Livestream: Modding Games & Saving Our Work - Endless OS Foundation @CassidyJames
Livestream: Modding Games & Saving Our Work - Endless OS Foundation  @CassidyJames
Uploaded December 2024 | Updated September 2026, 2 weeks ago
Join us for this informal stream! We'll be using Git, GitHub, and Godot Engine to grab an open source game, make some changes for ourselves, and share our work back to the Internet.

01:30 Overview
04:45 Forking & cloning a game versus downloading a game
23:47 Opening the cloned game and making mods in Godot
24:45 Using git log to see the history of commits on a game project
26:44 Basic overview of Godot interface
34:26 Making a small change to the game
38:00 How to save (commit) your changes to your local git repository
53:56 How to push (send) the new changes up to GitHub
59:40 How to make branches of your game in Git
1:21:24 Making a new branch from GitHub
1:24:17 Brief introduction to pull requests
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Cassidy James |

Livestream: Modding Games & Saving Our Work - Endless OS Foundation

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