bang update. Shout's great advantage above other (melee-ranged) skills is the downward Y-Axle - since this is missing from Soul Driver, Raging Blow and Puncture.
Since Shout has been revamped multiple times through the years, the technique became more and more effective - after RED it really felt reliable. At some maps it's actually advisable in my view since it can whipe out a map pretty easy.

Puncture is the real gem for succeeding this Party Quest. I've actually almost managed to finish Alien Visitor PQ before having this skill (as most people, I ran out of time at Stage 4). Puncture's Y-Axle is very powerful in my view, since it even exceeds the Enraged version of Raging Blow, while not being limited to 1 vs 1. This makes it useful for Heroes to clear out platforms above you that you'll not be able to hit without taking the ladder/ropes, or clear out multiple hard-to-reach enemies (for example in Stage 2 of Alien Visitor). I hope that this video will inspire more Heroes to use this skill, since I rarely see it outside the damage over time during bossing.

Another advice for using Puncture: if you are in a map with "party play"-ish enemies (enemies with HP similar to bosses) and you don't kill them fast, it may be wise to spam Puncture first on all enemies to abuse the damage over time. By the time you cleared the first platform and go to another, they might already had some injury since Puncture's bleed status effect on enemies lasts for 30 seconds.

That's it for today's video - if everything goes well, I can manage one more High-Dex Hero video soon. It all depends if I can reproduce a certain succession in the game, that I've managed to pull off a few weeks ago.
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Rayque3 |

MapleStory Europe - Level 204 High-Dex Hero vs Alien Visitor PQ [After FLY]

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