Lesson P83 - Multiplatform Software tilemap on the Spectrum Next @ChibiAkumas
Lesson P83 - Multiplatform Software tilemap on the Spectrum Next  @ChibiAkumas
Uploaded August 2024 | Updated September 2026, 2 weeks ago
We've written a minimal multiplatform Tile/Sprite routine in the Mintile series, Now, lets take a look at the platform specific code to quickly draw tiles to the screen on the Spectrum Next

As always, this Video lesson matches the text lesson on my website, and you can get the source code as well...
chibiakumas.com/z80/platform9.php#LessonP83

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Lesson P83 - Multiplatform Software tilemap on the Spectrum NextSuper-H Lesson 5 - More MathsLesson M18 - Z80 Optimization - speech synthesizer! (Part 2/4)Assembly Hello World on RISC-OS Assembled via BBC Basic! - ARM Lesson H5Lesson CT4 - Tone Calculation - 68000 ChibiTracks6502 MaxTile - Lesson MaxTile2 - The Midpoint Test 2IBM370 Lesson 5 - Power Maths: Mult Div Exec and Test!Lesson P63 - Multiplatform Software tilemap on the PET6502 - Lesson CT2 - ChibiTracks Header Load and InitZ80 Lesson MaxTile3 - Maxtile main codeRiscV Lesson S1 - Reading and Showing a RegisterLesson P91 - MaxTile software tilemap on the Amstrad CPC (Part 1/2)
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Lesson P83 - Multiplatform Software tilemap on the Spectrum Next

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