WarfireReally proud of the team, getting a 5:56 fight time even with a few deaths in execute, being the fastest vAS+2 completion time ever. Not my personal best fight (getting maimed didn't help at all) but overall it was a very nice one for both AoE and Single target DPS.
ESO - Hodor - vAS HM 114,722 Score - 53.3k/39.8k DPS - 6:17 time (Wolfhunter)Warfire2018-10-09 | Really proud of the team, getting a 5:56 fight time even with a few deaths in execute, being the fastest vAS+2 completion time ever. Not my personal best fight (getting maimed didn't help at all) but overall it was a very nice one for both AoE and Single target DPS.
Gear: BSW (Frontbar) + Mother's Sorrow (body) - 3 BT on Jewelry Parse: http://prntscr.com/l46lnsESO - vAS - 97.7k ST DPS - Waking FlameWarfire2021-10-03 | First of all, I apologize for the video having a few moments where it skipped a few frames, not sure what happened there.
This is one of my cleanest fights in a run that was on world record pace. Also, this parse would have been 99k if the last sphere was skipped, which would have been done easily if everyone was alive in execute. Considering that some buffs could have been slightly better (specifically PA, Empower and Major Courage), and the fact that I didn't have any Major Berserk from the atronach synergy, it's safe to say that over 100k ST DPS is possible on this boss.
Track: Egzod - Royalty (ft. Neoni) (Wiguez & Alltair Remix) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/OhX8GC3mm74 Free Download / Stream: ncs.io/RoyaltyRMXESO - vAS World Record - 117,060 Score - Waking FlameWarfire2021-10-01 | A lot of people assumed WR is not possible in vAS in the current patch, however this run proves that even with the absolute worst RNG (no spheres in the middle, boss didn't swipe in the beggining which is actually an extra 3% push for free) we have proved that as long everyone does their job, it is possible with a few seconds to spare. Congrats to every member for doing a stellar job in this progression and special thanks to Brad for raidleading it.ESO - vSO World Record - 181,222 Score - Waking FlameWarfire2021-09-11 | ...ESO - vSO World Record - 180,606 Score - Waking FlameWarfire2021-09-10 | First of all, congrats to everyone in the team for achieving the score. This was my first raid in over a year so my personal performance could be way better in quite a few places, especially in trash, but nevertheless it was a fairly clean run and it's a result that everyone can be proud of.ESO - Asylum Sanctorium - Magicka Nightblade - 75.7k/71.9k - 116549 Score - HarrowstormWarfire2020-05-24 | Logs: esologs.com/reports/ALPNB9JgMxKGfQ87#fight=45
Track: Jim Yosef - Let You Go [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/7dw8wphQ118 Free Download / Stream: http://ncs.io/LetYouGoESO - Magicka Nightblade - 115.8k/110k (Rakkhat) - HarrowstormWarfire2020-05-05 | Double prebuff works pretty good on some bosses, considering the bad execute from my part and average Major slayer uptime this can probably pushed to around 115k ST this patch. (Credit to Saphorius for the Balorgh+Elf Bane prebuff idea)
Track: Clarx & Harddope - Castle [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/ANygbRCuwZo Free Download / Stream: http://ncs.io/CastleESO - [Stress Tested] - Maw of Lorkhaj - Magicka Nightblade - 173205 Score - HarrowstormWarfire2020-04-19 | Flawless server performance at 11 a.m. Congrats to Stress Tested for achieving this run in their last raid.ESO - Asylum Sanctorium - Magicka Nightblade - 78k/69.5k - 116502 Score - HarrowstormWarfire2020-04-19 | Log: esologs.com/reports/VH4ncGrf8WmvJywg#fight=30&type=damage-done&target=20
Song: Nightcore - Dreams pt. II youtube.com/watch?v=ctcMylqea4QESO - [Unchained Animals] - Sunspire - 251125 Score - Harrowstorm (Healer PoV)Warfire2020-04-15 | Yes, I do heal sometimes. Congratz to Unchained Animals for achieving this run.
As far as my role goes, I was the only healer except for Lokkestiiz while debuffing the boss with Elemental drain + Minor breach and Off balance and providing the damage dealers with Minor berserk and Major courage.ESO - [EU] - Aetherian Archive - 153380 Score - Dragonhold (Full run)Warfire2020-03-09 | Good RNG on first boss.ESO - Icereach (hardmode + no-death + speedrun) - HarrowstormWarfire2020-03-01 | Overall the dungeon is easy to run on veteran HM, however I would recommend using a bow-bow setup on every boss if you're a stamina character.ESO - [EU] - Aetherian Archive - 153380 Score - DragonholdWarfire2020-02-24 | Pretty clean run overall. CMX from the fight: https://i.imgur.com/Gx2qK4x.png
Track: ROY KNOX - I Wish [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/P69pu5Q3ZcQ Free Download / Stream: http://ncs.io/IWishESO - [Stress Tested] - Cloudrest - 134997 Score - DragonholdWarfire2019-12-16 | Thanks to Stress Tested for inviting me as a substitute and a big congrats to them for achieving a world record in vCR.
Track: Lost Sky - Where We Started (feat. Jex) [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/U9pGr6KMdyg Free Download / Stream: http://ncs.io/WhereWeStartedESO - [Hodor] - Cloudrest - 134137 Score - ElsweyrWarfire2019-08-12 | This is the result of an 8 raid progression where we wanted to achieve a world record score with a stamina composition in Cloudrest, something that hasn't been done before since magicka compositions are generally used in this trial.
I was in a bow-bow setup because I had to kill Orbs and Creepers while the rest of the group focuses on killing the Z'Maja, Siroria and Relequen. There were 6 DDs in melee 2Hander setups (a lot of cleave damage and the usage of Brawler which diminished the number of RNG deaths significantly) and 2 DDs in bow-bow setups (for the reason I stated above). Every DD was a Stamina Necromancer.
Illenium - Needed You (ft. Dia Frampton) [LYRICS] youtube.com/watch?v=FpVMij52naQESO - Stamina Nightblade - 98k/86.1k (Yolnahkriin HM) - ElsweyrWarfire2019-07-25 | Combat metrics: https://i.imgur.com/S1Vkhnd.png Setup: https://i.imgur.com/tTPu3Ai.png Song: MitiS - Open Window (feat. Anna Yvette)ESO - World first Godslayer by Hodor (Raidlead PoV) - ElsweyrWarfire2019-07-13 | After 25 raids on the live server, we have sucesfully conquered Sunspire and achieved the ultimate goal: HM + Speedrun + No-death. Big congrats to the entire team and thanks to everyone who helped us make the raids possible.
This video is made to showcase the potential of a Stamina Dragonknight bow+bow build in Elsweyr.
I have used the Max stam + Max stam recovery food to showcase the DPS potential of having this amount of Stamina, because in most trial situations we are able to use the Max health + Max stam food (which has the same amount of Stam as the one I used in the video) and sustain perfectly fine, even without the recovery bonus. Of course, there are some situations where the fight is too long (it gets difficult to sustain after 2 minutes) and in those specific cases, I would use Dubious Camoran Throne/Artaeum Takeaway Broth, which will lower our overall DPS by a very small amount.
Why am I using 2 bows and not dual Wield+bow? Even though I spent the entire time in melee, this build has the advantage of going in range at any given moment to execute mechanics that punish melee players; being able to use Lethal Arrow at any given time makes it especially desirable in content like vAS, vCR or vSS (it can be used anywhere, it's just that these 3 specific trials have a lot of movement involved).
Compared to a traditional dual wield+bow setup where we use Rapid Strikes as spammable instead of Lethal Arrow, in the exact same conditions, bow+bow performed about 1-2k worse than dual wield+bow. However, if someone in your group uses Morag Tong, then this setup will perform evenly compared to its dual wield counterpart (I am assuming Morag Tong benefits both the dual wield player as well as the bow one).
Rotation wise, the goal is to keep our DoTs up, keep the 3 stacks of Seething Fury permanently up and cast Lethal Arrow whenever you don't have to refresh anything. I have made a few rules that should make it easier to understand what I mean here: - you can use 3 abilities inbetween refreshing the Seething Fury stacks (here I am referring to NON Ardent flame abilities, because using those would automatically refresh the stacks), however if you wish to cast Lethal Arrow, I found it impossible to do 3 consecutive casts of it and be able to refresh Seething Fury before it runs out, so you can do 2 Lethal Arrow casts maximum before refreshing the stacks, paired with another skill (like Rearming Trap) - if all your DoTs are still running but you need to refresh Seething Fury, always use Noxious Breath as it has great initial damage and it performs very close to most spammables - before going to the backbar, always refresh Seething Fury (so you can do your 3 backbar skills, come back to the frontbar and have time to refresh it again)
Because we are using Bloodthirsty on our jewelry, it is important to have our Standard of Might ready at 25% or below. For example, if your Standard is fully charged at 35% of boss' HP, do NOT use it until it reaches 25% (which should happen in relatively 10-20 seconds depending on the boss fight). Every boss has different HP so it all depends on the length of the fight, if you are to fight Saint Olms for example, it is perfectly fine to drop Standard at 35% as you will most likely get another one before it dies, thus being able to use your ultimate more frequently and have it up in execute as well.
Track: Diamond Eyes - Stars [NCS Release] Music provided by NoCopyrightSounds. Watch: youtu.be/Fmf-G9fpwto Free Download / Stream: http://ncs.io/StarsESO - [Hodor] - Sanctum Ophidia - 177392 Score - WrathstoneWarfire2019-04-09 | Setups used: http://prntscr.com/nbrar2 - Trash setup: http://prntscr.com/nbrbbf - Boss setup: http://prntscr.com/nbrbelESO - [Hodor] - Asylum Sanctorium - Stamina Nightblade - 68.8k/60.3k - 115810 Score - WrathstoneWarfire2019-04-01 | Combat Metrics: http://prntscr.com/n644tu Another parse from earlier (70.8k/61k): http://prntscr.com/n5lxcw Setup: http://prntscr.com/n64gzy Song: Phoebe Ryan - Mine (Illenium Remix)ESO - Stamina Nightblade - 90.5k/86.1k (Rakkhat) - WrathstoneWarfire2019-03-24 | Combat metrics: https://prnt.sc/n08nl2 Debuffs: https://prnt.sc/n08nhx Setup: http://prntscr.com/n22930 Song: Nightcore - Get Me Out [No Resolve]ESO - Stamina Nightblade - 105.4k/89k (Zhajhassa the Forgotten) - WrathstoneWarfire2019-03-11 | Yet another mechanic that can be skipped. Combat Metrics: https://prnt.sc/mw1zes Debuffs from my amazing supports: https://prnt.sc/mw2gor Song: Nightcore - War Of ChangeESO - [Hodor] - Asylum Sanctorium - Magicka Nightblade - 60.5k/50.9k - 115469 Score - WrathstoneWarfire2019-03-04 | The highest score run ever achieved in veteran Asylum Sanctorium. Combat Metrics: http://prntscr.com/msqyrv Setup: https://prnt.sc/mss3ui Song: Nightcore - We AreESO - [Hodor] - vDSA - 49524 Score (Murkmire)Warfire2019-02-26 | I want to thank my team for the effort they put in, all the laughs, frustrations and enjoyment we had throughout these 2 weeks of progression.
Special thanks to @andy.s who provided us with a lot of combat alerts that made our life easier.
This is most likely the last time I will do a score progression in vDSA, so I hope you will find this video enjoyable to watch and it will become useful to future teams that will eventually surpass this score.
Liko's POV: youtube.com/watch?v=JXzzl1f7zUsESO - [Hodor] - vMoL - 169969 Score - Full Run (Murkmire)Warfire2019-02-25 | The highest score run ever achieved in veteran Maw of Lorkhaj.ESO - [Hodor] - vHoF - 221111 Score - Tick-Tock Tormentor - Full run (Murkmire)Warfire2019-02-24 | The highest score run ever achieved in veteran Halls of Fabrication.
Skills used: http://prntscr.com/mdusbdESO - Stamina Nightblade - 88.5k/82.4k (Rakkhat) - MurkmireWarfire2019-02-06 | Combat Metrics: https://prnt.sc/mgo98jESO - [Hodor] - Sanctum Ophidia - 175574 Score - MurkmireWarfire2019-01-30 | The highest score run achieved in veteran Sanctum Ophidia during the Murkmire patch.ESO - [Hodor] - vHRC - 159,696 Score - Full run (Murkmire)Warfire2019-01-30 | The highest score run ever achieved in veteran Hel Ra Citadel.ESO - [Hodor] - vAA - 150426 Score - Full run (Murkmire)Warfire2019-01-08 | Starting 2019 pretty strong, getting a world record score in vAA at the end of the first raid after a break of over a month.
Setups: - Trash: Stormfist/VO/TFS - Lightning Storm Atronach, Stone Atronach, Varlariel: Velidreth/AY/Relequen - The Mage: Stormfist/AY/RelequenESO - Magicka Nightblade - Asylum Sanctorium - 53.6k/43.4k - MurkmireWarfire2019-01-05 | Setup: Burning Spellweave (frontbar) / Mother's Sorrow (body) / 1 Zaan + 1 Slimecraw pieces Combat Metrics: http://prntscr.com/m4u728ESO - Stamina Damage Dealer Build for vAS HM - Check description (Murkmire)Warfire2018-12-24 | This video is mainly addressed towards players whose goal is to complete vAS HM or Immortal Redeemer. I am not here to say that Stamblade or any other class is stronger than Magblade in vAS HM in the current patch of Murkmire. However, if someone is experienced on a stamina character but has close to zero knowledge of how to play a Magicka DD setup, let alone Magblade (which is by far the hardest class to learn in PvE at the moment), then in my opinion players should play a stamina character in order to learn how to play in vAS HM properly. The purpose of this video is to showcase two things: gameplay and build of a stamina character used in vAS HM and, at the same time, to debunk the "theory" that if you are a stamina character, you will die frequently or pull lower DPS, in comparison to your Magblade DDs.
Obviously, I had different occasions within the fight where I did a few bad Incaps, I've been hit by quite a lot of maims that resulted in 13% maim uptime (which reduces your damage by 50% for ~12 seconds, a huge DPS debuff that you get from any of Felms' attacks). Further to this, my DPS dropped in execute because the boss got shielded on less than 1% HP and in general, you can always do better. My point here is, it's safe to say that, comparing stamblade to magblade, if someone can play them equally good, the difference between them is probably somewhere around 1-3k DPS, which is really minimal and should not affect the people that this video is aimed at (that is again, players who only wish for clears of AS HM or even attempting to get Immortal Redeemer).
2) So besides DPS, how do I manage survivability as a stamina DD?
I didn't have much time to experiment, if you check out my video back from April (youtube.com/watch?v=7sbcXw0pFm0), there are quite a few differences. Truth is, in that video I picked some abilities that I thought would work out in the best way, which was not the case. I had around 1 hour time to test different combinations of abilities now and the skill bars that I used here were the most effective. First of all, Bone Shield was removed because even though a shield has its perks, I found it to drain a lot of resources and not give back much benefit in comparison to the cost.
Deadly Cloak is the preferred ability to obtain Major Evasion from because it gives you a few more hundreds of DPS on the boss. I simply chose to use Mirage because I wanted to showcase a safer version. This is because Mirage last longer compared to Deadly Cloak so you need to cast it less than Deadly Cloak to maintain Major Evasion and it also provides a small resistance buff. Either Mirage or Deadly Cloak alongside Vigor is a must setup for survivability. If you watch the entire gameplay, this combination was enough to save me from any kind of mechanics or even worse, stacking mechanics.
For example, if you look at 6:28 in this video, I had one of the worst mechanical situations that can happen to a player in vAS HM. I had the Cone mechanic on me during the Storm mechanic, as a result I had to be careful to not move the Cone at all sideways and just move within its length while surviving both mechanics at the same time without a shield. Looking back, I even forgot to recast Mirage before the Storm and casted it while I was taking damage, even then It was not enough to kill me.
The Jump mechanic that Olms does at 90%, 75%, 50% and 25% was hardly dealing any damage when I was blocking with Mirage active, so a cast of Vigor during the Jump would always keep me at a very high % of my health. I'm certain that even if I had a Cone during the Jumps, I would have been able to survive them with Mirage+Vigor active while blocking.
I would say that the only combinations of mechanics that can kill you is the Fire mechanic (from Olms, in execute) combined with the Cone mechanic (from Llothis) - however, that highly depends to where you are positioned when the Fire happens, so prepositioning yourself in a place where the Fire deals a minimum amount of damage plays an important part. This combination happens pretty rarely and you can consider yourself unlucky if you are in a bad spot when the Cone targets you during fire. Keep in mind that this is not a stamina exclusive problem, a Magicka DD's shield would 100% not be enough to absorb the damage from both the Fire and the Cone, depending on which position of fire you stand in, so it's a general issue on both of setups that you need to be aware of.
In conclusion, if you are a raid leader, try to assess the skill level of everyone, let them play on a stamina DD for a few raids if they wish to - if their survivability and DPS are comparably way worse to someone who plays a Magicka DD, then it's in the best interest of the group for them to swap to a meta vAS setup, Magicka Nightblade.ESO - Stamina Nightblade - 71.6k/66.9k (Pinnacle Factotum) - MurkmireWarfire2018-11-29 | Combat Metrics: http://prntscr.com/lo9r2j Song: Nightcore - Hero (Skillet)ESO - [Hodor] - vHoF - 221111 Score - Tick-Tock Tormentor - Boss Mashup (Murkmire)Warfire2018-11-28 | Mashup of all bosses in Hodor's veteran Halls of Fabrication recent progression, where we got the highest score ever achieved in this trial and our 2nd Tick-Tock Tormentor within 3 raids. Really unlucky Pinnacle factotum fight, a lot of RNG made us move in and out and lost quite a lot of DPS on him, extending the fight time by aprox. 12 seconds than our average time.
Music: Rival x Cadmium - Willow Tree (feat. Rosendale) [NCS Release] Slashtaq - Neverland (feat. Kalu) [NCS Release] Mike Vallas, Jagsy & quaggin. - Left My Heart In Pain [NCS Release] Asketa & Natan Chaim - Alone (feat. Kyle Reynolds) [NCS Release] Andromedik - With Me [NCS Release]ESO - Warfire (Stamblade) - [Hodor] - vHoF Archcustodian - 55K DPS - 2 Lever NukeWarfire2018-10-25 | World's first Archcustodian nuke in Veteran Halls of Fabrication in 2 levers.
Music: Unknown Brain x Rival - Control (feat. Jex) [NCS Release]ESO - Stamina Nightblade - 97.9k/81.6k (Hunter Killers) - MurkmireWarfire2018-10-24 | First day of raiding in Murkmire started solid for me with a nice parse on the Hunter Killers. Sustain definitely feels nicer with the absorb stamina enchant, even though we took a relatively big hit with the increase in cost of Killer's Blade and Assassin's Scourge, it seems that I no longer need to recast my Leeching strikes during this fight, which was the case in Wolfhunter. DPS has definitely went higher than before and I'm looking forward as to what is possible to push in this patch!
Combat Metrics: http://prntscr.com/l9sxio Song: Rob Gasser & Laura Brehm - Vertigo (Spitfya Remix) [NCS Release]ESO - Stamina Nightblade - 67.4k/64.6k (Pinnacle Factotum) - WolfhunterWarfire2018-09-19 | Combat Metrics: http://prntscr.com/kw6qu1 Song: Nightcore - Make a MoveESO - Stamina Nightblade - 90.2k/77k (Zhajhassa the Forgotten) - WolfhunterWarfire2018-08-30 | Combat Metrics: http://prntscr.com/kogtae Song: Nightcore - Let It BurnESO - Warfire (Magblade) - 47k/34.5k - vAS HM (114,282 Score + Immortal Redeemer)Warfire2018-08-07 | I never used gold food in my life, don't judge me. To be honest it was a pretty sloppy fight compared to others that I had, a lot of light attack missed, AoEs placed badly and a lot of safe play (block casts for nearly every cone as well as not reapplying AoEs on CD in storm) but it turned out to be a pretty good parse and fight overall.
Build: Mother's Sorrow (frontbar) + Burning spellweave + Zaan (1piece) + Slimecraw (1piece) Parse: http://prntscr.com/kfj7mpESO - How to clear Cloudrest HM for the first timeWarfire2018-06-30 | My first raid of Cloudrest HM on the live server. I blame FPS for my weaves. Gear: BSW (body) + Mother's Sorrow (frontbar+jewelry)ESO - Stamina Warden PvE DPS Build + Trial rotation for SummersetWarfire2018-05-29 | Major fracture, minor brutality and orbs were provided during this test to showcase rotations that you're going to use in a trial environment and to compare between different classes.
What ultimate do I use if my bear keeps dying? In that case, use Ballista on the backbar while having slotted Flawless Dawnbreaker on the frontbar for the wpn dmg passive.
What weapon combination should I use? The best weapon combination will always be, for all stamina classes, 2 daggers. Acuity was an exception because by having 100% crit chance when it was active, the crit bonus from your daggers was nullified. As long as we are under 85-90% crit chance, 2 daggers will always outperform other weapon combinations.
What traits should I use for jewelry? I tried all the possible combinations between Robust-Infused-Bloodthirsty and I found that having 3 bloodthirsty is the best combination currently; 3 infused was not far in terms of numbers, and the combination of 2 infused+1 bloodthirsty had the same results as 3 infused.
What other combinations can I use if I don't have Relequen? Advancing Yokeda frontbar + Hundings on body is a good combination. Also, if the group lacks penetration (lack of Alkosh, crusher enchantment etc) then Advancing Yokeda frontbar + Twice Fanged Serpent body is another good combination.
Notes: -CP is optimised for trials where Alkosh is used and there is Torugs-Infused Crusher enchantment and Minor fracture is applied (Power of the light from a templar, Sunderflame set or alchemical poisons) -Lover mundus stone is now needed to reach the penetration cap -Redguard is still the best race, though I'd say Khajit is closer now since Acuity is no longer used and the crit chance from Khajit is useful again
Song: Illenium - Reverie (feat. King Deco)ESO - Stamina Dragonknight PvE DPS Build + Trial rotation for SummersetWarfire2018-05-29 | Major fracture, minor brutality and orbs were provided during this test to showcase rotations that you're going to use in a trial environment and to compare between different classes.
ROTATION: LA=Light attack HA=Heavy attack
1)Burst rotation (Prebuff with Flames of Oblivion) Trap --- BARSWAP --- LA - Endless hail - LA - Razor caltrops - LA - Poison injection --- BARSWAP --- LA - Venomous claw - LA - Noxious breath - LA - Blood craze - LA - Crushing weapon (until Endless hail reaches 1s, then LA-Trap ---BARSWAP and restart again) Notes: - use Standard whenever you have it (I use the first one in the second rotation so I get back some resources) - if your stamina drops below 40% and you have a long cooldown on the potion, then start doing 1 or 2 HA per rotation until you get the potion - you can use Flames of Oblivion for every backbar rotation, i prefered to always swap back to my backbar during my frontbar rotation and recast it, then switch back to frontbar and continue from where I left so I don't overlap Flames of Oblivion uptime, though the difference is really minimal
2)Sustainable rotation (Prebuff with Molten armaments and Flames of oblivion) Trap --- BARSWAP --- Endless hail - Razor caltrops - Poison injection ---BARSWAP --- LA - Venomous claw - LA - Noxious breath - LA - Blood craze - LA - Trap - LA - Deadly cloak ---BARSWAP--- LA - Endless hail - LA - Razor Caltrops - LA - Poison injection - LA - Flames of Oblivion - LA - Standard ---BARSWAP--- LA - Venomous claw - LA - Noxious - LA - Blood craze - HA - Trap - HA - Deadly ---BARSWAP Notes: -this is a much easier rotation, using always Flames of Oblivion on every rotation -the first rotation has only LA so we can apply dots and then use Standard, empowering both our backbar dots and our frontbar dots -the amount of LAs and HAs done in a frontbar rotation here depends fully on what you do on the backbar; a very easy way to understand it and do it ideally is this: if on the backbar you will only do 4 skills, then in that rotation on the frontbar you will do 2 LAs and 3 HAs, if on the backbar you use 5 skills then in that rotation on the frontbar you will do 3 LAs and 2HAs, and if on the backbar you use all 6 skills, the on the frontbar you will do 4 LAs and 1HA (make sure to always LA before Venomous claw since it is by far the best DoT in your rotation and you want to make sure it is ticking as much as possible) -use Molten armaments everytime after it expired
Why are there 2 different rotations? The first rotation is the one with the highest potential DPS, which is only beneficial in fights that would take around 2 minutes at maximum; it is more effective when you can sustain a rotation where you apply your frontbar dots and then you can just spam light attacks and Crushing Weapon. If the fight would take longer (for example Rakkhat from Maw of Lorkhaj, The Mage from Aetherian Archive etc), then the second rotation is better to use, as you will have more banners (ultimate) to use, which increase your DPS gradually; also, the second rotation uses quite a lot of heavy attacks, which makes it impossible to remain out of stamina.
What weapon combination should I use? The best weapon combination will always be, for all stamina classes, 2 daggers. Acuity was an exception because by having 100% crit chance when it was active, the crit bonus from your daggers was nullified. As long as we are under 85-90% crit chance, 2 daggers will always outperform other weapon combinations.
What traits should I use for jewelry? I tried all the possible combinations between Robust-Infused-Bloodthirsty and I found that having 3 bloodthirsty is the best combination currently; 3 infused was not far in terms of numbers, and the combination of 2 infused+1 bloodthirsty had the same results as 3 infused.
What other combinations can I use if I don't have Relequen? Advancing Yokeda frontbar + Hundings on body is a good combination. Also, if the group lacks penetration (lack of Alkosh, crusher enchantment etc) then Advancing Yokeda frontbar + Twice Fanged Serpent body is another good combination.
Notes: -CP is optimised for trials where Alkosh is used and there is Torugs-Infused Crusher enchantment and Minor fracture is applied (Power of the light from a templar, Sunderflame set or alchemical poisons) -Lover mundus stone is now needed to reach the penetration cap -Redguard is still the best race, though I'd say Khajit is closer now since Acuity is no longer used and the crit chance from Khajit is useful again
Song: Lana Del Rey - Flipside (Illenium Remix)ESO - Stamina Nightblade PvE DPS Build + Trial rotation for SummersetWarfire2018-05-21 | Hello, this is the Stamina Nightblade build that I'm going to use in the Summerset chapter in PvE content.
Why no Acuity? Mechanical Acuity set became very unreliable to use after it got nerfed to proc only from direct damage sources, making it impossible to sync your ultimate and your Acuity. Instead, we are going to be using Advancing Yokeda, a set that gives crit chance permanently as long as you keep its stacks up, which is fairly easily to do.
Why use trap frontbar? Simply to have only 3 skills used on the backbar instead of 4 so we guarantee that the stacks of Advancing Yokeda don't fall off; you will only use 4 skills when you want to use Leeching strikes/Incapacitating strike.
What weapon combination should I use? The best weapon combination will always be, for all stamina classes, 2 daggers. Acuity was an exception because by having 100% crit chance when it was active, the crit bonus from your daggers was nullified. As long as we are under 85-90% crit chance, 2 daggers will always outperform other weapon combinations.
What traits should I use for jewelry? I tried all the possible combinations between Robust-Infused-Bloodthirsty and I found that having 3 bloodthirsty is the best combination currently; 3 infused was not far in terms of numbers, and the combination of 2 infused+1 bloodthirsty had the same results as 3 infused.
What other combinations can I use? Ravager frontbar + Relequen on body seems to be a combination that is very close to this one, ~1000 DPS less at most. Also, Briarheart frontbar + Relequen on body is another strong combination.
What do I do against specific encounters, like Assembly general in vHoF or Twins in vMoL? I am not 100% sure yet since I haven't been there on PTS to test, but most likely we will have to switch Relequen for War Machine on body, since we won't be able to keep Relequen up.
Why Selene and not Velidreth? At the moment, Selene is procing more because of Relequen, making it more DPS overall. If this will be changed or if you are fighting one of the bosses that have a big hitbox (Mantikora, Stonebreaker, Stone Atronach, Varlariel, Ra Kotu) then Velidreth will be the best choice.
Notes: -CP is optimised for trials where Alkosh is used and there is Torugs-Infused Crusher enchantment and Minor fracture is applied (Power of the light from a templar, Sunderflame set or alchemical poisons) -If you can't sustain a full light attack rotation start using Leeching strikes every time you get below 60% of your Max stamina; if that is not enough, use Stormfist -Lover mundus stone is now needed to reach the penetration cap -Redguard is still the best race, though I'd say Khajit is closer now since Acuity is no longer used and the crit chance from Khajit is useful again -Blue food (Max health+Max stamina) is sustainable with enough casts of Leeching strikes and a few orbs from your healer to do a full Light attack rotation, do not use dubious as you'll decrease your Max stamina stat and every attack that you do will scale downESO - Stamina Nightblade - 82.3k/70.2k (Zhajhassa the Forgotten) - Dragon BonesWarfire2018-05-08 | Setup: Acuity + War Machine Song: Rival x Cadmium - Seasons (feat. Harley Bird) [Futuristik & Whogaux Remix] [NCS Release]ESO - Target Dummies vDSA ~49009 score~ (Dragon Bones)Warfire2018-05-01 | Besides me fucking up the incap at the begining of the boss, I am really happy with how our progression turned out and I am looking forward at improving it.ESO - Stamina Nightblade - 85.9k/80.9k (Ra Kotu) - Dragon BonesWarfire2018-04-07 | Gear: Acuity + War Machine Combat Metrics: http://prntscr.com/j1xfhe Song: Jim Yosef & Anna Yvette - Linked [NCS Release]ESO - Warfire (Stamblade) - vAS HMWarfire2018-04-06 | So this is my first time in vAS HM with my stamblade in more than 4 months and the first time I cleared it as stamina, hence why my rotation is pretty bad (not used to HA range, skills wouldnt cast because of hitboxes, forgot to recast deadly cloak most of the time etc). Also, I focused the mini bosses pretty much the entire time because I wanted the "Beatific Beatdown" achievement (yes yes I am one of those). Don't ask me about the gear that I used, I just put some sets for the sake of fun (no TFS,VO,WM,Acuity,Hundings) and because I was too lazy to make a VO+TFS setup in 5 minutes. Still, the run was pretty good, 12 minute kill which is pretty decent for this boss, especially for a group that has never played together here.