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Painticus | Looking at Procedurally Generated Horror Games @Painticus | Uploaded June 2020 | Updated October 2024, 1 hour ago.
Procedurally Generated horror games might seem pretty rare, but there's actually quite a few of them. Weirdly, most of the big ones are... actually pretty good.

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For the uninitiated, 'procedurally generated' means that parts of the game are generated upon the player starting a new game. For example, in a game such as The Binding of Isaac, no two playthroughs will be the same. This works pretty well in horror because much of standard horror is based on the careful buildup towards scares, whereas procedural generation allows for a much less predictable - and therefore more potentially frightening - experience.

Patrons:
Archon - Manwards84, IhazID
Arbiter - Bobby Musto, Untrustedlife
Zealot - Avatar-of-Chaos, C O S, ProjectArk, Untrustedlife, Nekromorg, BigOrseTV
Cultist - Egil Sæther, Jay, Lily Atari, Milo Andotis, Philippe "Robifouche", Christopher Kittrell

Music used:
Scratches OST
STALKER: Clear Sky/Call of Pripyat OST
Prey OST
Alone in the Dark OST
Sam & Max Season 1 OST
Myuu - Bad Encounter

Video sources:
Monstrum - store.steampowered.com/app/296710/Monstrum
Nosferatu: The Wrath of Malachi - store.steampowered.com/app/283290/Nosferatu_The_Wrath_of_Malachi
Unloved - store.steampowered.com/app/321270/UNLOVED
Golden Light - store.steampowered.com/app/1245430/Golden_Light
Prey: Mooncrash - store.steampowered.com/app/480490/Prey
The Binding of Isaac - store.steampowered.com/app/250900/The_Binding_of_Isaac_Rebirth
Eldritch - store.steampowered.com/app/252630/Eldritch_Reanimated
Lovecraft's Untold Stories - store.steampowered.com/app/871420/Lovecrafts_Untold_Stories
Sunless Sea - store.steampowered.com/app/304650/SUNLESS_SEA
This War of Mine - store.steampowered.com/app/282070/This_War_of_Mine
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Looking at Procedurally Generated Horror Games @Painticus

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