Making an Advanced Shmup #80 - Bullet Origin - Pico-8 Hero @LazyDevs
Making an Advanced Shmup #80 - Bullet Origin - Pico-8 Hero  @LazyDevs
Uploaded April 2024 | Updated September 2026, 3 weeks ago
Let's develop an Advanced Shmup in Pico-8 one video at a time. This series is specifically designed for more experienced developers looking to enhance their skills.

Code the beginning of this episode
👉 dropbox.com/scl/fo/z5cqwp9hs66ov4pm3qr5w/h?rlkey=3umqyokii47oqzhd0u74zv17n&dl=0
👉 github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/0828326905e11d141fb05367cbbffedf464a5f7f

Code the end of this episode
👉 dropbox.com/scl/fo/am9175gei9b22vhzx8ili/h?rlkey=v57ke19edtpl1ohfpqmwrru7c&dl=0
👉 github.com/Krystman/lazydevs-pico8-advanced-shmup/tree/9e5d87da0d0ff560146a3e2439b91e0beb125a27

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0:00:00 Intro
0:01:23 Sealing Update
0:03:35 Bullet Origin Editor
0:08:24 Bullet Origin in Brainedit
0:13:48 Fire 2
0:15:39 Updating the Pattern
0:18:32 Bullet Origin in the Game
0:20:46 Enemy Muzzle Flash
0:25:04 Re-targeting Rant
0:28:07 Enemy Fire Sounds
0:32:32 SND Command
0:36:51 Masterplan Update
0:41:17 Ko-fi

#pico8 #gamedev #stg #shmup
Making an Advanced Shmup #80 - Bullet Origin - Pico-8 HeroMaking an Advanced Shmup #08 - Shooting - Pico-8 HeroA Tool to Port #Pico8 Games to #PicotronMaking an Advanced Shmup #07 - Banking - Pico-8 HeroMaking an Advanced Shmup #13 - Blob Animation - Pico-8 HeroMaking an Advanced Shmup #27 - Custom Tools - Pico-8 HeroPICO-8 0.2.6 | RELEASE OVERVIEWMaking an Advanced Shmup #46 - Clicking Enemies - Pico-8 HeroBasic Shmup Showcase Review - Part 2Making an Advanced Shmup #25 - Collisions - Pico-8 HeroMaking an Advanced Shmup #73 - Enemy MirroringMaking an Advanced Shmup #52 - Brain Metadata - Pico-8 Hero
Lazy Devs |

Making an Advanced Shmup #80 - Bullet Origin - Pico-8 Hero

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