Magic Realm, full rules 6/7 : Oddities @JeanMichelGrosjeu
Magic Realm, full rules 6/7 : Oddities  @JeanMichelGrosjeu
Uploaded October 2022 | Updated September 2026, 1 hour ago
Horses, special monsters (included tremendous monsters), special places, special treasures. A compendium of all spells. And finally how to control monsters and how to fly !

00:00 - Introduction
01:14 - Horses
07:45 - Horses in battle
13:06 - Native horses
18:31 - Special monsters
20:50 - Tremendous monsters
27:45 - Lost city & lost castle
29:32 - Special treasure locations
31:51 - Treasures within treasures
36:29 - Legendary weapons, armors and horses
37:30 - Potions
39:46 - Maps, boots & gloves
41:00 - Special treasures
44:07 - Visitors, missions & campaigns
50:28 - All spells
1:10:04 - Magical control
1:12:16 - Walking the woods
1:14:00 - Flying

you'll find the Print & Play version here :
web.archive.org/web/20110913075626/http://homepage.mac.com/karimc/MagicRealmRedesign.zip
and here is the related BGG forum link : boardgamegeek.com/thread/257164/redesign-mr-fans-do-i-deserve-it

finally, if you want to help me ;)
Jean-Michel Grosjeu on Patreon : patreon.com/JeanMichelGrosjeu

Jean-Michel Grosjeu on Utip : utip.io/jeanmichelgrosjeu
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Magic Realm, full rules 6/7 : Oddities

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