Uploaded May 2021 | Updated September 2026, 23 minutes ago
And to think Unity is even more powerful. Le Regole stacking is largely responsible for the obscene numbers that are being put out despite the changes to damage calculations making smoke and commander's mark less potent stacked than they used to be. No Full Stop passives, those cost too much and I don't need the damage on the first scenes. Blind Fire's presence on Mirinae is to help her confirm Augury Kick and Bi Xi, and also because I ran out of passives to use.
00:00 - Setup
01:06 - Scene 1 (Act 1) Start
03:56 - Scene 1 Combat
05:11 - Scene 2 Start
07:45 - Scene 2 Combat
08:36 - Scene 3 Start
10:28 - Scene 3 Combat
11:15 - Scene 4 (Act 2) Start
14:00 - Scene 4 Combat
15:04 - Scene 5 Start
17:57 - Scene 5 Combat
18:46 - Scene 6 (Act 3) Start
21:45 - Scene 6 Combat
23:07 - Scene 7 Start
26:06 - Scene 7 Combat
And to think Unity is even more powerful. Le Regole stacking is largely responsible for the obscene numbers that are being put out despite the changes to damage calculations making smoke and commander's mark less potent stacked than they used to be. No Full Stop passives, those cost too much and I don't need the damage on the first scenes. Blind Fire's presence on Mirinae is to help her confirm Augury Kick and Bi Xi, and also because I ran out of passives to use.
00:00 - Setup
01:06 - Scene 1 (Act 1) Start
03:56 - Scene 1 Combat
05:11 - Scene 2 Start
07:45 - Scene 2 Combat
08:36 - Scene 3 Start
10:28 - Scene 3 Combat
11:15 - Scene 4 (Act 2) Start
14:00 - Scene 4 Combat
15:04 - Scene 5 Start
17:57 - Scene 5 Combat
18:46 - Scene 6 (Act 3) Start
21:45 - Scene 6 Combat
23:07 - Scene 7 Start
26:06 - Scene 7 Combat










