Uploaded February 2026 | Updated September 2026, 2 weeks ago
3D/HSBS: youtube.com/watch?v=xDcLvhJYNlQ
Stereo3DProductions Quick Setup Guide for Silent Hill 2 Remake
youtu.be/1grBudUqucg?t=354
Specs
Quest 3 / Quest Link
2240x2400 per eye (4480x2400) 90Hz
After FOV Tangent Multipliers (0.83 x 0.86)
1888x2128 per eye (3776x2128)
RTX 4080
AMD 9950X @ 5.3GHz
32GB DDR5 @6000 MHz
00:00 Introduction
01:20 Wired Oculus Link
02:11 Link Sharpening setting
02:53 Changes from last time
03:03 The FOV Tangent Multipliers
04:05 Render Resolution
04:27 Asynchronous Spacewarp setting
05:19 DLSS tier decrease
06:06 Warming up
07:32 I forgor something
08:58 The Texan Cafe
11:55 Nelly's Bar
14:33 Pile of mush next to a car
17:54 Woodside Apartments
27:37 Conclusion
Let's go right back into Silent Hill 2 remake with UEVR Injector and the Quest 3 to conquer asynchronous spacewarp and win the performance war of 2026 with this very testy game! Today we look at means of enabling FOV tangent multipliers on Quest Link in order to lighten the load on the GPU, along with a few other changes pertaining to resolution and spacewarp.
3D/HSBS: youtube.com/watch?v=xDcLvhJYNlQ
Stereo3DProductions Quick Setup Guide for Silent Hill 2 Remake
youtu.be/1grBudUqucg?t=354
Specs
Quest 3 / Quest Link
2240x2400 per eye (4480x2400) 90Hz
After FOV Tangent Multipliers (0.83 x 0.86)
1888x2128 per eye (3776x2128)
RTX 4080
AMD 9950X @ 5.3GHz
32GB DDR5 @6000 MHz
00:00 Introduction
01:20 Wired Oculus Link
02:11 Link Sharpening setting
02:53 Changes from last time
03:03 The FOV Tangent Multipliers
04:05 Render Resolution
04:27 Asynchronous Spacewarp setting
05:19 DLSS tier decrease
06:06 Warming up
07:32 I forgor something
08:58 The Texan Cafe
11:55 Nelly's Bar
14:33 Pile of mush next to a car
17:54 Woodside Apartments
27:37 Conclusion
Let's go right back into Silent Hill 2 remake with UEVR Injector and the Quest 3 to conquer asynchronous spacewarp and win the performance war of 2026 with this very testy game! Today we look at means of enabling FOV tangent multipliers on Quest Link in order to lighten the load on the GPU, along with a few other changes pertaining to resolution and spacewarp.

