Uploaded January 2023 | Updated September 2026, 2 weeks ago
Launching an application is something we do numerous times every day without sparing too much thought for. It appears simple on the surface, however there's a whole world of complexity in what actually happens under the hood.
This talk dives into the details of what actually happens to ensure everything works properly. This includes opening files, transferring window focus, and resource management integration.
Goal of this talk is to show application developers all of the details they don't have to care about when using the appropriate APIs in their software.
Launching an application is something we do numerous times every day without sparing too much thought for. It appears simple on the surface, however there's a whole world of complexity in what actually happens under the hood.
This talk dives into the details of what actually happens to ensure everything works properly. This includes opening files, transferring window focus, and resource management integration.
Goal of this talk is to show application developers all of the details they don't have to care about when using the appropriate APIs in their software.









. A part near the beginning of the song was removed by me so everything fits with the intro.
- Frozen Mountains(https://soundcloud.com/serpentsoundstudios/frozen-mountains) by Alexander Nakarada (www.serpentsoundstudios.com) is licenced under [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/).
- No Frills Salsa(https://incompetech.com/music/royalty-free/music.html) by Kevin MacLeod (https://incompetech.com/) is licenced under [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/).
- Reverie(https://espidev.bandcamp.com/track/reverie) by the KDE Developer EspiDev is licenced under [CC BY 3.0](https://creativecommons.org/licenses/by/3.0/).
Picture/Wallpaper:
- Safe Landing by Louis Durrant is licensed under [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/). It was created as part of a KDE wallpaper competition.
The licence information in the video description here is generally more correct than the one in the video because I can only really update the description.
Software:
Ich machte die Aufnahmen mit [Open Broadcaster Software](https://obsproject.com/), schnitt das Ganze mit [Kdenlive](https://kdenlive.org/de/), schrieb die Untertitel mit [Subtitle Composer](https://subtitlecomposer.kde.org/) verbesserte die Audio-Qualität mit [Audacity](https://www.audacityteam.org/) und erstellte die Grafiken mit [GIMP](https://www.gimp.org/).
Notiz:
Der Titel im Video (KDE DEV LOG) weicht absichtlich vom Titel der Videoserie (KDE Dev-Vlog) ab, da es so besser zum Rhythmus der Musik gepasst hat und ich dadurch ein drei auf drei Raster aus Buchstaben machen konnte.
Das Videoende klingt für mich etwas zu sehr so, als würde ich keine weiteren Videos mehr machen. Das ist nicht unbedingt der Fall, aber ich möchte nicht den Eindruck erwecken, dies hier sei eine regelmäßige Serie. Solange ich nicht vorhabe, vom Vloggen zu leben, mache ich ein Video nur, wenn ich meine etwas Interessantes zu sagen zu haben und auch Lust habe, das in Form eines Videos zu tun. KDE Dev-Vlog 3: Das Finale der Gwenview Trilogie](https://i.ytimg.com/vi/rXr8TG2cCIM/mqdefault.jpg)
