Making Donkey Kong NOT BORING @SoftwareNeos
Making Donkey Kong NOT BORING  @SoftwareNeos
Uploaded August 2023 | Updated September 2026, 1 hour ago
Lets make Donkey Kongs gameplan more exciting by giving him a gimmick


Donkey Kong[a] is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla, named Donkey Kong, and his family and friends consisting of various primates. The franchise primarily consists of platform games—originally single-screen action puzzle games and later side-scrolling platformers. The first is the 1981 arcade game Donkey Kong, debuting the main antagonist Donkey Kong and the hero Mario, in an industrial construction setting. The game was a massive success and was followed by two sequels released in 1982 and 1983. In 1994, the franchise was relaunched with the platformer Donkey Kong Country, in which Donkey Kong is antagonized by a variety of anthropomorphic enemies, mainly the Kremlings, a clan of crocodiles led by King K. Rool, who has stolen the Kongs' banana hoard.[1]

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#smashbros
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Making Donkey Kong NOT BORING

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