Uploaded June 2026 | Updated September 2026, 3 weeks ago
Recovered from an old hard drive of mine along with some other prototype files. If memory serves me correctly, this would've played during a fight against a boss named the "Roaring Knight". I'm not really sure what relevance this character would've had in the story, but I do remember that I later replaced it with the Rival character.
Video made with FL Studio ZGameEditor Visualizer plugin
These two shorts were referenced to make some parts of this:
youtube.com/shorts/T6cRZQazKzc
youtube.com/shorts/GevmQKYtQlM
Recovered from an old hard drive of mine along with some other prototype files. If memory serves me correctly, this would've played during a fight against a boss named the "Roaring Knight". I'm not really sure what relevance this character would've had in the story, but I do remember that I later replaced it with the Rival character.
Video made with FL Studio ZGameEditor Visualizer plugin
These two shorts were referenced to make some parts of this:
youtube.com/shorts/T6cRZQazKzc
youtube.com/shorts/GevmQKYtQlM

![[SMBX:] snifit.lua - Snifit Behavior Modification API
This library allows you to modify the properties of snifits, such as projectiles, behavior, etc. For more details, you can go to the forum page linked here: https://www.supermariobrosx.org/forums/viewtopic.php?f=87&t=21769
God bless! [SMBX:] snifit.lua - Snifit Behavior Modification API](https://i.ytimg.com/vi/ErEC1XY3P1k/mqdefault.jpg)








