Lets Make A Game 04 - Rendering Font - C++ SDL2 Game Tutorial @jarreed0
Lets Make A Game 04 - Rendering Font - C++ SDL2 Game Tutorial  @jarreed0
Uploaded August 2017 | Updated September 2026, 3 weeks ago
In todays video we set up a draw function that can load in a font and then it will render given text.

LET'S GET TO 300 SUBS BY THE END OF THE YEAR!!!

Git Branch for Today's Episode: github.com/jarreed0/GameDevTut/tree/ep4-font

Here is the link to the updated code on github:
github.com/jarreed0/GameDevTut

Here is the link to the open-sans ttf files
fontsquirrel.com/fonts/open-sans

Feel free to like, comment and subscribe! #sdl2 #gamedev #cpp #cpp
Lets Make A Game 04 - Rendering Font - C++ SDL2 Game TutorialI ADDED MODULAR GUNS TO MY GAME - Devlog 3 - 5 Days To GoScreenshot Saturday #2Run faster in the terminal with Gnu ParallelTrying out Box2D with pizza boxes - C++ & SDL2C++ SFML Window Tutorial - FPS, Keyboard, FullscreenMaking A Bullet Hell Game In A Month! - 13 Days To Go - DEVLOG 2Budget friendly Elgato Stream Deck on LinuxMaking an Animal Crossing type game for beginners - Go & Raylib Tutorial - Part 1Face Recognition with Python TutorialDay 4 - Adding A Mechanic A Day - InventoryC++ Sorting algos comparison - rendering sprites based on y-axis with raylib
Avery |

Let's Make A Game 04 - Rendering Font - C++ SDL2 Game Tutorial

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER