Uploaded November 2019 | Updated September 2026, 2 weeks ago
It's been a rather long time since the last Re-imagined vid, primarily because development's begun to slow down quite a bit due to me being more busy with Overclocked. I've been really wanting to show off something though so here's a quick update on Luminous Forest.
The main big thing here is all the new terrain I've added which has begun to mostly replace the platforms and other objects most of the new paths were originally made out of. It's a bit bugged at the moment though because the positioning and rotation keeps getting messed up after the terrain gets importing.
As far as more minor things go there's also been some slight tweaks and changes to the object design. I've also created a rough layout for a new section as well but since there's been little work done on it so far I decided against showing it off in the video.
It's been a rather long time since the last Re-imagined vid, primarily because development's begun to slow down quite a bit due to me being more busy with Overclocked. I've been really wanting to show off something though so here's a quick update on Luminous Forest.
The main big thing here is all the new terrain I've added which has begun to mostly replace the platforms and other objects most of the new paths were originally made out of. It's a bit bugged at the moment though because the positioning and rotation keeps getting messed up after the terrain gets importing.
As far as more minor things go there's also been some slight tweaks and changes to the object design. I've also created a rough layout for a new section as well but since there's been little work done on it so far I decided against showing it off in the video.










