Uploaded March 2020 | Updated September 2026, 3 weeks ago
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It's time to sit back, relax, and forget about your mortgage payments - here is a full sheet music transcription and recreation of the upcoming main title theme from "Animal Crossing: New Horizons".
--------------------
➤ Analysis:
For a soundtrack that accompanies a relaxing and casual simulation game, it is no surprise that it is similarly calming and laid-back.
The main theme here opens with a thin texture of instruments rarely found in orchestras - a ukulele and flugelhorn, later joined with bongos, shakers and upright bass - suggesting a departure from the more serious concert aesthetic. This mirrors the game's departure from being a strict simulation genre, and instead following a casual care-free focus.
Harmonically, there is quite a bit going on: we begin by descending from F major (F-A-C) into Bb major (Bb-D-F; 0:03), followed quickly by a major-minor shift into Bb minor (Bb-Db-F) with an added 6th (G) to allow smooth voice leading back down to the tonic of F, now in 2nd inversion (with the C at the root of the chord; 0:07). Then we jump from the tonic of F into G (G-B-D; 0:08), functioning as a secondary dominant progression into C major (here as a suspended 4th dominant chord; C-F-G-Bb), allowing for a perfect cadence back into the tonic once more.
The melody here has what at first appears to be a surprising amount of rhythmic syncopation for such a casual game. Though this rhythmic feature is a commonplace staple of previous Animal Crossing soundtracks, and so it becomes no surprise that it makes an appearance here.
This opening 4-bar phrase repeats with additional instruments (0:12), but is cut short by an interrupted cadence into the flattened-6th degree of Db (Db-F-Ab; 0:19) - a tritone away from the previous chord of G7 (G-B-D-F). But Db is not the true new key. Instead, it functions as a subdominant pivot into Eb (Eb-G-Bb) - the dominant chord of the new key which is instead, Ab major (Ab-C-Eb).
How do we get from the new key of Ab and back to the tonic of F? Simple: a tertiary modulation. Here (0:27), we pivot from Ab major up a 3rd (the tertiary modulation) to C major (C-E-G) - the dominant chord of our tonic, F. But this is not a straight forward dominant chord; we have several added notes of the 7th (Bb) and 9th (D). This forms what can be colloquially known as a "Gospel Chord" (C-G-Bb-D; 0:28), often found in... well... Gospel music.
It is possible that Totaka's use of a "Gospel Chord" here is to elicit a sense of community as Gospel choirs have a remarkably strong communal aspect. And since a primary goal of the Animal Crossing series is to build your own communities, this would be a sensible connection.
Similarly, the reason for there being so many modulations and key changes in the opening 30s could be an allusion to the theme of "travelling" in the Animal Crossing series as we travel across multiple locations.
Continuing through the track, we have now returned to the tonic of F (0:34) as we follow a simple common progression of I - IV - V (F-Bb-C) which repeats twice. Afterwards (0:45), we abruptly travel once more to a new key of A major (A-C#-E) - another tertiary shift - and repeat the same I - IV - V progression (A-D-E). However, this time it is extended to progress from E to F# minor (F#-A-C#) via a C# major tertiary pivot (C#-E#-G#).
But we are not done yet. We ascend upwards once again from F# minor to the more familiar G major (G-B-D; 0:50) as we begin to prepare for our flight back home to F major... Or maybe not! As we move upwards once again to A major (A-C#-E; 0:52) and an interrupted cadence into Bb, allowing one final ascension to our old friend, C major - the dominant chord of our original tonic - once again appearing as a "Gospel Chord".
The smooth voice leading in the bassline allows such dramatic modulations to appear natural, as it slips effortlessly up throughout this passage (0:45 - 0:58) - a great technique for seamless modulations.
--------------------
★Game: Animal Crossing: New Horizons
★Developer: Nintendo
★Publisher: Nintendo
★Composer(s): Kazumi Totaka (et al.)
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, EastWest Sample Libraries, Vienna Symphonic Library, 8Dio, Massive, AmpleBass
★Tags: Animal Crossing, New Horizons, Main Theme, Sheet Music, Transcription, Score, Title Music, Title Theme, Animal Crossing: New Horizons, Cover, Trumpet
#AnimalCrossing
#NewHorizons
#MainTheme
🎵 Sheet Music & Parts ➤ [Removed by Nintendo JP]
💗 MIDI / XML / Sibelius ➤ bit.ly/TandABundle
🎹 Commissions ➤ jshaw.co.uk/commissions
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It's time to sit back, relax, and forget about your mortgage payments - here is a full sheet music transcription and recreation of the upcoming main title theme from "Animal Crossing: New Horizons".
--------------------
➤ Analysis:
For a soundtrack that accompanies a relaxing and casual simulation game, it is no surprise that it is similarly calming and laid-back.
The main theme here opens with a thin texture of instruments rarely found in orchestras - a ukulele and flugelhorn, later joined with bongos, shakers and upright bass - suggesting a departure from the more serious concert aesthetic. This mirrors the game's departure from being a strict simulation genre, and instead following a casual care-free focus.
Harmonically, there is quite a bit going on: we begin by descending from F major (F-A-C) into Bb major (Bb-D-F; 0:03), followed quickly by a major-minor shift into Bb minor (Bb-Db-F) with an added 6th (G) to allow smooth voice leading back down to the tonic of F, now in 2nd inversion (with the C at the root of the chord; 0:07). Then we jump from the tonic of F into G (G-B-D; 0:08), functioning as a secondary dominant progression into C major (here as a suspended 4th dominant chord; C-F-G-Bb), allowing for a perfect cadence back into the tonic once more.
The melody here has what at first appears to be a surprising amount of rhythmic syncopation for such a casual game. Though this rhythmic feature is a commonplace staple of previous Animal Crossing soundtracks, and so it becomes no surprise that it makes an appearance here.
This opening 4-bar phrase repeats with additional instruments (0:12), but is cut short by an interrupted cadence into the flattened-6th degree of Db (Db-F-Ab; 0:19) - a tritone away from the previous chord of G7 (G-B-D-F). But Db is not the true new key. Instead, it functions as a subdominant pivot into Eb (Eb-G-Bb) - the dominant chord of the new key which is instead, Ab major (Ab-C-Eb).
How do we get from the new key of Ab and back to the tonic of F? Simple: a tertiary modulation. Here (0:27), we pivot from Ab major up a 3rd (the tertiary modulation) to C major (C-E-G) - the dominant chord of our tonic, F. But this is not a straight forward dominant chord; we have several added notes of the 7th (Bb) and 9th (D). This forms what can be colloquially known as a "Gospel Chord" (C-G-Bb-D; 0:28), often found in... well... Gospel music.
It is possible that Totaka's use of a "Gospel Chord" here is to elicit a sense of community as Gospel choirs have a remarkably strong communal aspect. And since a primary goal of the Animal Crossing series is to build your own communities, this would be a sensible connection.
Similarly, the reason for there being so many modulations and key changes in the opening 30s could be an allusion to the theme of "travelling" in the Animal Crossing series as we travel across multiple locations.
Continuing through the track, we have now returned to the tonic of F (0:34) as we follow a simple common progression of I - IV - V (F-Bb-C) which repeats twice. Afterwards (0:45), we abruptly travel once more to a new key of A major (A-C#-E) - another tertiary shift - and repeat the same I - IV - V progression (A-D-E). However, this time it is extended to progress from E to F# minor (F#-A-C#) via a C# major tertiary pivot (C#-E#-G#).
But we are not done yet. We ascend upwards once again from F# minor to the more familiar G major (G-B-D; 0:50) as we begin to prepare for our flight back home to F major... Or maybe not! As we move upwards once again to A major (A-C#-E; 0:52) and an interrupted cadence into Bb, allowing one final ascension to our old friend, C major - the dominant chord of our original tonic - once again appearing as a "Gospel Chord".
The smooth voice leading in the bassline allows such dramatic modulations to appear natural, as it slips effortlessly up throughout this passage (0:45 - 0:58) - a great technique for seamless modulations.
--------------------
★Game: Animal Crossing: New Horizons
★Developer: Nintendo
★Publisher: Nintendo
★Composer(s): Kazumi Totaka (et al.)
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, EastWest Sample Libraries, Vienna Symphonic Library, 8Dio, Massive, AmpleBass
★Tags: Animal Crossing, New Horizons, Main Theme, Sheet Music, Transcription, Score, Title Music, Title Theme, Animal Crossing: New Horizons, Cover, Trumpet
#AnimalCrossing
#NewHorizons
#MainTheme

![Izumo in Despair | Orchestral Cover
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Enjoy this ethnic-orchestral arrangement of Izumos first theme from Golden Sun!
➤ Analysis:
In Golden Sun, various real-world locations served as the inspiration for various in-game locations. For Izumo, the real-world equivalent would be Japan as it resides on the eastern edge of the world map and with similarly shaped islands.
When we initially arrive, Izumo is in despair after the nearby Serpent-Dragon (residing in Gaia Rock) awoke, likely as a result of Mt. Aleph erupting at the beginning of the series. The Serpent demands a female sacrifice each year, and this years sacrifice falls to Kushinada (the character in the thumbnail). Susa, the fiancé of Kushinada, will not stand for this, and ventures to Gaia Rock to slay the serpent himself.
The name Kushinada itself stems from the Japanese legend of the same name, where a woman is similarly rescued from the clutches of a Serpent by the God Susano-o who then marries her.
So with such an obvious connection to Japan, how does Sakuraba treat the music to accompany this story?
We open with an ambiguous chord; a minor 7th chord with a suspended 4th (E-A-B-D). This chord serves as the tonal anchor of the track, appearing for the vast majority of it. The lack of the 3rd (here, the G), suggests a pentatonic foundation (using only 5 notes; here, E-F-A-B-D) - a particularly Eastern musical trait. And indeed, those are the only 5 notes that are used in the entire track.
To complement the Eastern aesthetic, I replaced the hi-hat with Japanese taiko stick hits, as well as suzu bells (similar to sleigh bells), which are often used for good luck and to ward off spirits. The melody falls to the Shakuhachi - a Japanese flute.
The harmony remains relatively static until 0:20, where the bass shifts upwards a semitone to F, forming a quasi-Lydian / Phrygian chord of F-A-B-D (Lydian due to the sharpened 4th (B); or Phrygian due to the flattened 2nd (F)). Oscillating between these two chords (E-A-B-D & F-A-B-D) remains the sole harmonic interest for this track... but thats all it needs to convey such a despairing emotion!
By 0:38, we progress to a new section. Here, a koto zither instrument is added to enhance the Eastern focus (originally this was some sort of low vibraphone / celesta). Additionally, a shō (mouth organ) is added, oscillating between these two chords once more with a gentle fade. And finally, I also added some mystical gong and singing bowl strikes to add a touch of meditative spirituality.
The Shakuhachis return for the final section (0:53), as we oscillate once more between the two chords before looping. Relatively simple material.
To finish, I wrote a brief concluding statement to give a definite end to the track (2:10).
The score was created in Sibelius 7.5, and the audio was created in Cubase using sample libraries from EastWest and Vienna Symphonic.
★Game: Golden Sun: The Lost Age
★Developer: Camelot Software Planning
★Publisher: Nintendo
★Composer(s): Motoi Sakuraba
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, Vienna Symphonic Library, Ethno World 5
★Tags: Golden, Sun, Golden Sun, The Lost Age, Golden Sun: The Lost Age, Orchestra, Orchestral, Orchestration, Arrangement, Remix, Cover, Izumo, Izumo in Despair
#GoldenSun
#Orchestra
#Izumo Izumo in Despair | Orchestral Cover](https://i.ytimg.com/vi/8-5wl1DBLEk/mqdefault.jpg)








![Overlooking Hyrule | Orchestral Cover
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A full sheet music transcription of the overworld map screen music from Hyrule Warriors Age of Calamity, alongside an audio recreation to test its accuracy.
➤ Analysis:
There are a couple versions of this theme floating around: some start immediately at m.2 (0:05); some have this little single measure anacrusis (lead in / upbeat) which I have retained here; and some have even included a long solo ad lib. piano joined by a soft synthesizer as a prelude (see: https://youtu.be/JkNR30RrQiA?t=678 ).
Now, at the time of writing, the game had not released, so we did not know for certain whether this piano prelude was a confirmed part of the map theme or an entirely separate track. I leant towards the latter, since the prelude initially appeared in a cutscene moments before the map selection screen appeared, and later overworld screens jumped straight into the larger theme (transcribed above).
So, what do we have here?
After our opening anacrusis, we jump into a familiar melody - the Age of Calamity motif (first heard in the Main Theme - https://youtu.be/QkpVJ3QIkoo ). This motif (or melodic theme) appears often throughout the OST. In this map theme, it remains close to its original appearance in the Main Theme; playing around G Aeolian (G-A-Bb-C-D-Eb-F).
However, this time we begin immediately in the sub-mediant (chord VI; here, Eb). This quickly invokes a Lydian flavour (from the sharpened 4th interval clashing when the melody plays an A against the pedal Eb). This steps up to an F sus 4-3/9-8 chord (F-Bb-C-G resolving to F-A-C-F). Here, we also get a quote from Breath of the Wilds OST with the twinkling piano derived from Field (Day) - BotWs own map theme ( https://youtu.be/xGi23M_5lXg?t=6 ).
Next, we get our first appearance of the tonic (0:17; G Aeolian) with another statement of the AoC motif. To tail off the phrase, we stay on a tonic pedal (G) but colour it above with a D minor triad (D-F-A) and some light dissonance via an Eb resolving to D.
Then, this opening phrase nearly repeats (0:29), now with the piano flickering moved ahead two beats (0:38), added brass (0:45), and an extended ending (0:47). In this new ending, the melody soars up an octave as we fall back down to F (rather than staying on G), allowing for some gorgeous semitonal dissonances with sus 4-3 chords (Bb-A clash over an F). To finish the phrase, we get an ambiguous chord of C-F-G-Bb-D; some sort of sus4-3 add9 chord (0:50).
This resolves somewhat to a C dominant 7th (C-E-G-Bb) but with the G substituted for an A. This shifts to Bb major in 1st inversion (D-Bb-F) preparing us for an interrupted cadence back in to the sub-mediant (Eb; 0:54) as we get a new section.
The melodic material we get here is an exact quote from the Main Theme (see 1:37: https://youtu.be/QkpVJ3QIkoo?t=97 ). Of course, here we are at a much slower tempo, without metric dissonance (via time signature changes), and with an entirely different harmonic colour. But the melody stays the same.
As we continue through the next phrase, we slip spookily into E minor (E-G-B) via a tertiary modulation (1:04; from G to E). This progression is also commonly used in the Main Theme, and could itself be considered another AoC motif (this time, a harmonic motif). Alongside this, the piano plays its familiar arpeggios as we float between E minor and Eb major 7th (Eb-G-Bb-D).
We then drop down a semitone onto D - the dominant pedal for G (once more, similarly to the conclusion of the Main Theme). The dominant chord is not complete until we get our mediant - the 3rd - which here would be F# (the 3rd above the root; D), and we eventually get this in the trombone at 1:27, marking our imminent return to the beginning.
This OST seems like it will be a masterclass in motivic writing - well worth looking into it for anyone interested in using motifs in their music.
★Game: Hyrule Warriors: Age of Calamity
★Developer: Omega Force
★Publisher: Koei Tecmo, Nintendo
★Composer(s): Kumi Tanioka, Reo Uratani, Ryotaro Yagi, Haruki Yamada
★Software: Sibelius 7.5, Cubase Elements 7, Cubase 10, Adobe Premiere Elements 15, EastWest Sample Libraries, Vienna Symphonic Library
★Tags: Hyrule Warriors Age of Calamity, Orchestra, Orchestral, Orchestration, Arrangement, Remix, Cover, Map Screen, Overworld Theme, Kingdom of Hyrule, Hyrule Kingdom
#HyruleWarriors
#AgeOfCalamity
#Zelda Overlooking Hyrule | Orchestral Cover](https://i.ytimg.com/vi/BsBDmiXaYZo/mqdefault.jpg)