Uploaded September 2014 | Updated September 2026, 1 week ago
This is a high-dex Hero (me) versus the Alien Visitor Party Quest (PQ), a special mode that is unlocked after Level 200. Alien Visitor is an arena where in three stages 180 monsters have to be killed within the time limit. In the third and fifth stage, there will be a boss.
For most people this Party Quest is hard to pull off on your own. This is purely class-based. It also really depends on how you play your class - not many Heroes actually use the reach of Puncture as an advantage, or use Shout/Soul Driver (if the Hero has obtained Soul Driver) on fourth job at all.
I'll be honest that soloing this Party Quest wasn't able for me before the RED update (unless I would guarantee one-hit kill the monsters, which I still can't do because of the miss ratio). This would be because of two reasons:
- The RED update increased the respawn times for several maps. Alien Visitor PQ is actually not heavily increased, however any extra advantage is welcome for every player.
- The RED update "fixed" Raging Blow's Y-Axle range, speeded up Shout and made Rush available to move your character without requiring to hit anything.
Before the Big Bang update, Hero had an enormous advantage above any other melee class back then with Brandish, since the Y-Axle range was ridiculously large. After Brandish got replaced by Brave Slash after Big Bang, the Y-Axle range was missing until RED (which was almost two years between) - which was an disadvantage against flying enemies, platforming and certain bosses. However, the new Raging Blow Y-Axle is even larger than the old Brandish one, so it makes it more convenient for most situations (as you can see in the video there are some platforms you can just hit with jumping + Raging Blow, a technique that is rarely seen from Heroes in the European version of MapleStory).
The downward jump + Shout technique is something I've been using since before the Big Bang update. Shout's great advantage above other (melee-ranged) skills is the downward Y-Axle - since this is missing from Soul Driver, Raging Blow and Puncture.
Since Shout has been revamped multiple times through the years, the technique became more and more effective - after RED it really felt reliable. At some maps it's actually advisable in my view since it can whipe out a map pretty easy.
Puncture is the real gem for succeeding this Party Quest. I've actually almost managed to finish Alien Visitor PQ before having this skill (as most people, I ran out of time at Stage 4). Puncture's Y-Axle is very powerful in my view, since it even exceeds the Enraged version of Raging Blow, while not being limited to 1 vs 1. This makes it useful for Heroes to clear out platforms above you that you'll not be able to hit without taking the ladder/ropes, or clear out multiple hard-to-reach enemies (for example in Stage 2 of Alien Visitor). I hope that this video will inspire more Heroes to use this skill, since I rarely see it outside the damage over time during bossing.
Another advice for using Puncture: if you are in a map with "party play"-ish enemies (enemies with HP similar to bosses) and you don't kill them fast, it may be wise to spam Puncture first on all enemies to abuse the damage over time. By the time you cleared the first platform and go to another, they might already had some injury since Puncture's bleed status effect on enemies lasts for 30 seconds.
That's it for today's video - if everything goes well, I can manage one more High-Dex Hero video soon. It all depends if I can reproduce a certain succession in the game, that I've managed to pull off a few weeks ago.
This is a high-dex Hero (me) versus the Alien Visitor Party Quest (PQ), a special mode that is unlocked after Level 200. Alien Visitor is an arena where in three stages 180 monsters have to be killed within the time limit. In the third and fifth stage, there will be a boss.
For most people this Party Quest is hard to pull off on your own. This is purely class-based. It also really depends on how you play your class - not many Heroes actually use the reach of Puncture as an advantage, or use Shout/Soul Driver (if the Hero has obtained Soul Driver) on fourth job at all.
I'll be honest that soloing this Party Quest wasn't able for me before the RED update (unless I would guarantee one-hit kill the monsters, which I still can't do because of the miss ratio). This would be because of two reasons:
- The RED update increased the respawn times for several maps. Alien Visitor PQ is actually not heavily increased, however any extra advantage is welcome for every player.
- The RED update "fixed" Raging Blow's Y-Axle range, speeded up Shout and made Rush available to move your character without requiring to hit anything.
Before the Big Bang update, Hero had an enormous advantage above any other melee class back then with Brandish, since the Y-Axle range was ridiculously large. After Brandish got replaced by Brave Slash after Big Bang, the Y-Axle range was missing until RED (which was almost two years between) - which was an disadvantage against flying enemies, platforming and certain bosses. However, the new Raging Blow Y-Axle is even larger than the old Brandish one, so it makes it more convenient for most situations (as you can see in the video there are some platforms you can just hit with jumping + Raging Blow, a technique that is rarely seen from Heroes in the European version of MapleStory).
The downward jump + Shout technique is something I've been using since before the Big Bang update. Shout's great advantage above other (melee-ranged) skills is the downward Y-Axle - since this is missing from Soul Driver, Raging Blow and Puncture.
Since Shout has been revamped multiple times through the years, the technique became more and more effective - after RED it really felt reliable. At some maps it's actually advisable in my view since it can whipe out a map pretty easy.
Puncture is the real gem for succeeding this Party Quest. I've actually almost managed to finish Alien Visitor PQ before having this skill (as most people, I ran out of time at Stage 4). Puncture's Y-Axle is very powerful in my view, since it even exceeds the Enraged version of Raging Blow, while not being limited to 1 vs 1. This makes it useful for Heroes to clear out platforms above you that you'll not be able to hit without taking the ladder/ropes, or clear out multiple hard-to-reach enemies (for example in Stage 2 of Alien Visitor). I hope that this video will inspire more Heroes to use this skill, since I rarely see it outside the damage over time during bossing.
Another advice for using Puncture: if you are in a map with "party play"-ish enemies (enemies with HP similar to bosses) and you don't kill them fast, it may be wise to spam Puncture first on all enemies to abuse the damage over time. By the time you cleared the first platform and go to another, they might already had some injury since Puncture's bleed status effect on enemies lasts for 30 seconds.
That's it for today's video - if everything goes well, I can manage one more High-Dex Hero video soon. It all depends if I can reproduce a certain succession in the game, that I've managed to pull off a few weeks ago.
![[WALKTHROUGH] - HARRY POTTER AND THE PHILOSOPHERS STONE (PC) - PART #17 - THE TRIALS
CHECK DESCRIPTION FOR DETAILS !
Welcome to my video walkthrough series of Harry Potter and the Philosophers Stone, provided with commentary and videos rendered in 1080p HD quality. The aim of the series is to show you how to complete this game 100% in an efficient way, while I take my trip to memory lane as I play along. To clarify, a 100% in this game is defined by achieving maximum House Points by completing all four rounds of the Spell Lessons, collecting all Challenge Stars, and complete the flying lessons. Furthermore, collecting all 25 Wizard Cards is considered an essential part of completing the game.
In this long-awaited seventeenth part, we conquer the trials in order to reach the final area of the game. Who will be awaiting us at the end?
WIZARD CARDS CHECKLIST
- Wizard Card #24 - Roderick Plumpton - 1:03
Please note that this walkthrough is recorded in different sessions. This means that continuous gameplay is recorded for roughly about an hour, which is then divided into several parts as Lux sees fit. Therefore, do not be confused with random greetings and goodbyes in several parts throughout this series.
Harry Potter and the Philosophers Stone (known as Harry Potter and the Sorcerers Stone in the United States) is an Electronic Arts multi-platform action-adventure with heavy platformer elements video game. Philosophers Stone was initially developed for the PlayStation, Microsoft Windows, Game Boy Color, Game Boy Advance and Mac OS X, and was re-made two years later for the PlayStation 2, Xbox and Nintendo GameCube. The first version of the game was released on 15 November 2001 in North America, in Australia and Europe on 16 November and in Japan on 1 December 2001. The second version was released in North America on 9 December 2003, in Japan on 11 December and in Australia and Europe on 12 December.The PC version was developed by software company KnowWonder and was built on the Unreal Engine which allowed for it to play on both software and hardware-accelerated modes. (Source: Wikipedia)
Footage recorded: April 25th, 2016
Game: Harry Potter and the Philosophers Stone (PC)
Player: Luxatus Patella (MechaRaptor)
*/ CONTACT DETAILS FROM EDITORS /*
YOUTUBE:
- Rayques Youtube: http://www.youtube.com/rayque3
- MechaRaptors Youtube: http://www.youtube.com/mecha027
BLOGS:
- Rayques blog: http://rayque.blogspot.com/
- MechaRaptors blog: http://mecharaptor.blogspot.com/
STEAM:
- Rayques Steam: http://steamcommunity.com/id/rayque
- MechaRaptors Steam: http://steamcommunity.com/id/Luxatus [WALKTHROUGH] - HARRY POTTER AND THE PHILOSOPHERS STONE (PC) - PART #17 - THE TRIALS](https://i.ytimg.com/vi/OANKEasnvGg/mqdefault.jpg)

![[WALKTHROUGH] - TARZAN ACTION GAME - PART #8 - TRASHING THE CAMP
CHECK DESCRIPTION FOR DETAILS !
Welcome to my video walkthrough series of Disneys Tarzan Action Game, provided with commentary and videos rendered in 1080p HD quality. The aim of the series is to show you how to complete this game 100% in an efficient way, while I take my trip to memory lane as I play along.
In this eighth part, Lux continues his path to achieve another 100% score as he playes with Terk and her fellow monkey friends to make a mess off the camp and use it as a childrens playground! Its been five years since Luxatus Patellas original Tarzan Action Game Walkthrough Series went live, and hes back to celebrate this moment along with some unfinished business. For instance, hes achieved a 100% score this time!
Disneys Tarzan (also known as Tarzan Action Game) is an action, platformer developed by Eurocom and published by Sony Computer Entertainment for the PlayStation console in 1999. Konami published the game for its Japanese release. It was also released on the PC, Nintendo 64, and Game Boy Color. The player takes control of the eponymous Tarzan who ultimately has to save his home, the jungle, from Clayton, a hunter for gorillas. Tarzan starts up as a child learning the skills of the apes. The game has 3 difficulties: easy, medium and hard. In the easy and medium difficulties, little Tarzan gets tips from his friend Turk. Tarzans enemies are monkeys, baboons, eagles, and different animals, including some humans and Clayton. (Source: Disney Wikia)
Footage recorded: January 31th, 2015
Game: Tarzan Action Game (PC)
Player: Luxatus Patella (MechaRaptor)
*/ CONTACT DETAILS FROM EDITORS /*
YOUTUBE:
- Rayques Youtube: http://www.youtube.com/rayque3
- MechaRaptors Youtube: http://www.youtube.com/mecha027
BLOGS:
- Rayques blog: http://rayque.blogspot.com/
- MechaRaptors blog: http://mecharaptor.blogspot.com/
STEAM:
- Rayques Steam: http://steamcommunity.com/id/rayque
- MechaRaptors Steam: http://steamcommunity.com/id/Luxatus [WALKTHROUGH] - TARZAN ACTION GAME - PART #8 - TRASHING THE CAMP](https://i.ytimg.com/vi/OfPq_SWMWeE/mqdefault.jpg)
![[WALKTHROUGH] - DINOSAUR - PART #10 - MISSION 9: KNOCKIN DOWN PILLARS
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Welcome to my video walkthrough series of Disneys Dinosaur, provided with commentary and videos rendered in 1080p HD quality. The aim of the series is to show you how to complete this game 100% in an efficient way, while I take my trip to memory lane as I play along.
In this tenth part, we have to run for our lives, check pillars, fight against some old familiar face and trap two Carnotaurus in this collapsing cave. What do you mean this is still a kids game? Next parts of the series will be uploaded in a structured schedule timeline over the next couple of weeks, so subscribe if you havent already!
The game loosely follows the story of the movie, starting with Aladar, Zini, Suri, and Plio on the Lemur Island. The island is destroyed in a meteor shower, forcing Aladar and his friends to flee to the mainland, where they encounter a herd of dinosaurs led by the ruthless Kron. Most of the game consists of puzzles and fighting off predators.(Wikipedia.org, slightly edited)
Footage recorded: January 10th, 2014
Game: Disneys Dinosaurs (Action Game) (PC)
Player: Luxatus Patella (MechaRaptor)
*/ CONTACT DETAILS FROM EDITORS /*
YOUTUBE:
- Rayques Youtube: http://www.youtube.com/rayque3
- MechaRaptors Youtube: http://www.youtube.com/mecha027
BLOGS:
- Rayques blog: http://rayque.blogspot.com/
- MechaRaptors blog: http://mecharaptor.blogspot.com/
STEAM:
- Rayques Steam: http://steamcommunity.com/id/rayque
- MechaRaptors Steam: http://steamcommunity.com/id/Luxatus [WALKTHROUGH] - DINOSAUR - PART #10 - MISSION 9: KNOCKIN DOWN PILLARS](https://i.ytimg.com/vi/OpkKez2oGn8/mqdefault.jpg)
![[WALKTHROUGH] - TARZAN ACTION GAME - PART #4 - STAMPEDE
CHECK DESCRIPTION FOR DETAILS !
Welcome to my video walkthrough series of Disneys Tarzan Action Game, provided with commentary and videos rendered in 1080p HD quality. The aim of the series is to show you how to complete this game 100% in an efficient way, while I take my trip to memory lane as I play along.
In this fourth part, we get to see another one of those levels that ruined your childhood: chaos, vertical scrolling, tense music and quick-time reactions into one action-packed (but short) level! Its been five years since Luxatus Patellas original Tarzan Action Game Walkthrough Series went live, and hes back to celebrate this moment along with some unfinished business. For instance, hes achieved a 100% score this time!
Disneys Tarzan (also known as Tarzan Action Game) is an action, platformer developed by Eurocom and published by Sony Computer Entertainment for the PlayStation console in 1999. Konami published the game for its Japanese release. It was also released on the PC, Nintendo 64, and Game Boy Color. The player takes control of the eponymous Tarzan who ultimately has to save his home, the jungle, from Clayton, a hunter for gorillas. Tarzan starts up as a child learning the skills of the apes. The game has 3 difficulties: easy, medium and hard. In the easy and medium difficulties, little Tarzan gets tips from his friend Turk. Tarzans enemies are monkeys, baboons, eagles, and different animals, including some humans and Clayton. (Source: Disney Wikia)
Footage recorded: October 11, 2014
Game: Tarzan Action Game (PC)
Player: Luxatus Patella (MechaRaptor)
*/ CONTACT DETAILS FROM EDITORS /*
YOUTUBE:
- Rayques Youtube: http://www.youtube.com/rayque3
- MechaRaptors Youtube: http://www.youtube.com/mecha027
BLOGS:
- Rayques blog: http://rayque.blogspot.com/
- MechaRaptors blog: http://mecharaptor.blogspot.com/
STEAM:
- Rayques Steam: http://steamcommunity.com/id/rayque
- MechaRaptors Steam: http://steamcommunity.com/id/Luxatus [WALKTHROUGH] - TARZAN ACTION GAME - PART #4 - STAMPEDE](https://i.ytimg.com/vi/OrXfQG12aeA/mqdefault.jpg)



![[Randomness] Smaller Link
From that one Smash Bros game that too many people didnt like because it was not like Melee, comes the character that everyone loved to play but hated to play against. May you rest in oblivion until you come back in a future Smash Bros installment, Young Link. [Randomness] Smaller Link](https://i.ytimg.com/vi/PshaDi6mXjs/mqdefault.jpg)
![[WALKTHROUGH] - DINOSAUR - PART #9 - MISSION 8: THE MAZE OF SOUNDS
CHECK DESCRIPTION FOR DETAILS !
Welcome to my video walkthrough series of Disneys Dinosaur, provided with commentary and videos rendered in 1080p HD quality. The aim of the series is to show you how to complete this game 100% in an efficient way, while I take my trip to memory lane as I play along.
In this ninth part, we navigate through a maze with warning sounds and random pits on the ground. Albertosauruses make an appearance again as we try to find Neera who went Leeroy Jenkins all over. Next parts of the series will be uploaded in a structured schedule timeline over the next couple of weeks, so subscribe if you havent already!
The game loosely follows the story of the movie, starting with Aladar, Zini, Suri, and Plio on the Lemur Island. The island is destroyed in a meteor shower, forcing Aladar and his friends to flee to the mainland, where they encounter a herd of dinosaurs led by the ruthless Kron. Most of the game consists of puzzles and fighting off predators.(Wikipedia.org, slightly edited)
Footage recorded: December 4th, 2013
Game: Disneys Dinosaurs (Action Game) (PC)
Player: Luxatus Patella (MechaRaptor)
*/ CONTACT DETAILS FROM EDITORS /*
YOUTUBE:
- Rayques Youtube: http://www.youtube.com/rayque3
- MechaRaptors Youtube: http://www.youtube.com/mecha027
BLOGS:
- Rayques blog: http://rayque.blogspot.com/
- MechaRaptors blog: http://mecharaptor.blogspot.com/
STEAM:
- Rayques Steam: http://steamcommunity.com/id/rayque
- MechaRaptors Steam: http://steamcommunity.com/id/Luxatus [WALKTHROUGH] - DINOSAUR - PART #9 - MISSION 8: THE MAZE OF SOUNDS](https://i.ytimg.com/vi/Pvxp-D4qU3Y/mqdefault.jpg)
![[WALKTHROUGH] - TOY STORY 2 - PART #13 - AIRPORT INFILTRATION
CHECK DESCRIPTION FOR DETAILS ! (REUPLOAD DUE TO PIXELATION ISSUE ORIGINAL AIR DATE AUGUST 8, 2013)
Welcome to my video walkthrough series of Toy Story 2, provided with commentary and videos rendered in 1080p HD quality. The aim of the series is to show you how to complete this game 100% in an efficient way, while I take my trip to memory lane as I play along.
In this thirteenth part, we terrorize the local airport by collecting coins, balancing on wings and fighting a man with a pickaxe. Also, conveyor belts. Lots of conveyor belts. Great heights. Were getting past the 40 tokens now, and its today where we unlock the last item to help Buzz get them all. Next parts will be uploaded in a structured schedule timeline over the next couple of weeks, so subscribe if you havent already! To Infinity, And Beyond!
Toy Story 2: Buzz Lightyear to the Rescue is a platform game based on Pixars computer animated movie Toy Story 2 and is the sequel to the first game. It was released for the Nintendo 64, PlayStation, Dreamcast, and Windows 95/98/ME PC in 1999 and 2000. The player controls Buzz Lightyear as he tries to locate and rescue Woody after he is kidnapped by Al McWhiggin, the owner of Als Toy Barn. (Wikipedia.org, slightly edited)
Footage recorded: August 6th, 2013
Game: Disneys Toy Story 2 Action Game / Toy Story 2: Buzz Lightyear to the Rescue (PC)
Player: Luxatus Patella (MechaRaptor)
*/ CONTACT DETAILS FROM EDITORS /*
YOUTUBE:
- Rayques Youtube: http://www.youtube.com/rayque3
- MechaRaptors Youtube: http://www.youtube.com/mecha027
BLOGS:
- Rayques blog: http://rayque.blogspot.com/
- MechaRaptors blog: http://mecharaptor.blogspot.com/
STEAM:
- Rayques Steam: http://steamcommunity.com/id/rayque
- MechaRaptors Steam: http://steamcommunity.com/id/Luxatus [WALKTHROUGH] - TOY STORY 2 - PART #13 - AIRPORT INFILTRATION](https://i.ytimg.com/vi/Pw1GPIjFVt8/mqdefault.jpg)