Uploaded January 2019 | Updated September 2026, 2 hours ago
steamcommunity.com/sharedfiles/filedetails/?id=1647297439
nolimitscentral.com/exchange/park/549
First coaster of 2019, better late than never.
Inspired by iSpeed and I305. What better time to make a ride with such a name and surroundings than during shivering cold weather? I had watched a video (IIRC it was the "how hot can it get?" video) that mentioned the word 'kugelblitz' and I thought that sounded like a good name for a ride so that's how I came up with the name. After the 70 mph launch into the top hat and non-inverting half-loop is a rapidly paced spaghetti bowl of speedy turns, inversions, and ejector airtime that never again surpasses 80 feet in height.
Max height: 171.8 ft (52.36 m)
Min height: 7 ft (2.1 m)
Max speed: 70 mph (113 km/h)
Track length w/o storage: 4795.86 ft (1461.78 m)
steamcommunity.com/sharedfiles/filedetails/?id=1647297439
nolimitscentral.com/exchange/park/549
First coaster of 2019, better late than never.
Inspired by iSpeed and I305. What better time to make a ride with such a name and surroundings than during shivering cold weather? I had watched a video (IIRC it was the "how hot can it get?" video) that mentioned the word 'kugelblitz' and I thought that sounded like a good name for a ride so that's how I came up with the name. After the 70 mph launch into the top hat and non-inverting half-loop is a rapidly paced spaghetti bowl of speedy turns, inversions, and ejector airtime that never again surpasses 80 feet in height.
Max height: 171.8 ft (52.36 m)
Min height: 7 ft (2.1 m)
Max speed: 70 mph (113 km/h)
Track length w/o storage: 4795.86 ft (1461.78 m)


![Frankencoaster 3, the final (for now) amalgamation of removed coasters [No Limits 2]
A sort of return to form, as it has more in common with the first, tho unlike the last 2, there are no switch track elements. This is all one continuous circuit. Not only is this one a mash-up of various defunct coasters but it also features some defunct elements from still operating coasters in addition to a defunct element from a defunct coaster.
I dont feel like making anymore Frankencoasters, as it is mentally taxing trying to not only recreate parts of coasters but also fit them together like a puzzle and in a way that looks reasonably creative, and it certainly doesnt help that the Six Flags/Cedar Fair merger will likely give me more material than Id know what to do with.
0:00 Front POV
3:04 List of ride references
3:31 Back row POV Frankencoaster 3, the final (for now) amalgamation of removed coasters [No Limits 2]](https://i.ytimg.com/vi/_MGf-wcoq6c/mqdefault.jpg)


![Kiddie Ka, a Kingda Ka replacement concept [No Limits 2]
Meet Kingda Kas replacement, a kiddie version of the coaster that once stood where it now stands.
Stats:
Top speed: 24.3 mph
Track length: 247.418 ft
Height: 22.68 ft Kiddie Ka, a Kingda Ka replacement concept [No Limits 2]](https://i.ytimg.com/vi/_u9s-u5F9xI/mqdefault.jpg)
![Leviathans Revenge, a B&M giga with a splashdown [No Limits 2]
https://steamcommunity.com/sharedfiles/filedetails/?id=3517303985
Layout is based on my Leviathan not a recreation from NL1, tho not quite a 1:1 remake.
Features a pre-drop that I decided I just had to put on a giga after listening to a video of someone ranking their favorite first drops and they put Raging Bull in the back row very high, and said first drop dives into an underwater tunnel, running almost parallel with the splashdown.
Height: 289 ft
Drop: 312.5 ft
Top speed: 94 mph
Track length w/o storage: 6092.68 ft
0:00 Off-ride clips
0:46 Front POV
3:06 Back row POV Leviathans Revenge, a B&M giga with a splashdown [No Limits 2]](https://i.ytimg.com/vi/aAyqGadNqlw/mqdefault.jpg)



