Making a Blacksmithing Game in 1 Week Using Love2D @SquidGodDev
Making a Blacksmithing Game in 1 Week Using Love2D  @SquidGodDev
Uploaded January 2022 | Updated September 2026, 1 week ago
I challenged myself to make a blacksmithing-inspired game in just 1 week while learning a framework I haven't used before called Love2D. This is my second video in my journey in trying to learn how to develop games on the upcoming Playdate console. See how it went!

Play the game here: squidgod.itch.io/tiny-forge

Dialove Dialog Library: github.com/tavuntu/dialove
Portrait Asset Pack: free-game-assets.itch.io/free-39-portraits-pixel-art-game-assets

#devlog #love2d #playdate
Making a Blacksmithing Game in 1 Week Using Love2DPlaydate Game Development: Setup and BasicsMaking a Vampire Survivors-like Game for the Playdate (ft. davemakes)making a cozy game set in the Japanese countrysideA week of progress on my Playdate platformerGetting Started with Playdate Game Development in 2023I Made 1-Bit 2D Minecraft for the PlaydateAdding an Attack System in My Fishing Roguelike! | Godot Mobile Game Devlog #4Making a handheld game with no game engine in 7 daysGame Developer Tries Web Development (Devlog)How I made my Playdate gameObject Oriented Programming for the Playdate SDK
SquidGod |

Making a Blacksmithing Game in 1 Week Using Love2D

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER