Uploaded March 2015 | Updated September 2026, 3 days ago
[Available at 60FPS on Chrome!]
Welcome to my walkthrough of Legend of Zelda: Oracle of Ages, developed by Capcom and released alongside it's twin, Oracle of Seasons for the Gameboy Color. This walkthrough will feature completion of the game's main story as well as every sidequest besides getting every ring, which is incredibly time-consuming, luck-based, and generally not worthwhile.
This was recorded with the VisualBoyAdvance Gameboy emulator and upscaled to 1080p using Virtualdub with an AVIsynth script and Adobe Premiere Pro.
[Available at 60FPS on Chrome!]
Welcome to my walkthrough of Legend of Zelda: Oracle of Ages, developed by Capcom and released alongside it's twin, Oracle of Seasons for the Gameboy Color. This walkthrough will feature completion of the game's main story as well as every sidequest besides getting every ring, which is incredibly time-consuming, luck-based, and generally not worthwhile.
This was recorded with the VisualBoyAdvance Gameboy emulator and upscaled to 1080p using Virtualdub with an AVIsynth script and Adobe Premiere Pro.
![Dark Souls [Part 14 - Demon Ruins]
Welcome to my walkthrough of Dark Souls: Prepare to Die Edition, on PC. This playthrough will showcase a variety of weapons and spell types and will also show off the locations of all loot items. If I do happen to miss one that I am unaware of, please leave a comment below and I will add an annotation to the video.
This series was recorded with Fraps at 30FPS, on the PC/Steam version, running DSFix, at 1920x1080.
Hardware:
AMD FX-6300
GIGABYTE GA-78LMT-S2P
Western Digital Black 500GB HDD (OS/Game Drive)
Western Digital Green 500GB HDD (Recording Drive)
ASUS 2GB AMD Radeon R9 270
8GB (2x4GB) DDR3 1333 RAM
Corsair 450w PSU Dark Souls [Part 14 - Demon Ruins]](https://i.ytimg.com/vi/Z_PyZxhaFG4/mqdefault.jpg)
![Bioshock [Hard/Brass Balls] Part 10 - Point Prometheus
Welcome to my walkthrough of Bioshock for the PC. This walkthrough was recorded on maximum graphical settings at 1920x1080 using Fraps. It will feature collection of every gene tonic and weapon upgrade, no deaths, and every little sister will be rescued. I will actively ignore audio logs as there are too many to fit comfortably into an efficient walkthrough.
Hardware:
AMD FX-6300
GIGABYTE GA-78LMT-S2P
Western Digital Black 500GB HDD (OS/Game Drive)
Western Digital Green 500GB HDD (Recording Drive)
ASUS 2GB AMD Radeon R9 270
8GB (2x4GB) DDR3 1333 RAM
Corsair 450w PSU
Logitech G500 Mouse
Stock Dell USB Keyboard
Sennheiser HD201S Headphones
Eagle Arion ET-AR306-BK 2.0 50w Speakers
Dell E2414Hr 24 inch Monitor (Max Resolution: 1920x1080) Bioshock [Hard/Brass Balls] Part 10 - Point Prometheus](https://i.ytimg.com/vi/Zo8sX552o3Q/mqdefault.jpg)
![Bloodborne [Part 12 - Upper Cathedral Ward]
We enter a totally optional area that hides a large number of weird eldritch abominations and magical alien children which did an embarrassing amount of damage to me.
BOSSES KILLED:
-Celestial Emissary
-Ebrietas, Daughter of the Cosmos
SIDEQUESTS:
-Acquired the Make Contact gesture
-Revived Queen Annalise and acquired the Deep Respect gesture from ranking up in the Vilebloods. (You only have to offer one blood dreg to get all the covenant rewards) Bloodborne [Part 12 - Upper Cathedral Ward]](https://i.ytimg.com/vi/ZpTADvj6ams/mqdefault.jpg)
![Dark Souls [Part 11 - Sens Fortress]
Welcome to my walkthrough of Dark Souls: Prepare to Die Edition, on PC. This playthrough will showcase a variety of weapons and spell types and will also show off the locations of all loot items. If I do happen to miss one that I am unaware of, please leave a comment below and I will add an annotation to the video.
This series was recorded with Fraps at 30FPS, on the PC/Steam version, running DSFix, at 1920x1080.
Hardware:
AMD FX-6300
GIGABYTE GA-78LMT-S2P
Western Digital Black 500GB HDD (OS/Game Drive)
Western Digital Green 500GB HDD (Recording Drive)
ASUS 2GB AMD Radeon R9 270
8GB (2x4GB) DDR3 1333 RAM
Corsair 450w PSU Dark Souls [Part 11 - Sens Fortress]](https://i.ytimg.com/vi/_aXJXmeQbXA/mqdefault.jpg)
![STALKER: Shadow of Chernobyl [Complete Mod] Part 11 - Lab X-19
Welcome to S.T.A.L.K.E.R.: Shadow of Chernobyl, developed by GSC Game World and published by THQ for the PC in 2007. This game was recorded with the SoC Complete Mod at 1920x1080 with maxed graphical effects. The game is completed mostly in sequence, though I will occasionally head back to sell weapons/artifacts between parts. Sidequests will be mostly ignored as they are pointless. I was also able to complete the game in such a short amount of time that this walkthrough will have daily uploads.
PC Specs:
GIGABYTE GA-78LMT-S2P
AMD FX-6300 @ 3.6GHz
Western Digital Black 500GB (OS/Game Drive)
Western Digital Green 500GB (Storage)
Asus 2GB Radeon R9 270 DirectCU II OC
Antec 450w PSU
8GB (2x4GB) DDR3 1333 RAM
Sennheiser HD201S Headphones
Dell E2414Hr 24-inch Monitor (1920x1080) STALKER: Shadow of Chernobyl [Complete Mod] Part 11 - Lab X-19](https://i.ytimg.com/vi/_dV954fWbHE/mqdefault.jpg)
![Legend of Zelda: Oracle of Seasons [Linked] Part 09 - Autumn and Unicorns Cave
[Available in 60FPS on Google Chrome!]
This is a walkthrough of Legend of Zelda: Oracle of Seasons for the GameBoy Color. This will cover the content of the Linked Game scenario which continues the story from my previous Oracle of Ages walkthrough. All heart pieces and capacity upgrades will be acquired, and all secret-related sidequests will be done. I will not collect every ring because it is an exercise in frustration and I didnt in my previous walkthrough.
This series was recorded on the VBA-RR emulator with the Lagarith Lossless Video Codec. It was upscaled with an AVIsynth script in VirtualDub and finally rendered out using Adobe Premiere. Legend of Zelda: Oracle of Seasons [Linked] Part 09 - Autumn and Unicorns Cave](https://i.ytimg.com/vi/_idGN4WauLY/mqdefault.jpg)
![Legend of Zelda: Oracle of Seasons [Linked] Part 10 - Trading Sequence and Tarm Ruins
[Available in 60FPS on Google Chrome!]
This is a walkthrough of Legend of Zelda: Oracle of Seasons for the GameBoy Color. This will cover the content of the Linked Game scenario which continues the story from my previous Oracle of Ages walkthrough. All heart pieces and capacity upgrades will be acquired, and all secret-related sidequests will be done. I will not collect every ring because it is an exercise in frustration and I didnt in my previous walkthrough.
This series was recorded on the VBA-RR emulator with the Lagarith Lossless Video Codec. It was upscaled with an AVIsynth script in VirtualDub and finally rendered out using Adobe Premiere. Legend of Zelda: Oracle of Seasons [Linked] Part 10 - Trading Sequence and Tarm Ruins](https://i.ytimg.com/vi/_rJMv1CKWS8/mqdefault.jpg)
![Resident Evil 4 [Ultimate HD Edition] Chapter 5-1
This walkthrough of Resident Evil 4 will feature completion of the story mode on Normal difficulty as well as all the cutscenes. I will also collect all unique treasures and yellow herbs. The game was recorded on the Resident Evil 4 Ultimate HD Edition for the PC with an official wired Xbox 360 Controller at 1920x1080 with HD textures and maxed details.
PC Specs:
GIGABYTE GA-78LMT-S2P
AMD FX-6300 @ 3.6GHz
Western Digital Black 500GB (OS/Game Drive)
Western Digital Green 500GB (Storage)
Asus 2GB Radeon R9 270 DirectCU II OC
Antec 450w PSU
8GB (2x4GB) DDR3 1333 RAM
Official Wired Xbox 360 Controller
Sennheiser HD201S Headphones
Dell E2414Hr 24-inch Monitor (1920x1080) Resident Evil 4 [Ultimate HD Edition] Chapter 5-1](https://i.ytimg.com/vi/_x0AQDAeUNY/mqdefault.jpg)
![Resident Evil 4 [Ultimate HD Edition] Chapter 1-2
This walkthrough of Resident Evil 4 will feature completion of the story mode on Normal difficulty as well as all the cutscenes. I will also collect all unique treasures and yellow herbs. The game was recorded on the Resident Evil 4 Ultimate HD Edition for the PC with an official wired Xbox 360 Controller at 1920x1080 with HD textures and maxed details.
PC Specs:
GIGABYTE GA-78LMT-S2P
AMD FX-6300 @ 3.6GHz
Western Digital Black 500GB (OS/Game Drive)
Western Digital Green 500GB (Storage)
Asus 2GB Radeon R9 270 DirectCU II OC
Antec 450w PSU
8GB (2x4GB) DDR3 1333 RAM
Official Wired Xbox 360 Controller
Sennheiser HD201S Headphones
Dell E2414Hr 24-inch Monitor (1920x1080) Resident Evil 4 [Ultimate HD Edition] Chapter 1-2](https://i.ytimg.com/vi/aISS5IYFYQQ/mqdefault.jpg)
![Legend of Zelda: Oracle of Ages [Part 08 - Skull Dungeon]
[Available at 60FPS on Chrome!]
Welcome to my walkthrough of Legend of Zelda: Oracle of Ages, developed by Capcom and released alongside its twin, Oracle of Seasons for the Gameboy Color. This walkthrough will feature completion of the games main story as well as every sidequest besides getting every ring, which is incredibly time-consuming, luck-based, and generally not worthwhile.
This was recorded with the VisualBoyAdvance Gameboy emulator and upscaled to 1080p using Virtualdub with an AVIsynth script and Adobe Premiere Pro. Legend of Zelda: Oracle of Ages [Part 08 - Skull Dungeon]](https://i.ytimg.com/vi/amJD3Pj_peY/mqdefault.jpg)
![Dark Souls [Part 15 - Lost Izalith]
Welcome to my walkthrough of Dark Souls: Prepare to Die Edition, on PC. This playthrough will showcase a variety of weapons and spell types and will also show off the locations of all loot items. If I do happen to miss one that I am unaware of, please leave a comment below and I will add an annotation to the video.
This series was recorded with Fraps at 30FPS, on the PC/Steam version, running DSFix, at 1920x1080.
Hardware:
AMD FX-6300
GIGABYTE GA-78LMT-S2P
Western Digital Black 500GB HDD (OS/Game Drive)
Western Digital Green 500GB HDD (Recording Drive)
ASUS 2GB AMD Radeon R9 270
8GB (2x4GB) DDR3 1333 RAM
Corsair 450w PSU Dark Souls [Part 15 - Lost Izalith]](https://i.ytimg.com/vi/b3X_8e1AKhA/mqdefault.jpg)