Uploaded October 2022 | Updated September 2026, 2 weeks ago
We do the second half of world 1.
1-4: The first underwater level of the game. It has clams, urchins, water currents, and swarms of Cheep-Cheeps.
1-5: The first athletic level of the game. It has rotating square platforms of two different sizes, as well as some that are spin-activated.
1-6: Another grassland level, this one focusing on the large rotating landforms.
1-Castle: Larry's castle (_not_ Lemmy's) is full of gears, which are kind of an interesting platform type, if rather challenging for world 1. The boss himself is still pretty easy; he has a moving floor now, but that's it.
We do the second half of world 1.
1-4: The first underwater level of the game. It has clams, urchins, water currents, and swarms of Cheep-Cheeps.
1-5: The first athletic level of the game. It has rotating square platforms of two different sizes, as well as some that are spin-activated.
1-6: Another grassland level, this one focusing on the large rotating landforms.
1-Castle: Larry's castle (_not_ Lemmy's) is full of gears, which are kind of an interesting platform type, if rather challenging for world 1. The boss himself is still pretty easy; he has a moving floor now, but that's it.










