Uploaded December 2023 | Updated September 2026, 2 weeks ago
Please note that the song/video is intentionally out of sync. This path is only possible using 300 audio calibration and without BNS. I adjusted to this by playing the entire song on mute while streaming it with the desynced audio.
Here is the hardest Lego score I've done. An above optimal run of Fire. For certain songs, by adjusting your audio calibration to a high enough number, playing without BNS, and hitting an OD note late, you can delay when an activation fill appears. This can sometimes give you a better path than normal optimal.
The note you need to hit with a delay for this song is at 1:06. I was wildly inconsistent with getting the note to work. Most runs, I'd either hit it too late and drop the note, or I'd hit it too early and load the fill, which is what happened at the start of the video.
Even after hitting the note correctly, I still had to FC the rest of Fire, without audio, without BNS, and while hitting every front-end and back-end squeeze. I choked at least ten runs past that note, including a run in the last 5 seconds. I also FC'd the song once, but dropped 300 points from back-end squeezes. Needless to say, going for this REALLY tilted me. But I'm very satisfied with this run.
Path: 0/OG, 1(L!)/OB, 0(L)/OY, 0/OG
Normal Optimal FC: youtu.be/l0EU6ajo6Yk
Check out all my Lego: Rock Band scores here: rockband.scorehero.com/scores.php?user=425946&game=5&platform=2&size=1&team=0&group=3&diff=4&vox=solo
Follow me on Twitch to see when I stream next:
twitch.tv/biiiiigboddy
Please note that the song/video is intentionally out of sync. This path is only possible using 300 audio calibration and without BNS. I adjusted to this by playing the entire song on mute while streaming it with the desynced audio.
Here is the hardest Lego score I've done. An above optimal run of Fire. For certain songs, by adjusting your audio calibration to a high enough number, playing without BNS, and hitting an OD note late, you can delay when an activation fill appears. This can sometimes give you a better path than normal optimal.
The note you need to hit with a delay for this song is at 1:06. I was wildly inconsistent with getting the note to work. Most runs, I'd either hit it too late and drop the note, or I'd hit it too early and load the fill, which is what happened at the start of the video.
Even after hitting the note correctly, I still had to FC the rest of Fire, without audio, without BNS, and while hitting every front-end and back-end squeeze. I choked at least ten runs past that note, including a run in the last 5 seconds. I also FC'd the song once, but dropped 300 points from back-end squeezes. Needless to say, going for this REALLY tilted me. But I'm very satisfied with this run.
Path: 0/OG, 1(L!)/OB, 0(L)/OY, 0/OG
Normal Optimal FC: youtu.be/l0EU6ajo6Yk
Check out all my Lego: Rock Band scores here: rockband.scorehero.com/scores.php?user=425946&game=5&platform=2&size=1&team=0&group=3&diff=4&vox=solo
Follow me on Twitch to see when I stream next:
twitch.tv/biiiiigboddy










