LazyCam Test 6 @LobotomyDC
LazyCam Test 6  @LobotomyDC
Uploaded December 2024 | Updated September 2026, 6 hours ago
Still refining how the camera behaves when pitched-down, but it's tightening up now. I'm now using SV_RecursiveHullCheck instead of flailing with my inefficient collision system I warezed from samples taken from other open-source FPSs. I thought I was being clever, but instead, I added about 20 lines of code for no reason. Live and learn.
LazyCam Test 6I Fixed Modern Sonic FOREVER. v0.01 (VERY UNFINISHED)Sonic Robo Blast 2 for Sega Dreamcast - GCC14 Upgrade Test 1Yall ever justSonic Unleashed Recomp - Pt 12 (Holoska Hub and Cool Edge Day)Sonic R - Sonic the Fighters Character Model TestingCounter-Strike 1.6 Dreamcast Testing (1/30/2026)RuneCast - Dreamcast RuneScape Classic Port - GameplayRCM Model Viewer - Dreamcast BuildGrand Theft Auto III for Sega Dreamcast (DCA 3) Test 4Great! Now I Just Need To Invert It!Metal Gear Solid 4 Gameplay (RPCS3, May 2020)
Lobotomy |

LazyCam Test 6

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER