Integral Life | Leveling Up — Why Dungeons and Dragons is a Proto-Integral Game #shorts @IntegralNaked | Uploaded January 2024 | Updated October 2024, 7 hours ago.
Watch the full epsiode here:
integrallife.com/inhabit-your-game
Magenta Altitude began about 50,000 years ago, and tends to be the home of egocentric drives, a magical worldview, and impulsiveness. It is expressed through magic/animism, kin-spirits, and such. Young children primarily operate with a magenta worldview. Magenta in any line of development is fundamental, or “square one” for any and all new tasks. Magenta emotions and cognition can be seen driving such cultural phenomena as superhero-themed comic books or movies.
Fantasy-based role-playing games and superhero-themed games often include qualities from the Magenta stage.
#shorts
Watch the full epsiode here:
integrallife.com/inhabit-your-game
Magenta Altitude began about 50,000 years ago, and tends to be the home of egocentric drives, a magical worldview, and impulsiveness. It is expressed through magic/animism, kin-spirits, and such. Young children primarily operate with a magenta worldview. Magenta in any line of development is fundamental, or “square one” for any and all new tasks. Magenta emotions and cognition can be seen driving such cultural phenomena as superhero-themed comic books or movies.
Fantasy-based role-playing games and superhero-themed games often include qualities from the Magenta stage.
#shorts