Fuggleman | LMAO C Vog Bounty @fuggleman2346 | Uploaded March 2024 | Updated October 2024, 1 hour ago.
Hosted by @LMAO-C
Trio Master Vog LMAO Challenge
$45 USD ($15 Each)
Rules:
• 2 Hunters, 1 Warlock
• No Raid Armor
• No Sunbracers, Phoenix Protocol, Gjallarhorn, Witherhoard, or Xenophage
• All POVs required
• Must stream in Lowman VC with channel named “LMAO Vog”
1st Encounter
• Hunter must solo flawless entrance while teammates are in orbit
• After the door opens team mates may join
2nd Encounter
• Challenge Completion (Kill wyverns while they are sacrificing)
• After every wyvern round players must rotate to a new side
• You may not help kill each other's Wyverns
3rd Encounter
• Triumph Completion (No killing hobgoblins)
• No killing champions
• Each individual oracle must be broken in turns (player1 - player2 - player3 -...)
4th Encounter
• Challenge Completion (Don’t allow Templar to teleport)
• Relic must rotate between players after each block (player1 - player2 - player3 -...)
5th Encounter
• Relic must kill at least 7 praetorians
• A different player must kill each praetorian (player1 - player2 - player3 -...)
6th Encounter
• Hunters each must hit 2.7m+ damage per phase (Divide total damage dealt by # of phases)
Hosted by @LMAO-C
Trio Master Vog LMAO Challenge
$45 USD ($15 Each)
Rules:
• 2 Hunters, 1 Warlock
• No Raid Armor
• No Sunbracers, Phoenix Protocol, Gjallarhorn, Witherhoard, or Xenophage
• All POVs required
• Must stream in Lowman VC with channel named “LMAO Vog”
1st Encounter
• Hunter must solo flawless entrance while teammates are in orbit
• After the door opens team mates may join
2nd Encounter
• Challenge Completion (Kill wyverns while they are sacrificing)
• After every wyvern round players must rotate to a new side
• You may not help kill each other's Wyverns
3rd Encounter
• Triumph Completion (No killing hobgoblins)
• No killing champions
• Each individual oracle must be broken in turns (player1 - player2 - player3 -...)
4th Encounter
• Challenge Completion (Don’t allow Templar to teleport)
• Relic must rotate between players after each block (player1 - player2 - player3 -...)
5th Encounter
• Relic must kill at least 7 praetorians
• A different player must kill each praetorian (player1 - player2 - player3 -...)
6th Encounter
• Hunters each must hit 2.7m+ damage per phase (Divide total damage dealt by # of phases)