Uploaded August 2025 | Updated September 2026, 2 hours ago
Josephlittle joins LaFondiose for a wide-ranging conversation on wargaming, umpiring, and the art of running Kriegsspiel. From his early days with video and board games like Twilight Struggle to his discovery of the International Kriegsspiel Society, Joseph shares how he became an umpire and why he finds the role more rewarding than play.
He discusses the balance between entertainment and realism, how curiosity drives player engagement, and the challenges of adapting board game systems to Kriegsspiel. Joseph also explains his approach to scenario design, the role of assistant umpires, and how to keep games moving while preserving historical authenticity.
The conversation highlights his upcoming “masterpiece” campaign project, the workload of managing large-scale games with dozens of players, and the philosophy behind creating a rich experience for both veterans and newcomers.
If you’re interested in Kriegsspiel, wargaming design, or the craft of umpiring, this interview provides insight into the community, the challenges, and the excitement of building ambitious campaigns.
Josephlittle joins LaFondiose for a wide-ranging conversation on wargaming, umpiring, and the art of running Kriegsspiel. From his early days with video and board games like Twilight Struggle to his discovery of the International Kriegsspiel Society, Joseph shares how he became an umpire and why he finds the role more rewarding than play.
He discusses the balance between entertainment and realism, how curiosity drives player engagement, and the challenges of adapting board game systems to Kriegsspiel. Joseph also explains his approach to scenario design, the role of assistant umpires, and how to keep games moving while preserving historical authenticity.
The conversation highlights his upcoming “masterpiece” campaign project, the workload of managing large-scale games with dozens of players, and the philosophy behind creating a rich experience for both veterans and newcomers.
If you’re interested in Kriegsspiel, wargaming design, or the craft of umpiring, this interview provides insight into the community, the challenges, and the excitement of building ambitious campaigns.

