Web SilliamsGuild: Hodor, Fight time: 5:57, Total time: 6:17, Total score 114722
Not my cleanest fight and we unfortunately had 2 deaths early on in execute so their is definitely room for improvement to go faster but its a very nice score regardless.
Don't have the parse from this fight atm as the servers are down, ill add it later, but here is a similar one from earlier:
ESO - [Hodor] - VAS - 114722 - 50.5k/40k - Magicka nightblade - WolfhunterWeb Silliams2018-10-10 | Guild: Hodor, Fight time: 5:57, Total time: 6:17, Total score 114722
Not my cleanest fight and we unfortunately had 2 deaths early on in execute so their is definitely room for improvement to go faster but its a very nice score regardless.
Don't have the parse from this fight atm as the servers are down, ill add it later, but here is a similar one from earlier:
Karma (Position 4 Interrupter) -- youtu.be/V3-_3j9gxFAESO - [Hodor] - World First Godslayer - Sunspire - Stam NecroWeb Silliams2019-07-13 | Guild - Hodor, Time - 27:08, Score - 247,438
Finally managed to get the God slayer title (No death and Speed run in Sunspire HM), congrats to the team and thanks for everyone who helped out along the way.
Parse: http://prntscr.com/o98vohESO - [Hodor] - Sanctum - 177,392 Score - Stam nightblade - WrathstoneWeb Silliams2019-04-10 | Full run from our top score sanctum run. Made a bit of a whoopsie in the middle of the run and messed up my bars for trash but oh well.
Gear;
Trash - 5 NMG, 5 TFS, 2 Stormfist (with 1 heavy and a health enchant) Bosses - 5 Relequen, 5 Advancing yokeda, 2 veli (health enchant on boss 2 + 3)ESO - New meta? (65.9K self buffedish) - Bow/Bow nightbladeWeb Silliams2019-02-27 | End of the dual wield Meta?????
Fracture + the trapping webs synergy were the only external buffs provided and the whole premise of the build revolves around being able to use the synergy on cool down and as the synergy has a 12m range it makes a bow/bow build perfect to utilize the synergy.
The synergy from the spiders is averaging around 10-12k dps if you use them on cooldown :D
So although its not technically self buffed it does look like a very strong set up and possibly an actual advantage to play a range stamina set up over a melee one.
For comparison i average around 57K with dual wield set up self buffed and around 53k with bow/bow and no synergy.
The full video of our dsa run which is the highest score of all time.
We have achieved alot this update as a guild and this was the last score we needed for number one in all trials for the murkmire patch and for all current world record scores, so shout out to all Hodor members and shout out to the What Mechanics dsa team on NA for the great competition and making us work for the score.
Warrior: 62.8k ST http://prntscr.com/mdznblESO - [Hodor] - Archcustodian 2 lever nuke - 58.6k/54.8k - Stamina Nightblade - MurkmireWeb Silliams2018-10-25 | Vhof 3rd boss 2 lever burn.
The power of stamblades :kappa:
http://prntscr.com/lai9h3ESO - Stamina Nightblade PVE Build and Rotation (58k+ on a 6mil) - Murkmire - (See description)Web Silliams2018-10-20 | In this video i will showcase the main build i plan on using/recommend for my stamina nightblade in trials in the murkmire update.
Overall stamina nightblade damage has gone up even though we took a bit of a hit in sustain and is likely to be the top performing class in terms of single target damage. For a more in depth descripition on the rotation you can find a very well written guide from my boy Liko here: textuploader.com/d727x
Im using lava foot recovery food in the video for sustain as it allows me to use the rotation i would use in a trial as it is no longer possible to sustain a light attack rotation on the 6mil dummy solo in max health and stam food without someone providing orbs, which unfortunately i didn't have, i also figured people could compare their damage easier this way, but in a raid situation i will be using max health and stamina food.
-Gear set ups
Relequen is still the strongest set to use on the body and stays as my static 5 piece throughout the different set ups i plan on using. Advancing yokeda also remains the strongest set to use on the front bar as a selfish set up, but ive also included some screenshots of tests i did with a support set up using war machine and veiled heritance which you can see below, which is a very good substitute for advancing yokeda and in a trial environment would only be around 2% less overall dps than advancing.
With the murkmire update the relequen set was fixed and no longer procs effects that are triggered by direct damage which means in turn that the amount of selenes procs was reduced alot. The 2 piece of velidreth does around the same damage as selene 2 piece but the 1 piece is stronger which is why its the monster set we will use in 95% of situations. (On a side note this also drastically effected ravager uptime which was averaging 45% uptime for me now).
The relequen fix has also slightly effected advancing yokeda, you can see from the video that at times when i do 4 skills on my back bar and switch back i have less than 1 second before the advancing stacks will drop and i need to hit the target with some form of direct melee damage to keep the stacks where as previously yokeda stacks would refresh instantly due to relequen proccing the set, for this reason i would advise players that dont think they are fast enough at weaving to either avoid using 4 skills in a row on the back bar all together or to just use veiled heritance and not have to worry about this issue all together.
-Weapon traits and enchantments
The best combination from my testing is;
-Infused main hand - Poison enchant -Infused off hand - Physical damage and return stamina enchant -Infused bow- Beserker enchant
Why no nirnhoned main hand anymore?
The way weapon enchantments work also slightly changed again, enchants on dual wield weapons will now proc pretty much on cooldown regardless of which hand they are on and also now proc off of all weapon abilities aswell as just light attacks which was not previously the case.
For this reason infused on both of our daggers with 2 damage enchants now outperforms nirnhoned on the main hand, this then allows us to run a beserker enchant on an infused bow on the back bar, as it now procs off of endless hail while we are on our front bar, where as previously it only proc'd from light/heavy attacks, this gives close to a 100% uptime without the worry of a damage enchant proccing on a target that we didnt want it too.
The stam return enchant also got buffed and changed from magic damage to physical damage and adds around 200 stam regen a second which makes up for the higher stamina drain nightblades now have due to the killers blade increased cost and bow procs costing stamina.
What about undead fights?
For undead fights its likely that i will drop the absorb stamina enchant for a prismatic enchant as undead fights tend to be pretty short so should be sustainable, if you think you cant sustain that, then drop the poison enchant for the prismatic and keep the absorb stam enchant.
Other notes: -CP is optimized for raids with full debuffs, torugs crusher, minor fracture, alkosh etc. (The 100 base penetration each player had was also removed in Murkmire which is why we have 17 points into piercing) -I would always recommend redguard as the best race for all stam chars -2 daggers are the best performing weapons for damage although axe is a good substitute - 3 bloodthirsty generally gives the best results -7 medium over 5-1-1 as its better sustain and damageBlackrose Prison extra hard mode????Web Silliams2018-09-20 | TROLLSSSSSS
Good to see their are no bugs in the new arena :kappa:ESO - DSA - 49133 - Magicka nightblade - WolfhunterWeb Silliams2018-09-18 | Some more dead content but we managed to get the new high score. We really messed up the previous round and lost around 20 seconds and i also had the wrong gear on for final boss so it could be improved but its whatever.
Score- 49133 Time- 40:33
Lowrider By Joakim Karud http://youtube.com/joakimkarud License http://www.joakimkarud.com/use-my-music Promotion Video youtu.be/2ILYHIlvkoE Music Promoted by Chill Royalty Free Music goo.gl/5NfMV4ESO - [Blind luck] - VAA -149275 score- Stamina Nightblade - WolfhunterWeb Silliams2018-09-10 | One of our tanks couldnt make it for Vmol so we decided to go do some 27 year old content instead, got a pretty decent score seeming as we was only in here for a couple of hours.
Forgot to save the parse from this fight so here is a 71.1k ST one from earlier on:
Music : Apart By Ikson soundcloud.com/ikson Video Link youtu.be/kCC0saR5rDc Music Promoted by Chill Royalty Free Music goo.gl/5NfMV4ESO - 84.2k/77.6k DPS - Rakkhat HM pad 3 burn - Stamina nightblade - WolfhunterWeb Silliams2018-08-25 | Managing to do the pad 3 burn pretty consistently now so we should hopefully have a nice improvement on our 168k score soon, got super close tonight but unfortunately our tank died to the pad 2 bug and our healer disconnected :pepesuicide:
Build: http://prntscr.com/kmmk6y (using infused jewellery so we have higher pre-execute damage to make sure we get the burn)
This is the video from our top score run for the Summerset patch and Hodor's 4th gryphon heart run. Please ignore me losing the boss at one point of the fight xD
Song: Giraffe Squad - Wait For Me [NCS Release] Music provided by NoCopyrightSounds. Video Link: youtu.be/rgW_I8saK1o Download/Stream: http://ncs.io/WaitForMeCrESO - [Hodor] VCR +3 - 129,560 Score - Magicka Nightblade - 51.7K/30.8K - SummersetWeb Silliams2018-07-26 | Guild Hodor - Score 129,560 - Total time 9:19 - 36/36 Vitality
Well played by everyone! Was nice to get a really good score after a short time of being in here as a group and also got gryphon heart again :D
Gear used: 5 Julianos, 5 Mothers sorrow, 2 Grothdarr, VMA inferno, 3 arcane (Been switching through a few gear set ups and still don't know what i prefer best yet)
Parse: http://prntscr.com/kb1s0hESO - Cloudrest - Gryphon Heart completion - 127871 - SummersetWeb Silliams2018-07-11 | So after many weeks of persisting we finally got the Gryphon Heart title in cloudrest, which im sure you can tell by the reaction how happy people were :D
My damage sort of sucked here as i/we played pretty safe for half the run, but it was worth it for the title.
Guild: Unchained Animals
Total time: 11:37 Score: 127871ESO - Vet Cloudrest Hardmode +3 - 12:52 32/36 122785 - Magicka nightbladeWeb Silliams2018-06-09 | This is was our 4th clear on +3 VCR, so hopefully a faster time and better score to come yet.
I lost a bit of DPS towards the end due to sloppy play by myself but i think with a bit of cleaning up and a bit better gear should be able to do 50k+.
Guild: Unchained Animals
Track: Kozah - Haha [NCS Release] Music provided by NoCopyrightSounds. Watch: Free Download / Stream: http://ncs.io/HahaYO70.9k self buffed magblade- Summerset PTS- (Read description)Web Silliams2018-04-26 | Few people have been seeing how far they can push a 3 mil dummy on the pts, so thought i would give it a go for some fun.
(This is by no means a reflection of skill, just a bit of stupid and pointless fun and dummy cheesing on the PTS for the memes, this is also by no means a true reflection of a magblades damage as the setup would be unviable for raids).
Please dont take this test as anything other than a cheesed dummy test.
Combat metricshttp://i.prntscr.com/JzQBuQRHQsuwVuZbf1j0Fg.pngESO - 74k/72.1k DPS - Stamina Nightblade- VarlarielWeb Silliams2018-03-26 | Missed a few too many light attacks and had a bit too much downtime on back bar dots at times but not a bad outcome.
Guild Blind luck/Hodor
Parse: http://prntscr.com/iwslr3ESO - Stamina Nightblade - 78.8k/64.4k DPS - Zhajhassa - Dragon BonesWeb Silliams2018-03-22 | Made a few mistakes and have alot i can still improve on but i thought i would upload a clip anyway. Fight ended up being longer than it should have as we had 1 person DC.
Stam nightblade is fairly difficult to play to its full potential without buff trackers on console, but this set rotation i have been using seems to work quite well.
Had no powerful assault or torugs etc in this test, so i think 73-74k would be possible.