Learning Programming by Trying and Failing // Code Review @TheCherno
Learning Programming by Trying and Failing // Code Review  @TheCherno
Uploaded December 2023 | Updated September 2026, 2 weeks ago
To try everything Brilliant has to offer—free—for a full 30 days, visit brilliant.org/TheCherno. The first 200 of you will get 20% off Brilliant’s annual premium subscription!

Patreon ► patreon.com/thecherno
Instagram ► instagram.com/thecherno
Twitter ► twitter.com/thecherno
Discord ► discord.gg/thecherno

🌏 LINKS
How to Properly Setup C++ Projects ► youtu.be/5glH8dGoeCA
Code ► github.com/jkatsanis/SpriteEngineUI

Send an email to chernoreview@gmail.com with your source code, a brief explanation, and what you need help with/want me to review and you could be in the next episode of my Code Review series! Also let me know if you would like to remain anonymous.

Hazel ► hazelengine.com
🕹️ Play our latest game FREE (made in Hazel!) ► studiocherno.itch.io/dichotomy

🌏 Need web hosting? ► hostinger.com/cherno

📚 CHAPTERS
0:00 - Hello
1:54 - Story time with Cherno
5:38 - Entity Component System (ECS)

💰 Links to stuff I use:
⌨ Keyboard ► geni.us/T2J7
🐭 Mouse ► geni.us/BuY7
💻 Monitors ► geni.us/wZFSwSK

This video is sponsored by Brilliant.
Learning Programming by Trying and Failing // Code ReviewSOMEONE Code Reviewed Hazel, My Game EngineInstant Messaging App in C++ // Code ReviewI Rewrote This Entire Main File // Code ReviewThe Story of Animation in Hazel // Game Engine Dev LogBitwise AND (&), OR (|), XOR (^) and NOT (~) in C++Hazel Engine ON LINUX!Fixing Hazel // Office Dev LogHow I (somehow) got the HIGHEST GRADE IN MY UNIVERSITY COURSEWhy I Dont Like SingletonsLoading Levels // Remaking My First Game in C++Logging is FINALLY good in C++! 🎉
The Cherno |

Learning Programming by Trying and Failing // Code Review

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