Uploaded April 2026 | Updated September 2026, 5 minutes ago
Theme : chiptune battle theme kinda. i keep making things that i can only really describe as that
Motifs : None
Made by Catzen
I imagine you think that you would make it to level 2 in the shoes of our protagonist and wonderful subject. Well, the next level was much more difficult, intentionally so, dramatically more difficult.
The goal was simply to open a door at the other end of the room. That would be your freedom.
But, the activator that seemingly connects to that door does not work on its own! And there are a few more paths that also connect to that door... What could be going on...?
Well, the entire level was one large contraption I designed, a "puzzle box" if I am using that term correctly, as well as two other contraptions attached to the side.
Upon entering, directly in front of you would be the door. To your left would be a path to another room, containing a logic puzzle. It was certainly a step up from the previous logic puzzle, but of the same exact nature. To your right would be the other concept for a puzzle that I stole. It was fully functional within that world! And I didn't even need to steal a design or design it elsewhere to figure it out! A 5x5 lights out grid without the corners, where two capsules would unlock, one for all lights on, and one for all lights off. Someone very familiar with that puzzle might know an easy way to switch the entire board from either state, but the only place either of the people who saw it were familiar with it from was the same place I stole it from, wherein it was not more than a single quick and easy puzzle.
Solving both of those rooms would allow you to solve the top left and top right quadrants of the main room mechanism. So maybe it was less like a puzzle box and more like a strange escape room where the entire room IS the puzzle.
The bottom left part of the mechanism was... Well, I can't quite remember how that one was solved! The bottom right was understood in a reasonable pace, but a small mistake caused it to take a bit longer than it should have.
And, of course, the door opens. The solver steps through, venturing into a dark hallway, and begins to float upwards! That was the most tedious part of the event to set up.
But, there was one more mechanism in the room that the solver would be completely unaware of. Behind one of the walls was... well it didn't end up working, despite the multiple tests. A small part of the magic of the final level was lost on the intro due to that, but I don't think it really mattered!
Level 2 went about as expected.
That was all just a description of the level itself. I honestly feel as though that was somehow too much in a way.
Strangely, since it was supposedly something native to that world, you might expect that it would remain there with my banishment from that world; that I would have been able to leave it behind there, but this strange smile, still attached to this form, simply does not want to leave!
To be fair, it is a wonderful symbol to have on me, but it is not my true face. It accurately may have acted as a metaphor for my obsession with the event and my desperation that it would actually happen and go well in the moment, but now that the event is over, why does it remain?
Well, while I try to figure out whether or not its influence is purely cosmetic, listen to these songs.
Theme : chiptune battle theme kinda. i keep making things that i can only really describe as that
Motifs : None
Made by Catzen
I imagine you think that you would make it to level 2 in the shoes of our protagonist and wonderful subject. Well, the next level was much more difficult, intentionally so, dramatically more difficult.
The goal was simply to open a door at the other end of the room. That would be your freedom.
But, the activator that seemingly connects to that door does not work on its own! And there are a few more paths that also connect to that door... What could be going on...?
Well, the entire level was one large contraption I designed, a "puzzle box" if I am using that term correctly, as well as two other contraptions attached to the side.
Upon entering, directly in front of you would be the door. To your left would be a path to another room, containing a logic puzzle. It was certainly a step up from the previous logic puzzle, but of the same exact nature. To your right would be the other concept for a puzzle that I stole. It was fully functional within that world! And I didn't even need to steal a design or design it elsewhere to figure it out! A 5x5 lights out grid without the corners, where two capsules would unlock, one for all lights on, and one for all lights off. Someone very familiar with that puzzle might know an easy way to switch the entire board from either state, but the only place either of the people who saw it were familiar with it from was the same place I stole it from, wherein it was not more than a single quick and easy puzzle.
Solving both of those rooms would allow you to solve the top left and top right quadrants of the main room mechanism. So maybe it was less like a puzzle box and more like a strange escape room where the entire room IS the puzzle.
The bottom left part of the mechanism was... Well, I can't quite remember how that one was solved! The bottom right was understood in a reasonable pace, but a small mistake caused it to take a bit longer than it should have.
And, of course, the door opens. The solver steps through, venturing into a dark hallway, and begins to float upwards! That was the most tedious part of the event to set up.
But, there was one more mechanism in the room that the solver would be completely unaware of. Behind one of the walls was... well it didn't end up working, despite the multiple tests. A small part of the magic of the final level was lost on the intro due to that, but I don't think it really mattered!
Level 2 went about as expected.
That was all just a description of the level itself. I honestly feel as though that was somehow too much in a way.
Strangely, since it was supposedly something native to that world, you might expect that it would remain there with my banishment from that world; that I would have been able to leave it behind there, but this strange smile, still attached to this form, simply does not want to leave!
To be fair, it is a wonderful symbol to have on me, but it is not my true face. It accurately may have acted as a metaphor for my obsession with the event and my desperation that it would actually happen and go well in the moment, but now that the event is over, why does it remain?
Well, while I try to figure out whether or not its influence is purely cosmetic, listen to these songs.





![Play the Game
Theme : Battle-y, i havent actually played a sonic game but i think it uses an iconic sonic instrument
Motifs : This has probably set in stone an Atomic motif that i will have to use in the far future, but you dont get to know about that!
Made by Catzen (with some assistance of Jota!)
alright
ok
imm tired. i just made a (unrelated) song that Hurts Me (physically). this is a good song. the end.
no , this is a theme of an interesting character, and for the second(?) time on this channel, the character is not mine (the first one was The Punchline)
the Creator is someone that i respect and think is cool , and this is notjust here to say that when i show them the description i have written, (hiiiii) it is a true.
they have been making their own stories for a while now, and despite certainly being generally more popular than i am, i still think they deserve more attention and praise for it, cause its pretty cool.
i guess that basically means this is a fan song.
ANYWAYS
Please check them out on tumblr, youll find plenty of lore about what this song symbolizes and whatnot there, and maybe my part in it, if I even have a part!? no...
https://www.tumblr.com/blog/the-arcade-doctor
you never know, i could be lying to get the one person i know for certain is trying to figure out this Catzen (me) stuff to check out this arcade of lore to dig for echoes of me that arent there,
or, the truth, I Dont Know! nothing exists yet inside my sphere of influence that can hide messages in that many places. well, I do know some things, but they are vague promises that have managed to stay still technically intact after a long time.
oh, the fatigue of being tired has given way to the next stage, where your mind has the logic of a dream, and the only thing that keeps you on the ground is the weight of your eyelids on your face.
Well, in any case, wherever you find me, I hope youve played the game beforehand.
(this is weird poetic nonsense : as far as i am aware there is not actually a Game to Play)
h-hey... wait a second... my text box!
[ J: SEEK ME OUT THROUGH THE CODE. ] Play the Game](https://i.ytimg.com/vi/IPEboKgM9_k/mqdefault.jpg)




