Uploaded April 2022 | Updated September 2026, 2 weeks ago
白き鋼鉄のX2 ラボブロック Xランク 【ハードモード ノーダメージ】
Final Kudos: 8848
Clear Time: 05:49:18
Score: 1464663
This is the hardest stage in the game. I personally think the Arctic Block is more execution heavy, but the Lab Block beats it in sheer duration and the factor of randomness. It's got the longest first half in the game, a miniboss that is a dice roll in every sense of the word, and Autochrome who is one of the game's more challenging bosses. Let's talk about it.
The first half has 2 branches with lots of enemies which simply makes routing it a pain. The gear enemies deserve special mention because you can't bounce into them from their top half or you straight up get hit. You have to whirl them with the wheel first if you can't hit them from below. That one room with the 2 gear boiz covered with lasers is especially spicy if you play on normal and have OD because whirling the second one is kind of painstaking.
The miniboss is a piece of shit, to be honest with you. When I say dice roll, I am not joking. 6 faces and the one you need to kill can appear anywhere(not under HUD?), 6 phases that can each rob you if you get caught napping. Basically, the fate of your run is in the cards. It's so bad that if you lose runs in this room, you can't even complain.
This miniboss is 100% without a doubt, like this on purpose. These guys definitely know what randomness can do to a run and putting this damn thing and Autochrome with his randomness in the same mission is the cherry on top of what is clearly the "Yeah, this one is supposed to be hard" mission.
The second half is actually ridiculously fun. You can just go as fast as you want and having lasers exploding behind you really does feel good. This one is all execution and you can run it perfectly every time if you practice enough, which is kind of the beauty of this game imo. The enemies that look like a ( 。 ) are also commendable. They are actually a trap that punishes sloppy movement because if you hit the sides, you get flung outwards and cannot bullit dash out of the sequence. You can recover if you react with Whirling Chopper or Wall Jump, but if you hit the sides, the run is generally ggs.
Then we make it to Autochrome. Earlier I said he has randomness, but I am referring to the "pattern set" you get. In essence, he has a pattern where he favors the Refracting Beam and a pattern where he favors the Lock On & Optic Barrier. It takes a while to figure this out and I'm reasonably sure other bosses have similar logic, but it's especially pronounced on Autochrome. Why this is a pain is because, if you get the pattern where Lock on & Optic Barrier is favored, the time on the run really gets killed because it's really, really hard to punish safely. Those lock ons move too fast for my old eyes, man.
My approach to this fight probably looks boring, but it's extremely efficient and actually hype AF if you know what's going on. You can get a full punish on the butterfly looking attack if you position yourself properly and throw out the wheel preemptively. This is calculated though because the Refracting Beam attack blows this up so you can only do this if you are fairly experienced in how his patterns work.
The extra sauce is that he is actually weak to Whirling Chopper so if you don't space yourself perfectly and react with the chopper only when you see the green ring, you'll hit him for 25% of a lifebar and lose all that kudos. The fact his green ring blocks the chopper on his wings but not his main body is such a fun nuance to this fight that really rewards people who pay attention and never stop trying things. I love it.
This run might actually be a High Score.
No shots missed, score maximized at every opportunity. I even did the "head on collision and near miss at the last second" thing by using the wheel right up until he was exactly at ~1% HP and killing with super.
Damn, I have tried this mission countless times just to get a time that's under 6min and not get killed by randomness, then I go and bet everything on this one moment and actually pull through? Luckiest run of my life. This is gonna sit alongside the very few videos I've made over the years where I actually managed to impress my ultra elitist and perfectionist self.
Laboratory Block First Half 0:00
Mini Boss 2:18
Laboratory Block Second Half 4:35
Autochrome Boss Fight 3:51
Results Screen 6:59
-------
Music:
-Mystic Eyes Unleashed / Mystic Eyes Awakened [Tsukihime: A Piece of Blue Glass Moon]
-Love Scope [The Caligula Effect]
#白き鋼鉄のX2 #gunvolt #LuminousAvengeriX2
======
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これはゲームであっても遊びではない
白き鋼鉄のX2 ラボブロック Xランク 【ハードモード ノーダメージ】
Final Kudos: 8848
Clear Time: 05:49:18
Score: 1464663
This is the hardest stage in the game. I personally think the Arctic Block is more execution heavy, but the Lab Block beats it in sheer duration and the factor of randomness. It's got the longest first half in the game, a miniboss that is a dice roll in every sense of the word, and Autochrome who is one of the game's more challenging bosses. Let's talk about it.
The first half has 2 branches with lots of enemies which simply makes routing it a pain. The gear enemies deserve special mention because you can't bounce into them from their top half or you straight up get hit. You have to whirl them with the wheel first if you can't hit them from below. That one room with the 2 gear boiz covered with lasers is especially spicy if you play on normal and have OD because whirling the second one is kind of painstaking.
The miniboss is a piece of shit, to be honest with you. When I say dice roll, I am not joking. 6 faces and the one you need to kill can appear anywhere(not under HUD?), 6 phases that can each rob you if you get caught napping. Basically, the fate of your run is in the cards. It's so bad that if you lose runs in this room, you can't even complain.
This miniboss is 100% without a doubt, like this on purpose. These guys definitely know what randomness can do to a run and putting this damn thing and Autochrome with his randomness in the same mission is the cherry on top of what is clearly the "Yeah, this one is supposed to be hard" mission.
The second half is actually ridiculously fun. You can just go as fast as you want and having lasers exploding behind you really does feel good. This one is all execution and you can run it perfectly every time if you practice enough, which is kind of the beauty of this game imo. The enemies that look like a ( 。 ) are also commendable. They are actually a trap that punishes sloppy movement because if you hit the sides, you get flung outwards and cannot bullit dash out of the sequence. You can recover if you react with Whirling Chopper or Wall Jump, but if you hit the sides, the run is generally ggs.
Then we make it to Autochrome. Earlier I said he has randomness, but I am referring to the "pattern set" you get. In essence, he has a pattern where he favors the Refracting Beam and a pattern where he favors the Lock On & Optic Barrier. It takes a while to figure this out and I'm reasonably sure other bosses have similar logic, but it's especially pronounced on Autochrome. Why this is a pain is because, if you get the pattern where Lock on & Optic Barrier is favored, the time on the run really gets killed because it's really, really hard to punish safely. Those lock ons move too fast for my old eyes, man.
My approach to this fight probably looks boring, but it's extremely efficient and actually hype AF if you know what's going on. You can get a full punish on the butterfly looking attack if you position yourself properly and throw out the wheel preemptively. This is calculated though because the Refracting Beam attack blows this up so you can only do this if you are fairly experienced in how his patterns work.
The extra sauce is that he is actually weak to Whirling Chopper so if you don't space yourself perfectly and react with the chopper only when you see the green ring, you'll hit him for 25% of a lifebar and lose all that kudos. The fact his green ring blocks the chopper on his wings but not his main body is such a fun nuance to this fight that really rewards people who pay attention and never stop trying things. I love it.
This run might actually be a High Score.
No shots missed, score maximized at every opportunity. I even did the "head on collision and near miss at the last second" thing by using the wheel right up until he was exactly at ~1% HP and killing with super.
Damn, I have tried this mission countless times just to get a time that's under 6min and not get killed by randomness, then I go and bet everything on this one moment and actually pull through? Luckiest run of my life. This is gonna sit alongside the very few videos I've made over the years where I actually managed to impress my ultra elitist and perfectionist self.
Laboratory Block First Half 0:00
Mini Boss 2:18
Laboratory Block Second Half 4:35
Autochrome Boss Fight 3:51
Results Screen 6:59
-------
Music:
-Mystic Eyes Unleashed / Mystic Eyes Awakened [Tsukihime: A Piece of Blue Glass Moon]
-Love Scope [The Caligula Effect]
#白き鋼鉄のX2 #gunvolt #LuminousAvengeriX2
======
Twitter: twitter.com/bkbrent
Video Game Guides: bkbrent.com
Fighting Game YT Channel: youtube.com/c/SuperBKBrent
Donate: paypal.com/donate?hosted_button_id=N5JAK9VHDLEBL
これはゲームであっても遊びではない


![GE3 x Arcade Stick! VS Chrome Gawain
God Eater 3 but with an Arcade Fight stick
ゴッドイーター3でアーケード・スティック
Ive done this once before and it was pretty fun. So heres another, but with a more challenging Aragami.
So, whats challenging about this?
-No Right Analogue Stick (No Camera Control)
-Square Stick Gate (Only 8-way movement, No 360 degree movement)
-No Touchpad (No items)
-No D-Pad (Theres a switch to change the stick from d-pad to analogue)
-Buttons all in a line.
The stick does have slightly less input latency than a standard DS4 controller though.
Button Layout is:
Square Triangle R1 L1
X Circle R2 L2
The only non-normal controller I have is this stick and maybe I could get my friend to lend me his Move controllers that he uses with his PSVR. But if you want me to do runs with more strange input devices you gonna have to donate me some funds to make it happen :V
Music:
-Recall [Mind Zero]
-Diva of Despair [Guilty Gear Xrd]
-X.R.C [Tokyo Xanadu]
Tags:
#GE3
Twitter: https://twitter.com/bkbrent
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これはゲームであっても遊びではない GE3 x Arcade Stick! VS Chrome Gawain](https://i.ytimg.com/vi/zhvpilLwIHA/mqdefault.jpg)