Uploaded March 2019 | Updated September 2026, 1 week ago
Welcome back to our magical Let's Play of Harry Potter and The Prisoner of Azkaban! Angus and I have returned to our favourite series for another PC version of this franchise.
In Part 10, we finish our last final exam, Glacius. Then we relfect back on this game as we finish up some of the challenges. On the way we provide some of our trademark commentary.
Harry Potter and the Prisoner of Azkaban is an action-adventure platformer video game that was released concurrently with the film release of Harry Potter and the Prisoner of Azkaban. The game was based on the film of the same name and on J. K. Rowling's Harry Potter and the Prisoner of Azkaban, the third novel in the Harry Potter series. The game was developed by three teams, KnowWonder, Griptonite Games, and Electronic Arts, and were published by EA Games and Warner Bros. Interactive Entertainment.
The game was released as a trio, with separate versions for Game Boy Advance, Personal Computer, and home consoles (released on GameCube, PlayStation 2, and Xbox.) The game received moderate review scores by critics across all versions.
Let's Play Harry Potter and The Prisoner of Azkaban | PART 10 - Alan Rickman Child Predator Ring
Johnny Natrium | LP | Gameplay | 100% | Playthrough | Walkthrough | Longplay
Welcome back to our magical Let's Play of Harry Potter and The Prisoner of Azkaban! Angus and I have returned to our favourite series for another PC version of this franchise.
In Part 10, we finish our last final exam, Glacius. Then we relfect back on this game as we finish up some of the challenges. On the way we provide some of our trademark commentary.
Harry Potter and the Prisoner of Azkaban is an action-adventure platformer video game that was released concurrently with the film release of Harry Potter and the Prisoner of Azkaban. The game was based on the film of the same name and on J. K. Rowling's Harry Potter and the Prisoner of Azkaban, the third novel in the Harry Potter series. The game was developed by three teams, KnowWonder, Griptonite Games, and Electronic Arts, and were published by EA Games and Warner Bros. Interactive Entertainment.
The game was released as a trio, with separate versions for Game Boy Advance, Personal Computer, and home consoles (released on GameCube, PlayStation 2, and Xbox.) The game received moderate review scores by critics across all versions.
Let's Play Harry Potter and The Prisoner of Azkaban | PART 10 - Alan Rickman Child Predator Ring
Johnny Natrium | LP | Gameplay | 100% | Playthrough | Walkthrough | Longplay
![Psychonauts | PART 2 [ Lets Play / Walkthrough ]
Welcome to our amazing Lets Play of Psychonauts! Angus and I are blazing through this genius masterpiece and enjoying it, whilst providing some trademark witty commentary. Psychonauts | PART 2 [ Lets Play / Walkthrough ]](https://i.ytimg.com/vi/ekt8HneuBxI/mqdefault.jpg)
![Lets Play Harry Potter and The Chamber of Secrets [PC] | PART 13 - Aragog Is Loud and Racist
Welcome to more of our Lets Play of Harry Potter and the Chamber of Secrets for PC! One of my most trusty commentating companions, Angus (nintendogen64), joins me this time on this quest of gaming goodness.
In part 13 we adventure through the Forbidden Forest and finally confront Aragog. Of course we also have a ball and provide some commentary for ye.
Harry Potter and the Chamber of Secrets is a 2002 action-adventure game published by Electronic Arts and developed by both EAs internal development team and Eurocom for the PlayStation 2, Xbox, GameCube and Game Boy Advance systems. It was simultaneously co-developed by Amaze Entertainment for Windows, Mac and the Game Boy Color systems. An original version was also created for the PlayStation by Argonaut Games. This was also the last game released for the Game Boy Color in North America and the last Harry Potter game to be released on PlayStation.
The games core gameplay is simple. Taking control of Harry, the player explores Hogwarts castle and grounds. Throughout the course of the game, the player will encounter events that tie into the storyline of the second book.
Filling the gaps between these events are various classes, where the player will learn how to fly a broomstick and learn new spells for combating bosses, among other things. Each new spell is accompanied by a challenge, which the player must get through in a certain amount of time to complete that class period. During the later parts of the game, the player will face challenges which are not time-limited and are not related to learning spells. These challenges are all based on events from the book, for example, travelling into the Forbidden Forest and gathering ingredients for a potion Hermione is making.
Flipendo: Knocks back enemies and flips switches.
Lumos: Emits light to see in the dark and find secret panels.
Diffindo: Severs ropes, vines, and tapestries that blocks doors and chests.
Expelliarmus: Repels or disarms your opponents spells.
Skurge: Clears ectoplasm that blocks doors and chests.
Avifors: Transforms statues or rocks into birds.
Incendio: Produces bluebell flames to burn spiderwebs that blocks chests.
Alohomora: Unlocks locked doors and chests.
Fetch Boy, Fetch: Calls Hagrids Dog, Fang. (This was only in the beta, having it on the final game crashes it.)
Harry Potter cant wait to leave the non-magical world behind after a dreadful summer with the Dursleys, who have locked him in his room for a long time, for his second year. But during the summer holidays, he receives a message telling him that mortal danger awaits if he returns to Hogwarts, before being rescued by Ron, Fred and George in their dads flying car.
The PlayStation version of the game is a sequel to the Harry Potter and the Philosophers Stone game and was also developed by Argonaut Games. It retains many elements and graphics from its predessor but with some places in Hogwarts being expanded or moved as well as new mini-games that are played as the storyline progresses. Many old spells learned from the previous game return while new ones are learned by attending the Herbology and Defence Against the Dark Arts classes.
There are also slight differences between the three other console versions of the game. The PlayStation 2 and Xbox versions of the game allow the player to access a broom and enter free-flight mode. While the PlayStation 2 version allows the player to land anywhere they want, in the Xbox and GameCube version the landing zones are limited. In the GameCube version, there is an exclusive feature involving GC-GBA connectivity that allows a secret room to be opened in the GC version when connected with the GBA version of the game.
The PC/Mac version of the game, which was created by a different developer than the console versions, features completely different levels and gameplay from the console cousins. The game features the same graphics and character design as the Philosophers Stone (PC). It also retains all the spells learnt in the previous game and involves the player learning more new spells by attending more classes at Hogwarts.
The Game Boy Color version is a typical role-playing game. However, it lets you play as Harry, Ron, Hermione and Gilderoy Lockhart at various points in the game. The Game Boy Advance version has the fewest spells. It is based on the PS2/XB/GC and Mac versions. It is mostly made up of mini-quests (unlike other versions, except GBC).
Johnny Natrium Lets Play Harry Potter and The Chamber of Secrets [PC] | PART 13 - Aragog Is Loud and Racist
Playthrough / Walkthrough / Guide / FAQ / 100% Lets Play Harry Potter and The Chamber of Secrets [PC] | PART 13 - Aragog Is Loud and Racist](https://i.ytimg.com/vi/er4CBhQ_vL8/mqdefault.jpg)


![Lets Play Realms of The Haunting | PART 1 - Deepest C***wall
[ Yes, the graphics are supposed to look like that ]
Welcome to our amazing Lets Play of Realms of The Haunting!
Join us in exploring this classic DOS gem, whilst we provide some of our trademark commentary, and generally take the piss.
In part 1, we get introduced to the story and universe, and stumble through part of a lovely, haunted mansion in the tourist hot-spot of Deepest Cornwall.
Realms of the Haunting is a first-person adventure/shooter game developed by Gremlin Interactive. The 3D engine used in this game was borrowed from Gremlins own Normality.
The player explores locations and battles demons from a first-person perspective. A floating cursor is used to interact with the environment and pick up items. The game features many inventory-based puzzles.
-Many unique and bizarre universes to explore. From a modern age, mysterious mansion to a medieval, surreal world full of monsters
-Excellent blend of first-person shooter and point-and-click adventure
-Full-motion video cut-scenes with live actors bring the games well-written story alive
Adam Randall ventures to a haunted house in order to investigate the mysterious circumstances around his fathers death. As he enters, however, the doors locks behind him and he is forced to journey throughout the entire house while looking for answers as well as means of escaping it. Along the way he meets up with the psychic woman Rebecca Trevisard who provides Adam with guidance as they work together in trying to escape. Adam soon discovers the house contains portals to several different universes, and that he is the Chosen One who must prevent the final apocalypic battle between the forces of good and evil.
The game has over 40 hours of content and includes many different universes to travel, and has a plot which involves multiple sides fighting for their own causes. The beginning gives the idea of Adam being against demonic forces, but later on player finds himself caught in much deeper plot between different forces, where demons play only one role.
Johnny Natrium | LP | Gameplay | 100% | Playthrough | Walkthrough | Longplay Lets Play Realms of The Haunting | PART 1 - Deepest C***wall](https://i.ytimg.com/vi/fWFQYLU0hIw/mqdefault.jpg)

![Lets Play Harry Potter 2 [PC] | HIDDEN Extra Challenge
Welcome to more of our Lets Play of Harry Potter and the Chamber of Secrets for PC! One of my most trusty commentating companions, Andrew (CrystalFissure), joins me this time on this quest of gaming goodness.
This is a secret, hidden level that you can only access through a level selector or something of the sort.
There will be more parts following, with extra unseen levels that didnt make it in the games story! Stick around for more Harry Potter 2 goodness (finally).
Harry Potter and the Chamber of Secrets is a 2002 action-adventure game published by Electronic Arts and developed by both EAs internal development team and Eurocom for the PlayStation 2, Xbox, GameCube and Game Boy Advance systems. It was simultaneously co-developed by Amaze Entertainment for Windows, Mac and the Game Boy Color systems. An original version was also created for the PlayStation by Argonaut Games. This was also the last game released for the Game Boy Color in North America and the last Harry Potter game to be released on PlayStation.
The games core gameplay is simple. Taking control of Harry, the player explores Hogwarts castle and grounds. Throughout the course of the game, the player will encounter events that tie into the storyline of the second book.
Filling the gaps between these events are various classes, where the player will learn how to fly a broomstick and learn new spells for combating bosses, among other things. Each new spell is accompanied by a challenge, which the player must get through in a certain amount of time to complete that class period. During the later parts of the game, the player will face challenges which are not time-limited and are not related to learning spells. These challenges are all based on events from the book, for example, travelling into the Forbidden Forest and gathering ingredients for a potion Hermione is making.
Flipendo: Knocks back enemies and flips switches.
Lumos: Emits light to see in the dark and find secret panels.
Diffindo: Severs ropes, vines, and tapestries that blocks doors and chests.
Expelliarmus: Repels or disarms your opponents spells.
Skurge: Clears ectoplasm that blocks doors and chests.
Avifors: Transforms statues or rocks into birds.
Incendio: Produces bluebell flames to burn spiderwebs that blocks chests.
Alohomora: Unlocks locked doors and chests.
Fetch Boy, Fetch: Calls Hagrids Dog, Fang. (This was only in the beta, having it on the final game crashes it.)
Harry Potter cant wait to leave the non-magical world behind after a dreadful summer with the Dursleys, who have locked him in his room for a long time, for his second year. But during the summer holidays, he receives a message telling him that mortal danger awaits if he returns to Hogwarts, before being rescued by Ron, Fred and George in their dads flying car.
The PlayStation version of the game is a sequel to the Harry Potter and the Philosophers Stone game and was also developed by Argonaut Games. It retains many elements and graphics from its predessor but with some places in Hogwarts being expanded or moved as well as new mini-games that are played as the storyline progresses. Many old spells learned from the previous game return while new ones are learned by attending the Herbology and Defence Against the Dark Arts classes.
There are also slight differences between the three other console versions of the game. The PlayStation 2 and Xbox versions of the game allow the player to access a broom and enter free-flight mode. While the PlayStation 2 version allows the player to land anywhere they want, in the Xbox and GameCube version the landing zones are limited. In the GameCube version, there is an exclusive feature involving GC-GBA connectivity that allows a secret room to be opened in the GC version when connected with the GBA version of the game.
The PC/Mac version of the game, which was created by a different developer than the console versions, features completely different levels and gameplay from the console cousins. The game features the same graphics and character design as the Philosophers Stone (PC). It also retains all the spells learnt in the previous game and involves the player learning more new spells by attending more classes at Hogwarts.
The Game Boy Color version is a typical role-playing game. However, it lets you play as Harry, Ron, Hermione and Gilderoy Lockhart at various points in the game. The Game Boy Advance version has the fewest spells. It is based on the PS2/XB/GC and Mac versions. It is mostly made up of mini-quests (unlike other versions, except GBC).
Johnny Natrium Lets Play Harry Potter and The Chamber of Secrets [PC] | HIDDEN Extra Challenge
Playthrough / Walkthrough / Guide / FAQ / 100% Lets Play Harry Potter 2 [PC] | HIDDEN Extra Challenge](https://i.ytimg.com/vi/g1bsZjKJCro/mqdefault.jpg)
![[Harry Potter 2] Im Starting On Some Custom Mapping - Early Sneak Peek
Im getting to know the dev tools for the original PC Harry Potter franchise. This is very bare bones but I have a little section here that shows off a few different mechanics. More to follow - hopefully some proper levels (hopefully custom dialog etc. in future) [Harry Potter 2] Im Starting On Some Custom Mapping - Early Sneak Peek](https://i.ytimg.com/vi/gHVhXvOqmkU/mqdefault.jpg)


