Uploaded September 2010 | Updated September 2026, 1 week ago
Just testing a Lego Digital Designer car in 3drad.
There are lot of glitches yet. For example the shadow... I don't know why the car's shadow doesn't work well, even in 3ds max, the shadow mesh looks good, it's very simple, and it has the same size as the car. The wheel meshes were in bad direction, I had to add 90 degrees rotation to it, it was also good in my 3ds max. Also the car is not the most stable construction I've ever seeb, but it was FAR worse previously. (I regret I didn't record video about it, it was SO FUNNY!) I added a custom rigidbody to the back of the car it is breakable by pressing [ENTER], but it will be breakable by crashing, and there will be much more things to break down. There will be an other video about the 3ds max file.
HAVE FUN!
(This video is available only for 3drad forum members and visitors!)
Just testing a Lego Digital Designer car in 3drad.
There are lot of glitches yet. For example the shadow... I don't know why the car's shadow doesn't work well, even in 3ds max, the shadow mesh looks good, it's very simple, and it has the same size as the car. The wheel meshes were in bad direction, I had to add 90 degrees rotation to it, it was also good in my 3ds max. Also the car is not the most stable construction I've ever seeb, but it was FAR worse previously. (I regret I didn't record video about it, it was SO FUNNY!) I added a custom rigidbody to the back of the car it is breakable by pressing [ENTER], but it will be breakable by crashing, and there will be much more things to break down. There will be an other video about the 3ds max file.
HAVE FUN!
(This video is available only for 3drad forum members and visitors!)










