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SeedBorn | Majora's Mask — Wrong Warp to Credits with ACE @SeedBorn | Uploaded 4 years ago | Updated 6 hours ago
The file name used here is 8きをタピば0f, which in hex is 08103669 A65000CA.

Watching this back I realized that I was talking about cutscene 7 when the 'current cutscene' address I had up shows 8. Conventionally alternate scene setups are numbered starting from 0, so what I should have said is that scene setup is 7 but cutscene value is 8.

Related videos, in roughly chronological order:
Original SRM video (youtube.com/watch?v=6Q2Goj6DYOE)
ACE in OoT (youtube.com/watch?v=RoEmGCNsbno)
Replacing draw functions with SRM (youtube.com/watch?v=TXnPDeG2dWQ)
ACE credits warp in OoT (youtube.com/watch?v=YlADOm4G6pM)
OoT any% explanation (youtube.com/watch?v=wdRJWDKb5Bo)
Explanation of SRM and related glitches (youtube.com/watch?v=SPi_d0zhNFc)

Here are the steps used in this video in text form (pastebin.com/55dN8i9S)

Here are the entrance values that would work for this warp (pastebin.com/wXGde96M)

Thanks to FullGrownGaming and Imbued for looking into setups for this. We should have something suitable for speedruns soon.
Majoras Mask — Wrong Warp to Credits with ACEEquip Dupe (Commentated)Turnkey Skip with Ledge ClipDeku Nut Upgrade Dupe

Majora's Mask — Wrong Warp to Credits with ACE @SeedBorn

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