Uploaded June 2023 | Updated September 2026, 3 hours ago
Showing how to create lights and shadows using LightOccluder2D and using Tilemap's Occlusion Layer, also showed tone map with WorldEnvironment node and color correction.
Image used:- (from OpenGameArt by ShatteredReality)
Point Light Texture - pasteboard.co/PHZ9vvmxzbpZ.png
Couch and Table - pasteboard.co/AQ9uGXoiP7zX.png
Music used in this video:-
- Blue Wednesday – Dots
- Provided by Lofi Records
- Watch: youtube.com/watch?v=3bsOzH6jLdI
Showing how to create lights and shadows using LightOccluder2D and using Tilemap's Occlusion Layer, also showed tone map with WorldEnvironment node and color correction.
Image used:- (from OpenGameArt by ShatteredReality)
Point Light Texture - pasteboard.co/PHZ9vvmxzbpZ.png
Couch and Table - pasteboard.co/AQ9uGXoiP7zX.png
Music used in this video:-
- Blue Wednesday – Dots
- Provided by Lofi Records
- Watch: youtube.com/watch?v=3bsOzH6jLdI










