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The Art of Code | Making a Mandelbrot fractal explorer in Unity - Part 2 @TheArtofCodeIsCool | Uploaded May 2019 | Updated October 2024, 2 hours ago.
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Part 1:
youtu.be/kY7liQVPQSc


Smoothstep explained:
youtu.be/60VoL-F-jIQ



This is the second of two videos in which we will create a Mandelbrot fractal explorer. In this video we'll add colors and patterns.

Patrons, check out the link on Patreon for the source files!

The color gradients texture is from Inigo Quilez great article about procedural color gradients:
iquilezles.org/www/articles/palettes/palettes.htm
He also has a ton of other interesting articles, including one on smooth iteration:
iquilezles.org/www/articles/mset_smooth/mset_smooth.htm
Making a Mandelbrot fractal explorer in Unity - Part 2

Making a Mandelbrot fractal explorer in Unity - Part 2 @TheArtofCodeIsCool

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