Uploaded September 2014 | Updated September 2026, 2 days ago
I just made 100 videos of nothing but wavetable synth music from the HuC6280a (PC Engine, Turbografx16, Supergrafx, and PC FX) and I made them to share with you on YouTube!
These are all pulled from the .hes files in Audio Overload. Where I knew the track names, I shared them. Otherwise, I just put the track number in the .hes file.
This is a sound system that is very underexplored, underestimated, and underappreciated. It is often panned as sounding "12-bit." And indeed, sometimes it was used in such a way that it did sound as much like NES as it did Genesis or SNES. But the fun thing the PCE sound is that it is wrong, therefore, to assume that the system was not powerful enough to do more, or sound better. When used right, the sound system held its own perfectly well against either of the major 16-bit systems. Sometimes it does sound sorta NES-ish, yes. But it also sounds most like Genesis sometimes, and it even sounds like SNES sometimes. But most of all, it doesn't really sound like any of them. It's its own animal more than anything else. That's the joy of wavetable synthesis, and the joy of the HuC6280a....I picked tracks that showcase the system at all these use levels, NES-like, Genesis-like, SNES-like, and none-of-the-above. I hope you'll enjoy the ride exploring them with me. :-)
Nerd Noise Radio, your home for video game music off the beaten path.
Stay tuned on Google+, Facebook, and Twitter for new programs and features coming soon.
I just made 100 videos of nothing but wavetable synth music from the HuC6280a (PC Engine, Turbografx16, Supergrafx, and PC FX) and I made them to share with you on YouTube!
These are all pulled from the .hes files in Audio Overload. Where I knew the track names, I shared them. Otherwise, I just put the track number in the .hes file.
This is a sound system that is very underexplored, underestimated, and underappreciated. It is often panned as sounding "12-bit." And indeed, sometimes it was used in such a way that it did sound as much like NES as it did Genesis or SNES. But the fun thing the PCE sound is that it is wrong, therefore, to assume that the system was not powerful enough to do more, or sound better. When used right, the sound system held its own perfectly well against either of the major 16-bit systems. Sometimes it does sound sorta NES-ish, yes. But it also sounds most like Genesis sometimes, and it even sounds like SNES sometimes. But most of all, it doesn't really sound like any of them. It's its own animal more than anything else. That's the joy of wavetable synthesis, and the joy of the HuC6280a....I picked tracks that showcase the system at all these use levels, NES-like, Genesis-like, SNES-like, and none-of-the-above. I hope you'll enjoy the ride exploring them with me. :-)
Nerd Noise Radio, your home for video game music off the beaten path.
Stay tuned on Google+, Facebook, and Twitter for new programs and features coming soon.

![Special Announcement Jan 2019 (and C1E1 Re Run) - aka Days of Future Past :-)
[edit:....crap! I forgot to either fill in or clear out a bunch of the description fields. Sorry, everyone!]
Happy New Year! Today, we take a few minutes to talk about the future of Nerd Noise Radio, and what that will look like in 2019 moving forward (hint: no, were not going off the air). :-)
Afterwards, we include our first ever Nerd Noise Radio RE-RUN! And what better way to kick things off than the start with our VERY FIRST EPISODE: C1E1: Press Start?!
Tracklist - Track#, Game, System, Composer, Timestamp:
01: Intro - 00:00
02: Sonic 3 - Genesis - Tomonori Sawada - 01:50
03: Double Dragon - NES - Kazunaka Yamane - 02:05
04: Metroid - FDS - Hirokazu (Hip) Tanaka - 03:44
05: Crash Bandicoot - PS1 - Josh Mancell - 05:17
06: SpiderMan/X-Men - SNES - Tim and Geoff Follin - 06:51
07: Halo - Xbox - Martin O’Donnell - 07:48
08: Ballblazer - Atari 8-bit - Peter Langston and “Riffology” - 10:35
09: Doom 2016 - Multiplat - Mick Gordon - 12:59
10: Street Fighter 2 - Arcade - Yoko Shimomura - 15:20
11: SomerAssault - TG16 - Hidehito Aoki and Katsuyuki Inose - 15:46
12: Zelda II - FDS - Akito Nakatsuka - 18:29
13: LED Storm - ZX Spectrum - Tim Follin - 20:56
14: Streets of Rage - Genesis - Yuzo Koshiro - 23:38
15: Mega Man 2 - NES - Takashi Tateishi - 25:05
16: Shovel Knight - Multi - Jake Kaufman - 26:48
17: Ocarina of Time - N64 - Koji Kondo - 27:40
18: Revenge of Shinobi - PC88 - Yuzo Koshiro - 30:03
19: Golden Axe - C64 - comp: You Takada / arr: Jeroen Tel - 30:22
20: Final Fantasy VII - PS1 - Nobuo Uematsu - 33:05
21: Bonk’s Revenge - TG16 - Hirohiko Takayama - 35:52
22: Wolfchild - Amiga - Martin Iveson - 36:10
23: Kirby’s Dreamland - Gameboy - Jun Ishikawa - 39:47
24: X-Men - Arcade - Junya Nakano - 40:24
25: Mortal Kombat - Genesis - Matt Furniss - 40:59
26: Black Belt - Mastersystem - Katsuhiro Hayashi - 42:01
27: Xybots - Arcade - Hal Canon, Brad Fuller, and/or Earl Vickers - 42:11
28: Super Mario World - SNES - Koji Kondo - 42:31
29: Outro - 44:03
Music Block Runtime: 42:14, Total Episode Runtime: 50:31
Our Intro and Outro Music is Funky Radio, from Jet Grind Radio on the Sega Dreamcast, composed by BB Rights
Special Announcements Backing Music is Temple of Time from Legend of Zelda: Ocarina of Time on the N64, composed by Koji Kondo.
The Nerd Noise Radio Network - All Channels Feed can be found here:
https://nerdnoiseradio.podbean.com/feed/
or here
https://itunes.apple.com/us/podcast/nerd-noise-radio-network-all-channels-hi-fi/id1191401173?mt=2
Our YouTube Channel can be found here:
https://youtu.be/wtLHSMpYYbA
Our episodes (and occasionally, other content) can be found on our blog here:
nerdnoiseradio.blogspot.com.
I hope you enjoy this return visit to where it all began. So, sit back, relax, and enjoy! And wherever you are…..FLY THE N!!! Special Announcement Jan 2019 (and C1E1 Re Run) - aka Days of Future Past :-)](https://i.ytimg.com/vi/-pOAITNrfQw/mqdefault.jpg)








