LGR | Loading PC Games from Reel to Reel Tape @LGR | Uploaded 3 years ago | Updated 6 hours ago
Let's encode some PC data on tape using the Kansas City Standard! Dozens of retro computers used audio cassette tapes as their method of loading and saving software, but using reel to reel tape? Now that’s more exciting -- and complete overkill with 10.5" reels at 15 inches per second.
● LGR links:
patreon.com/LazyGameReviews
twitter.com/LazyGameReviews
facebook.com/LazyGameReviews
● Here's a link to the KCS 0.8 software I used:
archive.org/details/kcs08
● Music courtesy of:
http://www.epidemicsound.com
#LGR #Retro #Technology
Let's encode some PC data on tape using the Kansas City Standard! Dozens of retro computers used audio cassette tapes as their method of loading and saving software, but using reel to reel tape? Now that’s more exciting -- and complete overkill with 10.5" reels at 15 inches per second.
● LGR links:
patreon.com/LazyGameReviews
twitter.com/LazyGameReviews
facebook.com/LazyGameReviews
● Here's a link to the KCS 0.8 software I used:
archive.org/details/kcs08
● Music courtesy of:
http://www.epidemicsound.com
#LGR #Retro #Technology