Kung Fu Remaster (Devils Temple) | Amiga OCS | Dev Update #13 @GeezerGamesRetro
Kung Fu Remaster (Devils Temple) | Amiga OCS | Dev Update #13  @GeezerGamesRetro
Uploaded September 2021 | Updated September 2026, 1 week ago
The main enemy handlers are now just about complete, they need a bit of polish on the collisions but other than that they're working. Also need to add the hit positions for the TomTom when it jumps.

The sound samples are in there just as experiments, they'll be different in the final game.
Kung Fu Remaster (Devils Temple) | Amiga OCS | Dev Update #13Rygar AGA Rounds 1-10Xenon 2 - [Update #6] Unofficially developed for AGA AmigasKung Fu Remaster (Devils Temple) | Amiga OCS | Dev Update #24My thoughts on the Amiga Global Alliance Kickstarter - Im not a fan.Devils Temple - Intro Sequence | Amiga OCS | Dev Update #29Xenon 2 - [Update #3]  Unofficially developed for AGA AmigasXenon 2 - [Update #13] Unofficially developed for AGA AmigasA review of Georges Gaming Grimoire Volume 1Xenon 2 Recoded - (Update 14)Rygar AGA - ObstaclesKung Fu Remaster (Devils Temple) | Amiga OCS | Dev Update #9
Geezer Games |

Kung Fu Remaster (Devil's Temple) | Amiga OCS | Dev Update #13

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER