Uploaded June 2026 | Updated September 2026, 2 weeks ago
Difficulty Level: Harder (6*)
ID: 78647377
Release: 08/03/2022
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(Level) Author Comments:
._.
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Music: NG
Name Track: LJCoffee - Stringtwangylectrofunkorother
ID: 1024375
Genre: Experimental
Release: 22/04/2021
Time: 01:35
Tags: funk, ljcoffee, weird, wierd
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(Music) Author Comments:
So to recap, an assorted pile of audio - mostly bits and clips of round shred that's been force fit through a square hopper into a compressor and finally, out through the mp3erator. Three buckets (standard) of MIDI clippings (small shred is fine, but medium is slightly more coarse) were added bitwise. The resulting blend was sequenced with initial zeal, which over an hour became more like the consistency of resigned deliberation. I think it's fine though, I doubt anyone would notice but if I didn't point it out it would (ethically) feel like a lie of omission.
If you're looking for a quick way to get the same overall feel, I've included additional info to get you started.
From the "Main" menu, Under "Help Output Helper", "Settings" were as follows:
bP minimizer : -0.2
MLS: 0
String pre-Comp Quality: 4
Strap for common users: 1.4 (usually this is always zero but the fringe was tipping, so I'm trying something new)
Intent: 8
...and in the Secondary Main panel use:
Mouse Input gain: 8
Snazz: 2.4
Sneed: 7
Shape modifier: roundly Pro
Likes: 0
So, that's pretty much it.
Difficulty Level: Harder (6*)
ID: 78647377
Release: 08/03/2022
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(Level) Author Comments:
._.
----------------------------------
Music: NG
Name Track: LJCoffee - Stringtwangylectrofunkorother
ID: 1024375
Genre: Experimental
Release: 22/04/2021
Time: 01:35
Tags: funk, ljcoffee, weird, wierd
----------------------------------
(Music) Author Comments:
So to recap, an assorted pile of audio - mostly bits and clips of round shred that's been force fit through a square hopper into a compressor and finally, out through the mp3erator. Three buckets (standard) of MIDI clippings (small shred is fine, but medium is slightly more coarse) were added bitwise. The resulting blend was sequenced with initial zeal, which over an hour became more like the consistency of resigned deliberation. I think it's fine though, I doubt anyone would notice but if I didn't point it out it would (ethically) feel like a lie of omission.
If you're looking for a quick way to get the same overall feel, I've included additional info to get you started.
From the "Main" menu, Under "Help Output Helper", "Settings" were as follows:
bP minimizer : -0.2
MLS: 0
String pre-Comp Quality: 4
Strap for common users: 1.4 (usually this is always zero but the fringe was tipping, so I'm trying something new)
Intent: 8
...and in the Secondary Main panel use:
Mouse Input gain: 8
Snazz: 2.4
Sneed: 7
Shape modifier: roundly Pro
Likes: 0
So, that's pretty much it.

![pengy7 - JUNGLE JAM | Harder | GD NATION (#daily)
Difficulty Level: Harder (7*)
ID: 143647457
Release: 27/06/2026
(Level) Author Comments:
after many many months, by best level is finally here. special thanks to archermeta for playtesting, and everyone else who helped me :3 [2ND ATTEMPT FOR EPIC]
Music: NG
Name Track: Waterflame - Groovy Tower
ID: 850109
Genre: Video Game
Release: 24/02/2019
Time: 04:09
Tags: beats, chiptune, fm, funk, funky, groove, groovy, instrumental, melodic, nostalgic, upbeat, videogame
(Music) Author Comments:
The next installment in the Skyworld series, at last!
This time we visit one of the glass oceans fuel towers. groovy.
I spent ages on both this and the video accompanying it.
You should check it out as well! I feel like its closing in on being able to call my music-videos animation soon.
https://www.youtube.com/watch?v=80AOQV9kG4Y&feature=youtu.be pengy7 - JUNGLE JAM | Harder | GD NATION (#daily)](https://i.ytimg.com/vi/hFBUnik7ukE/mqdefault.jpg)








