@TheArtofCodeIsCool
  @TheArtofCodeIsCool
The Art of Code | Making a rainy window in Unity - Part 2 @TheArtofCodeIsCool | Uploaded March 2019 | Updated October 2024, 1 hour ago.
Twitter: @The_ArtOfCode
Facebook: facebook.com/groups/theartofcode
Patreon: patreon.com/TheArtOfCode
PayPal Donation: paypal.me/theartofcode

In this video we'll code a rain-on-window shader from scratch in Unity. This is part 2, in which we'll make the fog and transparency.

ShaderToy Live Version:
shadertoy.com/view/ltffzl

Music:
Buddha by Kontekst soundcloud.com/kontekstmusic Creative Commons — Attribution 3.0 Unported— CC BY 3.0 http://creativecommons.org/licenses/b... Music promoted by Audio Library youtu.be/b6jK2t3lcRs
Making a rainy window in Unity - Part 2Matroshka! - ShaderToyCoding the Game of Life - Part IIShader Coding: Truchet Tiling Explained!Torus Knots explained!LiveCoding - The Universe Within - Part 1Useful functions for game designers - Lagrange InterpolationThe Art of Code Live StreamLive Coding: Cairo Tiling Explained!ShaderToy LiveCoding - The Drive Home -  6. Rain on a WindshieldSmoothstep: The most useful functionShader Coding: Feathers in the Wind

Making a rainy window in Unity - Part 2 @TheArtofCodeIsCool

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER