Uploaded April 2018 | Updated September 2026, 3 weeks ago
http://kck.st/2GgQo1T
Lifeform game designer Mark Chaplin gives us some design insights and his thoughts behind the Ship's Cat secondary role, which has proven very popular in play-testing, and is such a cool and clever alternative to dealing with player elimination. Grab a brew and put your feet up once again and join Mark for this Designer Diary.
http://kck.st/2GgQo1T
Lifeform game designer Mark Chaplin gives us some design insights and his thoughts behind the Ship's Cat secondary role, which has proven very popular in play-testing, and is such a cool and clever alternative to dealing with player elimination. Grab a brew and put your feet up once again and join Mark for this Designer Diary.










