@PierrickPicaut_P2DESIGN
  @PierrickPicaut_P2DESIGN
Pierrick Picaut | Magical sword - Dissolve shader tutorial in Blender @PierrickPicaut_P2DESIGN | Uploaded June 2021 | Updated October 2024, 5 days ago.
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I will show you how I’ve created the custom shader to generate the magical sword effect in my latest animation. This is what we call a dissolve effect where you use a texture to make an object disappearing. On top of this we will add a bit of magic, with a simple emissive along the dissolving edges.

Stylised FXs tutorial : youtu.be/OfEBgqXomeg
Stylised sky tutorial : youtu.be/vmBT77rjkKU
Alive! Teaser N°3 : youtu.be/N3NBuVhUdHY
Alive! Teaser N°2 : youtu.be/mt5D_GC1gL4
Alive! Teaser N°1 : youtu.be/QrauGh0hL5w

00:00 intro
00:28 Model presentation
01:47 Building the dissolve shader
03:44 Detailing the dissolve
05:33 Debuging the effect
07:17 Adding a bit of magic
10:08 Use it on other object

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*Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for "fair use" for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use. No copyright infringement intended. ALL RIGHTS BELONG TO THEIR RESPECTIVE OWNERS*
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Magical sword - Dissolve shader tutorial in Blender @PierrickPicaut_P2DESIGN

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