Uploaded May 2025 | Updated September 2026, 1 hour ago
Hi all, this is Part 3 of Let's Create a 3D Starfield Together in Godot! In this part we will work on procedurally generating the starfield. We'll use code to build the star field so it's viewable in the editor using the @tool function. We will set export variables to be able to modify it. You still need to reload the scene to update. We will also work through getting glow working in the 3D environment.
Part 1: setting up the mesh, and LODs youtu.be/NwOuSnqSK_c
Part 2: setting up the material and shader for the stars youtu.be/gINZb4kcEB8
Hi all, this is Part 3 of Let's Create a 3D Starfield Together in Godot! In this part we will work on procedurally generating the starfield. We'll use code to build the star field so it's viewable in the editor using the @tool function. We will set export variables to be able to modify it. You still need to reload the scene to update. We will also work through getting glow working in the 3D environment.
Part 1: setting up the mesh, and LODs youtu.be/NwOuSnqSK_c
Part 2: setting up the material and shader for the stars youtu.be/gINZb4kcEB8




