Uploaded July 2012 | Updated September 2026, 2 weeks ago
Note: Keep in mind, when I recorded this game on DesMuMe - it runs much slower and SFX and voice sounds a little horrible, unlike what you see in video. So I'm NOT a cheater. It's my computer's kinda fault for being weak.
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How to get this Mini-Game: Allow Daffy to remain in Idle Mode until light bulbs begin to appear over his head. Touch the left most light bulb to begin the Gag.
How to get "Gossamer" Coin: As the game begins, watch on the capsule for the sparkle.
Information: Marvin wants revenge! Use the stylus to rotate the 3D tunnel in order to put bombs in Daffy's path. Don't let him get away from the giant 3D Marvin Martian! Use the stylus to rotate the tunnel. Bombs will appear on the tunnel, line them up with Daffy in order to make him get hit by them. Be careful, Daffy will try to dodge the bombs. If he runs through an arrow, he will speed up and get further away from Marvin Martian
Normal Game difficulty: Normal - Hard
Advanced Game difficulty: Normal - Insane
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Game Developed by WayForward and Published by Warner Bros Interactive Entertainment
Looney Tunes characters belongs to Warner Bros Studios
Note: Keep in mind, when I recorded this game on DesMuMe - it runs much slower and SFX and voice sounds a little horrible, unlike what you see in video. So I'm NOT a cheater. It's my computer's kinda fault for being weak.
-----------------------------------------------------------------------
How to get this Mini-Game: Allow Daffy to remain in Idle Mode until light bulbs begin to appear over his head. Touch the left most light bulb to begin the Gag.
How to get "Gossamer" Coin: As the game begins, watch on the capsule for the sparkle.
Information: Marvin wants revenge! Use the stylus to rotate the 3D tunnel in order to put bombs in Daffy's path. Don't let him get away from the giant 3D Marvin Martian! Use the stylus to rotate the tunnel. Bombs will appear on the tunnel, line them up with Daffy in order to make him get hit by them. Be careful, Daffy will try to dodge the bombs. If he runs through an arrow, he will speed up and get further away from Marvin Martian
Normal Game difficulty: Normal - Hard
Advanced Game difficulty: Normal - Insane
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Game Developed by WayForward and Published by Warner Bros Interactive Entertainment
Looney Tunes characters belongs to Warner Bros Studios

![[OLD] Spyro Adventure (GBA) - Part 20
Game Developed by Digital Eclipse and Published by Vivendi Universal Games
American name: Spyro: Attack of the Rhynocs [OLD] Spyro Adventure (GBA) - Part 20](https://i.ytimg.com/vi/fqFOxsWDm60/mqdefault.jpg)



![[OLD] Spyro Adventure (GBA) - Part 9
Game Developed by Digital Eclipse and Published by Vivendi Universal Games
American name: Spyro: Attack of the Rhynocs [OLD] Spyro Adventure (GBA) - Part 9](https://i.ytimg.com/vi/gsQBRt8UZF0/mqdefault.jpg)



![Contra 4: Dual Spirits (NDS) - Part 4 [Final]
Dear God, WHY?! Why final level is really evil? Yes... That level is living nightmare for my No Death run. Because, stage is really long and evil with aliens appearing all the time and with many traps. And as final boss... At this point, I was really sweating and nervous - trying not to make any mistakes. But, I did it. I completed one of toughest Contra games on hardest difficulty, Now I can take a break from series right now. And... NO! I wont do Contra 3. That game is pure hell to beat.
NOTE: If I do Challenge Mode, it wont happen for awhile. But, Ill do it - once Im fully ready to record it.
Game Developed by WayForward Technologies and Published by Konami Contra 4: Dual Spirits (NDS) - Part 4 [Final]](https://i.ytimg.com/vi/hYvd65gag5s/mqdefault.jpg)
