Uploaded September 2011 | Updated September 2026, 2 hours ago
Summoner's Rift, normal game, 30/09/11.
Unfortunately, we lost that game.
All Rights Belong To Riot, Inc.
Summoner's Rift, normal game, 30/09/11.
Unfortunately, we lost that game.
All Rights Belong To Riot, Inc.




![RevRuler DM vs HM (Jin) [NO BGM] PART 1
Date: 01.06.2018
Contact me: @TokenObduracy#2247 on Discord
Akuma Discord: https://discord.gg/9XaWKU5 RevRuler DM vs HM (Jin) [NO BGM] PART 1](https://i.ytimg.com/vi/BxgKHgRJ1TM/mqdefault.jpg)


![RevRuler DM vs HM (Jin) [NO BGM] PART 2
Date: 01.06.2018
Contact me: @TokenObduracy#2247 on Discord
Akuma Discord: https://discord.gg/9XaWKU5 RevRuler DM vs HM (Jin) [NO BGM] PART 2](https://i.ytimg.com/vi/DCe1NVd_ncI/mqdefault.jpg)


![TEKKEN 7: Leis Unblockable Combo
There isnt a way to time it so that it beats both techroll left and quick recovery consistently, unless its character-specific or a just frame.
There are 4 ways of inputting the UB:
1) no delay [shit]
2) slight delay [sweetspot, only loses to quick recovery and you dont get floated]
3) a bit more delay [bad because you get floated by quick recovery & it might whiff vs techroll left]
4) a lot more delay [vs quick recovery, whiffs vs tech left]
All four options beat staying down and quick backroll. Shown in the video: 2,3,4 in order. 1 doesnt track techrolls so dont use it.
Source tweet:
https://twitter.com/SerjeTheRobot/status/1039165013569744896
RU Tekken Discord: https://discord.gg/XQEhfJZ TEKKEN 7: Leis Unblockable Combo](https://i.ytimg.com/vi/IKYhA84Es-I/mqdefault.jpg)