Uploaded February 2020 | Updated September 2026, 2 weeks ago
We work through the process of creating a sprite engine on the IBM PC. The PC 5150 doesn't have any sprite hardware, so we have to resort to some sophisticated programming tricks to make this work. The end result is a very general sprite engine which can be used for writing high performance games.
We work through the process of creating a sprite engine on the IBM PC. The PC 5150 doesn't have any sprite hardware, so we have to resort to some sophisticated programming tricks to make this work. The end result is a very general sprite engine which can be used for writing high performance games.










