Uploaded September 2021 | Updated September 2026, 3 days ago
Pathfinder: Wrath of the Righteous is an isometric role-playing game developed by Russian studio Owlcat Games and published by Deep Silver, based on Paizo Publishing's Pathfinder franchise. Announced through a Kickstarter campaign in February 2020, the game was released for Microsoft Windows and macOS on 2 September 2021 with versions for PlayStation 4 and Xbox One arriving on 1 March 2022.
The game is a sequel to Pathfinder: Kingmaker, the previous RPG of the same developer, but it is not following the same story. The sequel builds on the engine from Kingmaker to address concerns raised by critics and players, and expands additional rulesets from the tabletop game, includes new character classes and the mythic progression system. Owlcat launched a Kickstarter campaign in February 2020 to raise additional development funds for the title. The Kickstarter successfully raised over US$2 million of its requested US$300,000, allowing for several stretch goals to be added during development. Like its predecessor, Wrath of the Righteous follows an Adventure Path of the same name, which was originally published in August 2013.
VOD from Twitch stream on 9/4/2021 at twitch.tv/TheGwardian
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#Pathfinder #RPG
Pathfinder: Wrath of the Righteous is an isometric role-playing game developed by Russian studio Owlcat Games and published by Deep Silver, based on Paizo Publishing's Pathfinder franchise. Announced through a Kickstarter campaign in February 2020, the game was released for Microsoft Windows and macOS on 2 September 2021 with versions for PlayStation 4 and Xbox One arriving on 1 March 2022.
The game is a sequel to Pathfinder: Kingmaker, the previous RPG of the same developer, but it is not following the same story. The sequel builds on the engine from Kingmaker to address concerns raised by critics and players, and expands additional rulesets from the tabletop game, includes new character classes and the mythic progression system. Owlcat launched a Kickstarter campaign in February 2020 to raise additional development funds for the title. The Kickstarter successfully raised over US$2 million of its requested US$300,000, allowing for several stretch goals to be added during development. Like its predecessor, Wrath of the Righteous follows an Adventure Path of the same name, which was originally published in August 2013.
VOD from Twitch stream on 9/4/2021 at twitch.tv/TheGwardian
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THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13.
#Pathfinder #RPG
![Lets Play Pathfinder: Wrath of the Righteous [Part 8] - Areelu Vorleshs Lab
Pathfinder: Wrath of the Righteous is an isometric role-playing game developed by Russian studio Owlcat Games and published by Deep Silver, based on Paizo Publishings Pathfinder franchise. Announced through a Kickstarter campaign in February 2020, the game was released for Microsoft Windows and macOS on 2 September 2021 with versions for PlayStation 4 and Xbox One arriving on 1 March 2022.
The game is a sequel to Pathfinder: Kingmaker, the previous RPG of the same developer, but it is not following the same story. The sequel builds on the engine from Kingmaker to address concerns raised by critics and players, and expands additional rulesets from the tabletop game, includes new character classes and the mythic progression system. Owlcat launched a Kickstarter campaign in February 2020 to raise additional development funds for the title. The Kickstarter successfully raised over US$2 million of its requested US$300,000, allowing for several stretch goals to be added during development. Like its predecessor, Wrath of the Righteous follows an Adventure Path of the same name, which was originally published in August 2013.
VOD from Twitch stream on 9/12/2021 at https://www.twitch.tv/TheGwardian
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#Pathfinder #RPG Lets Play Pathfinder: Wrath of the Righteous [Part 8] - Areelu Vorleshs Lab](https://i.ytimg.com/vi/p1U-zpJFDa4/mqdefault.jpg)
![Lets Play Resident Evil Requiem [Part 5]
Resident Evil Requiem is a 2026 survival horror game developed and published by Capcom. It is the ninth main Resident Evil game, following Resident Evil Village. It features a new playable character, FBI analyst Grace Ashcroft, who investigates a series of mysterious deaths involving the survivors of the Raccoon City incident with the aid of federal agent and returning protagonist Leon S. Kennedy.
Gameplay alternates between Grace and Leon. Graces sections continue the survival horror gameplay of Resident Evil 7: Biohazard and Resident Evil Village. Leons sections are action-oriented, similar to games such as Resident Evil 4. Both characters can be played from first-person or third-person perspectives.
Announced in July 2024 and unveiled at Summer Game Fest in June 2025, Requiem was directed by Koshi Nakanishi, the director of Resident Evil 7. It was conceived as an open-world online multiplayer game, but by 2021 it had shifted to a more conventional single-player game. Requiem was developed with the RE Engine and was the first Resident Evil game designed for ninth-generation consoles. It marked Leons first major appearance since Resident Evil 6, and he was redesigned to appear older.
Requiem was released for Windows, PlayStation 5, Xbox Series X/S and Nintendo Switch 2 on February 27, 2026, to acclaim. Critics praised the dark tone, story, atmosphere, and balance between survival horror and action. Requiem sold five million copies in five days, becoming the fastest-selling Resident Evil game.
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THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13. Lets Play Resident Evil Requiem [Part 5]](https://i.ytimg.com/vi/pc79nJ7uR3U/mqdefault.jpg)
![Lets Play Dragons Dogma Dark Arisen [Part 4] - The Everfall
Dragons Dogma is an action role-playing hack and slash video game developed and published by Capcom for PlayStation 3 and Xbox 360 in 2012. An enhanced version titled Dragons Dogma: Dark Arisen was released for the games original consoles in 2013, then later ported to Microsoft Windows in 2016, PlayStation 4 and Xbox One in 2017, and Nintendo Switch in 2019. Set in the high fantasy world of Gransys, the player takes on the role of a human protagonist dubbed the Arisen on a quest to defeat the dragon Grigori, a being said to herald the worlds end, while uncovering a deeper conspiracy along the way.
The gameplay focuses on the Arisen—a customizable avatar—exploring Gransys completing quests and fighting monsters in real-time combat. The protagonist is accompanied by Pawns, characters who provide combat support and advice; the protagonist has one customized Pawn, and two additional Pawns either pre-set within the game or other customized Pawns shared by other players through an online lobby. Both standard combat and boss battles involve grappling with or climbing on enemies.
The design document for Dragons Dogma was created by director Hideaki Itsuno in 2000 prior to working on Devil May Cry 2. Itsuno successfully pitched the project and production began in 2008. The 150-strong staff took inspiration from Western RPGs including The Elder Scrolls IV: Oblivion and Fable II. The music, led by Tadayoshi Makino and including contributions from Western composer Inon Zur, used on a full orchestra and focused on ambiance. Dark Arisen was designed to incorporate fan feedback and offer a complete experience for both old and new players.
The original version of Dragons Dogma was praised by critics. Praise was given to the gameplay and the Pawn system, while the narrative was generally criticized as lacking. The Dark Arisen version was praised for its technical improvements and additional content. The original Dragons Dogma sold over one million copies worldwide, and the different versions of Dark Arisen also met with positive sales. A Japan-exclusive massively multiplayer online role-playing game titled Dragons Dogma Online released in 2015.
An original net animation adaptation was globally released on September 17, 2020, on Netflix.
Developer: Capcom
Publisher: Capcom
Director: Hideaki Itsuno, Kento Kinoshita
Producer: Hiroyuki Kobayashi, Minae Matsukawa
Designer: Yoichiro Ikeda
Programmer: Yoshiharu Nakao
Artist: Daigo Ikeno
Writer: Bingo Morihashi, Haruo Murata, Makoto Ikehara
Composer: Tadayoshi Makino, Rei Kondoh, Inon Zur, Masayoshi Ishi
Engine: MT Framework
Platform: PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Microsoft Windows, Nintendo Switch
Release: May 22, 2012
Genre: Action role-playing, hack and slash
Mode: Single-player
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THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13. Lets Play Dragons Dogma Dark Arisen [Part 4] - The Everfall](https://i.ytimg.com/vi/poMrGnKm6QI/mqdefault.jpg)
![Lets Play Pathfinder: Wrath of the Righteous [Part 6] - Puluras Fall
Pathfinder: Wrath of the Righteous is an isometric role-playing game developed by Russian studio Owlcat Games and published by Deep Silver, based on Paizo Publishings Pathfinder franchise. Announced through a Kickstarter campaign in February 2020, the game was released for Microsoft Windows and macOS on 2 September 2021 with versions for PlayStation 4 and Xbox One arriving on 1 March 2022.
The game is a sequel to Pathfinder: Kingmaker, the previous RPG of the same developer, but it is not following the same story. The sequel builds on the engine from Kingmaker to address concerns raised by critics and players, and expands additional rulesets from the tabletop game, includes new character classes and the mythic progression system. Owlcat launched a Kickstarter campaign in February 2020 to raise additional development funds for the title. The Kickstarter successfully raised over US$2 million of its requested US$300,000, allowing for several stretch goals to be added during development. Like its predecessor, Wrath of the Righteous follows an Adventure Path of the same name, which was originally published in August 2013.
VOD from Twitch stream on 9/8/2021 at https://www.twitch.tv/TheGwardian
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#Pathfinder #RPG Lets Play Pathfinder: Wrath of the Righteous [Part 6] - Puluras Fall](https://i.ytimg.com/vi/ppX6tOPTvW8/mqdefault.jpg)
![Lets Play Persona 4 Golden PC [Part 4] - Yukiko-san
Persona 4, also known as Shin Megami Tensei: Persona 4, is a role-playing video game developed and published by Atlus. It is chronologically the fifth installment in the Persona series, itself a part of the larger Megami Tensei franchise, and was released for the PlayStation 2 in Japan in July 2008, North America in December 2008, and Europe in March 2009. It was re-released as a PlayStation 2 Classic for the PlayStation 3 in April 2014. Persona 4 takes place in a fictional Japanese countryside and is indirectly related to earlier Persona games. The player-named protagonist is a high-school student who moved into the countryside from the city for a year. During his year-long stay, he becomes involved in investigating mysterious murders while harnessing the power of summoning Persona. The game features a weather forecast system with events happening on foggy days to replace the moon phase system implemented in the previous games.
The plot of Persona 4 was inspired by the work of mystery novelists owing to its murder mystery premise. The rural setting was based on a town on the outskirts of Mount Fuji and intended as a nowhere place and is the central setting to have players sympathize with the daily life of the characters. The developers added many in-game events to prevent the game from becoming stale. During the localization, numerous alterations to names and cultural references were made to preserve the effect through translation, but some Japanese cultural references were altered or removed. The release of the game in Japan was accompanied by merchandise such as character costumes and accessories. The North American package of the game was released with a CD with selected music from the game, and, unlike Persona 3, the European package also contained a soundtrack CD. The games music was primarily written by Shoji Meguro, with vocals performed by Shihoko Hirata.
Persona 4 received critical acclaim, with praise given towards the gameplay, narrative, characters, and music. It is also regarded as one of the greatest games of all time. An enhanced version of the game, Persona 4 Golden, was released for PlayStation Vita in 2012 and Windows in 2020. Various other manga and light novel adaptations and spin-offs have been produced. An anime adaptation by AIC ASTA, Persona 4: The Animation, began airing in Japan in October 2011, with an anime of Persona 4 Golden airing in July 2014. The game also spawned two fighting game sequels, Persona 4 Arena and Persona 4 Arena Ultimax, as well as a rhythm game, Persona 4: Dancing All Night. Party members from Persona 4 are prominently featured as playable characters in Nintendo 3DS games Persona Q: Shadow of the Labyrinth (2014) and Persona Q2: New Cinema Labyrinth (2018).
Developer: Atlus
Publisher:
JP: Atlus
NA: Atlus USA
EU: Square Enix (PS2)
EU: NIS America (Vita)
WW: Sega (PC)
Director: Katsura Hashino
Producer: Katsura Hashino
Designer: Atsushi Watanabe, Azusa Kido
Programmer: Yujiro Kosaka
Artist: Shigenori Soejima, Susumu Nishizawa
Writer: Yuichiro Tanaka, Akira Kawasaki, Katsura Hashino
Composer: Shoji Meguro
Series:
Megami Tensei (main)
Persona (sub-series)
Platform: PlayStation 2, PlayStation Vita, Microsoft Windows
Release: July 10, 2008
Genre: Role-playing, social simulation
Mode: Single-player
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THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13. Lets Play Persona 4 Golden PC [Part 4] - Yukiko-san](https://i.ytimg.com/vi/puUs9HhX1OY/mqdefault.jpg)


![Lets Play Chernobylite [Part 3] - Mikhail
Chernobylite is a science fiction survival video game developed by The Farm 51 and published by All in! Games. It was released on July 28, 2021 for Microsoft Windows, and is set to be released for PlayStation 4 and Xbox One on September 7, 2021, with a PlayStation 5 and Xbox Series X/S version coming later that year. The game is set in the Chernobyl Exclusion Zone, where the players objective is to explore and find their significant other in the radioactive wasteland.
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#Chernobylite Lets Play Chernobylite [Part 3] - Mikhail](https://i.ytimg.com/vi/qkjx0X-Spps/mqdefault.jpg)
![Lets Play Tales of Arise [Part 2] - The liberation of Calaglia
Tales of Arise is an action role-playing game developed and published by Bandai Namco Entertainment for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. The seventeenth main entry in the Tales series, it was originally planned to release in 2020 but was delayed to September 2021 due to internal quality issues and the ability to launch the game on more platforms. The game follows two people from the opposing worlds of Dahna and Rena.
Developed by a team composed of both series veterans and newcomers, the aim was to revitalize the Tales series. Minoru Iwamoto, one of several artists who worked on Tales of Zestiria and Tales of Berseria, returns as both character designer and art director. The game is built using Unreal Engine 4.
VOD from Twitch stream on 9/10/2021 at https://www.twitch.tv/TheGwardian
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#TalesOfArise Lets Play Tales of Arise [Part 2] - The liberation of Calaglia](https://i.ytimg.com/vi/r-gB3I4eylg/mqdefault.jpg)
![Lets Play Warhammer 40,000: Dawn of War II - Retribution [Part 33] - Chaos: Argus Settlement
Warhammer 40,000: Dawn of War II is a real-time strategy-tactical role-playing video game developed by Relic Entertainment and published by THQ for Microsoft Windows based on the fictional Warhammer 40,000 universe. It is the sequel to the Warhammer 40,000: Dawn of War video game series. Dawn of War II was released in North America on February 19, 2009 and in Europe on February 20, 2009. A sequel, Dawn of War III, was released in April 2017.
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THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13. Lets Play Warhammer 40,000: Dawn of War II - Retribution [Part 33] - Chaos: Argus Settlement](https://i.ytimg.com/vi/r4u2pAbQoUc/mqdefault.jpg)
