Managing Character States for Player ~ Making a Resource Gathering Game in Unity ~ Part 6 @ChrisTutorialsYT
Managing Character States for Player ~ Making a Resource Gathering Game in Unity ~ Part 6  @ChrisTutorialsYT
Uploaded February 2023 | Updated September 2026, 2 weeks ago
In this video, we create states to hold some of our character logic and link those states to the animation sets using dictionaries. However, dictionaries are not serializable in unity out of the box so we can use a free plugin to have a serializable version of a C# dictionary to suit our purposes working in the Unity editor.

Serializable Dictionary Download github.com/azixMcAze/Unity-SerializableDictionary

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00:00 - Walk and Use Animation Sets
07:42 - Managing Character States
11:37 - Serialized Dictionary in Unity
16:01 - Get Facing Clip from State
19:39 - Testing Code
20:56 - Migrating Dictionary Code to a New Class
23:43 - Making New Dictionary Class Serializable
24:37 - Wrapup
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Managing Character States for Player ~ Making a Resource Gathering Game in Unity ~ Part 6

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