LoR - Philip 6 scene solo @le9602
LoR - Philip 6 scene solo  @le9602
Uploaded August 2024 | Updated September 2026, 1 hour ago
00:14 - Scene 1 Start
00:47 - Scene 2 Start
01:21 - Scene 3 Start
01:56 - Scene 4 Start
02:52 - Scene 5 Start
04:12 - Scene 6 Start

Despite Philip's starting turns being safe enough to bring in the Purple Tear without attributing defensive passives, he has so much bulk and effective HP/Stagger that it takes going full force for 6 scenes to kill him. Nostalgic Embrace RNG is the deciding factor of this fight: proc too little, you never stagger him, proc it too much on scene 3 and you can't clash him enough to get a full emotion level on scene 4. FMF on 5 and 6 is mandatory, the fight does not end until you personally kill all 5 units.

Why this is not faster: You'd need to proc Nostalgic Embrace on essentially every clash to barely stagger him on 3 and phase him. Then you need to repeat this again (easier because nostalgic embrace already stacked up a bit and he has endures now) on 4, while also getting specifically FMF. Then you realize you can't kill him because you will only have a maximum of 2 fervid emotions in hand, he can easily roll over your counter die clashing the laser, you never got a chance to smoke up again or play strength cards, and you physically do not have enough light to play wingbeat and FMF at the same time: That's 9 light, and you're at EL4 max on scene 5.

Don't even think about using guard stance considering the damage woes I just described.
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LoR - Philip 6 scene solo

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